Player Matchup

King Arthur
King Arthur
Aaredus
King Arthur
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 11L
1,657 Elo+
Party 1
Arachne
Arachne
Bobdowa
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 114L
1,276 Elo+
Solo
Merlin
Merlin
ItsFran2005
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,169 Elo+
Party 2
Cerberus
Cerberus
eyadnamira
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,438 Elo+
Party 1
Cupid
Cupid
lokitrokii75
Cupid
Level 15
God Stats
1W - 1L
1,696 SR
Queue Stats
10W - 13L
1,226 Elo+
Party 2
Team Averages
Level 17
1,539 SR
1,353 Elo+

VS

Team Averages
Level 12
1,522 SR
1,393 Elo+
Merlin
Merlin
AnotherLie
Merlin
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 16L
1,258 Elo+
Party 3
Guan Yu
Guan Yu
TWESDFSAETB
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
TyrSkinPleaseXD
Ne Zha
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,458 Elo+
Solo
Achilles
Achilles
nadepzai98
Achilles
Level 17
God Stats
3W - 5L
1,611 SR
Queue Stats
20W - 28L
1,250 Elo+
Party 3
Artemis
Artemis
naxisocute
Artemis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aaredus
King Arthur
15
6 / 6 / 0
9,219
485
13,036
18,198
16,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Bobdowa
Arachne
13
4 / 3 / 2
8,964
472
8,205
10,725
4,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
13
2 / 9 / 4
8,823
464
3,903
10,031
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
eyadnamira
Cerberus
12
0 / 8 / 2
7,504
395
2,560
13,491
4,412
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 9 / 0
9,362
493
3,310
14,390
5,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AnotherLie
Merlin
17
5 / 6 / 8
11,077
583
11,636
10,643
3,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
TWESDFSAETB
Guan Yu
15
3 / 4 / 6
9,293
489
6,499
12,620
12,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
14 / 3 / 3
11,861
624
11,256
15,090
7,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
nadepzai98
Achilles
15
4 / 0 / 11
9,405
495
10,859
8,011
8,847
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
naxisocute
Artemis
16
9 / 2 / 3
10,075
530
8,300
7,491
3,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
14
Kills
35
35
Deaths
15
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aaredus
King Arthur
6
6
0
1
W
Merlin
AnotherLie
Merlin
5
6
8
1.5
L
Arachne
Bobdowa
Arachne
4
3
2
1.67
L
Merlin
2
9
4
0.44
W
Guan Yu
TWESDFSAETB
Guan Yu
3
4
6
1.5
W
14
3
3
5.17
L
Cerberus
eyadnamira
Cerberus
0
8
2
0.13
L
2
9
0
0.22
W
Achilles
nadepzai98
Achilles
4
0
11
9.5
W
Artemis
naxisocute
Artemis
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,014
Damage
48,550
66,835
Taken
53,855
33,717
Mitigated
36,303
11,148
Healing
10,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aaredus
King Arthur
13,036
4,022
0
2,730
18,198
16,798
204
3,261
14,435
0
49,660
W
Merlin
AnotherLie
Merlin
11,636
2,277
0
640
10,643
3,873
869
2,482
7,831
62,989
0
L
Arachne
Bobdowa
Arachne
8,205
5,709
0
3,649
10,725
4,336
0
1,622
8,995
0
41,933
L
Merlin
3,903
660
0
0
10,031
2,995
38
3,405
6,390
31,028
0
W
Guan Yu
TWESDFSAETB
Guan Yu
6,499
1,931
256
1,674
12,620
12,232
1,178
393
12,227
0
38,595
W
11,256
5,102
0
5,901
15,090
7,817
0
1,362
13,402
0
78,854
L
Cerberus
eyadnamira
Cerberus
2,560
286
159
2,321
13,491
4,412
186
459
12,970
32,690
0
L
3,310
1,612
0
2,289
14,390
5,176
1,726
2,341
11,943
4
39,870
W
Achilles
nadepzai98
Achilles
10,859
3,397
0
565
8,011
8,847
2,321
486
7,525
0
46,232
W
Artemis
naxisocute
Artemis
8,300
2,622
0
1,512
7,491
3,534
1,318
1,258
6,215
0
56,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,872
Gold Earned
51,711
350
Minions Killed
496
0
Camps Cleared
0
1,646,087
Distance Traveled
1,758,843
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,219
485
76
4
0
319,312
2
W
Merlin
11,077
583
149
8
0
350,602
2
L
Arachne
8,964
472
72
4
0
439,039
0
L
Merlin
8,823
464
66
3
0
296,346
0
W
Guan Yu
9,293
489
72
4
0
387,299
4
W
Ne Zha
11,861
624
118
6
0
356,578
5
L
Cerberus
7,504
395
59
3
0
290,278
7
L
Cupid
9,362
493
77
4
0
301,112
6
W
Achilles
9,405
495
60
3
0
348,424
1
W
Artemis
10,075
530
97
5
0
315,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role