Player Matchup

Cerberus
Cerberus
BuffaWHAT
Cerberus
Level 56
God Stats
6W - 4L
1,793 SR
Queue Stats
157W - 159L
1,561 Elo+
Solo
Fenrir
Fenrir
Gamaouas
Fenrir
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
JustRyanM
Cernunnos
Level 118
God Stats
5W - 1L
1,848 SR
Queue Stats
67W - 50L
1,597 Elo+
Party 2
Horus
Horus
Omega3324
Horus
Level 128
God Stats
9W - 8L
1,605 SR
Queue Stats
148W - 132L
1,572 Elo+
Party 2
Tiamat
Tiamat
StraightUpCancer
Tiamat
Level 121
God Stats
8W - 8L
1,604 SR
Queue Stats
29W - 19L
1,626 Elo+
Solo
Team Averages
Level 111
1,670 SR
1,571 Elo+

VS

Team Averages
Level 117
1,583 SR
1,636 Elo+
Aphrodite
Aphrodite
Kiperakis21
Aphrodite
Level 108
God Stats
12W - 7L
1,820 SR
Queue Stats
697W - 759L
1,537 Elo+
Solo
Apollo
Apollo
Legendpoker
Apollo
Level 158
God Stats
1W - 5L
1,318 SR
Queue Stats
274W - 196L
1,653 Elo+
Party 1
Tyr
Tyr
Leonoxx
Tyr
Level 148
God Stats
1W - 5L
1,336 SR
Queue Stats
23W - 13L
1,824 Elo+
Party 1
Nu Wa
Nu Wa
LtBanG
Nu Wa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Valtorios
Bakasura
Level 108
God Stats
3W - 1L
1,942 SR
Queue Stats
126W - 69L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BuffaWHAT
Cerberus
20
5 / 1 / 10
13,165
598
15,763
17,986
21,505
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Gamaouas
Fenrir
19
9 / 0 / 12
12,445
566
11,772
19,680
9,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
JustRyanM
Cernunnos
18
7 / 1 / 12
11,868
539
17,399
10,345
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Omega3324
Horus
17
5 / 4 / 15
10,828
492
9,230
20,071
18,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
16 / 6 / 7
13,786
627
26,239
16,264
18,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kiperakis21
Aphrodite
13
2 / 8 / 4
9,009
410
4,692
19,641
14,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
16
2 / 9 / 0
10,252
466
11,696
23,837
7,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tyr
17
2 / 5 / 3
10,576
481
9,225
21,314
20,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
LtBanG
Nu Wa
15
2 / 11 / 6
9,538
434
15,562
18,182
5,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Valtorios
Bakasura
15
3 / 9 / 2
9,430
429
6,727
19,325
9,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
26
42
Kills
11
12
Deaths
42
56
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BuffaWHAT
Cerberus
5
1
10
10
W
Fenrir
Gamaouas
Fenrir
9
0
12
15
W
Cernunnos
JustRyanM
Cernunnos
7
1
12
13
L
Aphrodite
Kiperakis21
Aphrodite
2
8
4
0.5
L
Apollo
2
9
0
0.22
L
Tyr
2
5
3
0.7
L
Nu Wa
LtBanG
Nu Wa
2
11
6
0.45
W
Horus
Omega3324
Horus
5
4
15
3.13
W
16
6
7
3.25
L
Bakasura
Valtorios
Bakasura
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,403
Damage
47,902
84,346
Taken
102,299
70,692
Mitigated
57,478
39,473
Healing
28,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BuffaWHAT
Cerberus
15,763
1,207
0
7,700
17,986
21,505
200
3,215
14,472
100,615
0
W
Fenrir
Gamaouas
Fenrir
11,772
2,746
0
10,094
19,680
9,348
1,478
4,161
15,387
0
88,931
W
Cernunnos
JustRyanM
Cernunnos
17,399
8,382
0
4,891
10,345
3,477
2,205
2,944
7,331
0
86,059
L
Aphrodite
Kiperakis21
Aphrodite
4,692
1,093
3,773
6,500
19,641
14,544
161
7,253
12,224
25,058
0
L
Apollo
11,696
8,206
0
6,942
23,837
7,774
2,950
7,232
16,480
0
76,812
L
Tyr
9,225
1,488
0
5,346
21,314
20,418
126
9,783
11,351
153
64,690
L
Nu Wa
LtBanG
Nu Wa
15,562
3,089
0
1,476
18,182
5,740
342
10,602
7,176
66,044
0
W
Horus
Omega3324
Horus
9,230
4,185
3,885
6,802
20,071
18,039
516
6,291
13,560
0
38,829
W
26,239
3,062
0
6,101
16,264
18,323
3,852
6,795
9,263
90,534
0
L
Bakasura
Valtorios
Bakasura
6,727
4,710
0
4,553
19,325
9,002
627
6,101
13,066
0
46,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,092
Gold Earned
48,805
636
Minions Killed
513
0
Camps Cleared
0
2,115,450
Distance Traveled
1,810,754
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,165
598
200
9
0
407,064
3
W
Fenrir
12,445
566
120
5
0
483,188
1
W
Cernunnos
11,868
539
113
5
0
415,433
6
L
Aphrodite
9,009
410
41
2
0
371,230
9
L
Apollo
10,252
466
133
6
0
366,850
3
L
Tyr
10,576
481
144
7
0
380,545
0
L
Nu Wa
9,538
434
94
4
0
328,999
3
W
Horus
10,828
492
47
2
0
426,775
3
W
Tiamat
13,786
627
156
7
0
382,990
1
L
Bakasura
9,430
429
101
5
0
363,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role