Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
BEASTizzle
King Arthur
Level 101
God Stats
53W - 51L
1,626 SR
Queue Stats
140W - 121L
1,589 Elo+
Party 3
Artemis
Artemis
FleMxyz
Artemis
Level 125
God Stats
1W - 1L
1,734 SR
Queue Stats
227W - 190L
1,582 Elo+
Party 3
Ymir
Ymir
Thesequan
Ymir
Level 38
God Stats
53W - 47L
1,661 SR
Queue Stats
53W - 47L
1,611 Elo+
Party 3
Scylla
Scylla
kidk4rma
Scylla
Level 59
God Stats
7W - 5L
1,500 SR
Queue Stats
422W - 410L
1,512 Elo+
Party 4
Team Averages
Level 86
1,604 SR
1,559 Elo+

VS

Team Averages
Level 86
1,479 SR
1,465 Elo+
Fenrir
Fenrir
Insane Irvin
Fenrir
Level 157
God Stats
33W - 22L
1,397 SR
Queue Stats
361W - 367L
1,477 Elo+
Party 2
Cerberus
Cerberus
LittySchmitty
Cerberus
Level 24
God Stats
12W - 15L
1,647 SR
Queue Stats
104W - 125L
1,404 Elo+
Party 1
Sol
Sol
MenaceMike
Sol
Level 147
God Stats
19W - 12L
1,557 SR
Queue Stats
293W - 290L
1,521 Elo+
Party 2
King Arthur
King Arthur
Tannerjohn199
King Arthur
Level 24
God Stats
5W - 9L
1,292 SR
Queue Stats
13W - 13L
1,421 Elo+
Party 1
Ullr
Ullr
Toastmaster45
Ullr
Level 79
God Stats
3W - 3L
1,500 SR
Queue Stats
133W - 130L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
2 / 6 / 1
8,517
426
6,454
14,144
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
BEASTizzle
King Arthur
19
11 / 4 / 1
12,533
627
17,813
19,509
18,863
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
FleMxyz
Artemis
16
3 / 5 / 1
9,556
478
11,358
15,117
5,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
14
0 / 5 / 4
8,492
425
4,196
14,175
10,184
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
kidk4rma
Scylla
15
0 / 8 / 3
8,836
442
8,667
11,738
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
10 / 4 / 9
11,081
554
9,861
16,661
9,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
LittySchmitty
Cerberus
17
7 / 3 / 5
10,725
536
8,521
16,585
15,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
7 / 0 / 12
11,813
591
17,942
15,546
5,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
Tannerjohn199
King Arthur
16
0 / 5 / 2
8,839
442
1,603
12,196
7,426
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 4 / 12
9,603
480
8,833
12,446
4,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
16
Kills
28
28
Deaths
16
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
6
1
0.42
L
King Arthur
BEASTizzle
King Arthur
11
4
1
2.88
L
Artemis
FleMxyz
Artemis
3
5
1
0.7
W
Fenrir
10
4
9
3.63
W
Cerberus
LittySchmitty
Cerberus
7
3
5
3.17
W
7
0
12
13
W
King Arthur
Tannerjohn199
King Arthur
0
5
2
0.2
L
Ymir
0
5
4
0.4
W
4
4
12
2.5
L
Scylla
kidk4rma
Scylla
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,488
Damage
46,760
74,683
Taken
73,434
42,106
Mitigated
42,354
16,746
Healing
27,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
6,454
1,331
0
3,815
14,144
4,302
0
3,976
10,168
0
43,963
L
King Arthur
BEASTizzle
King Arthur
17,813
1,402
0
2,326
19,509
18,863
9
7,218
12,291
2,610
84,389
L
Artemis
FleMxyz
Artemis
11,358
6,612
0
6,373
15,117
5,284
99
7,616
7,501
0
64,173
W
Fenrir
9,861
1,931
0
7,029
16,661
9,315
0
3,853
12,808
0
61,372
W
Cerberus
LittySchmitty
Cerberus
8,521
696
0
3,695
16,585
15,571
144
4,077
12,508
37,546
0
W
17,942
4,493
0
11,051
15,546
5,388
2,821
954
14,592
85,710
0
W
King Arthur
Tannerjohn199
King Arthur
1,603
15
0
1,090
12,196
7,426
546
396
11,590
0
44,146
L
Ymir
4,196
444
0
3,151
14,175
10,184
330
5,710
8,465
43,482
0
W
8,833
3,622
0
4,744
12,446
4,654
211
4,775
7,671
0
48,020
L
Scylla
kidk4rma
Scylla
8,667
1,384
0
1,081
11,738
3,473
32
1,943
9,795
61,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,934
Gold Earned
52,061
508
Minions Killed
478
0
Camps Cleared
0
1,851,904
Distance Traveled
1,804,774
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,517
426
69
3
0
419,994
4
L
King Arthur
12,533
627
159
8
0
350,317
3
L
Artemis
9,556
478
98
5
0
327,542
1
W
Fenrir
11,081
554
87
4
0
386,056
6
W
Cerberus
10,725
536
62
3
0
349,899
5
W
Sol
11,813
591
140
7
0
341,039
3
W
King Arthur
8,839
442
92
5
0
354,875
0
L
Ymir
8,492
425
70
4
0
394,493
3
W
Ullr
9,603
480
97
5
0
372,905
4
L
Scylla
8,836
442
112
6
0
359,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role