Player Matchup

Tiamat
Tiamat
Az Steaz
Tiamat
Level 18
God Stats
28W - 17L
1,475 SR
Queue Stats
37W - 31L
1,245 Elo+
Party 1
Zeus
Zeus
Cheetahra VLG
Zeus
Level 27
God Stats
5W - 3L
1,827 SR
Queue Stats
297W - 304L
1,289 Elo+
Solo
Medusa
Medusa
FiLL LE LiOn1
Medusa
Level 81
God Stats
6W - 3L
1,508 SR
Queue Stats
103W - 86L
1,443 Elo+
Party 1
Fenrir
Fenrir
francelat
Fenrir
Level 13
God Stats
43W - 22L
1,555 SR
Queue Stats
68W - 51L
1,478 Elo+
Party 1
Ares
Ares
ya_boy_baked92
Ares
Level 16
God Stats
1W - 2L
1,154 SR
Queue Stats
20W - 38L
1,257 Elo+
Solo
Team Averages
Level 31
1,504 SR
1,342 Elo+

VS

Team Averages
Level 16
1,440 SR
1,453 Elo+
Danzaburou
Danzaburou
BobaFett11
Danzaburou
Level 17
God Stats
1W - 8L
1,063 SR
Queue Stats
47W - 66L
1,262 Elo+
Solo
Susano
Susano
ChewyRhombus12
Susano
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
GreenBoot-Gaming
Mercury
Level 8
God Stats
1W - 2L
1,672 SR
Queue Stats
2W - 7L
1,670 Elo+
Solo
Neith
Neith
SutterKane7171
Neith
Level 27
God Stats
114W - 128L
1,466 SR
Queue Stats
165W - 199L
1,336 Elo+
Solo
Poseidon
Poseidon
dad8505
Poseidon
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Az Steaz
Tiamat
18
8 / 0 / 27
11,294
1,255
8,418
5,096
2,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
16 / 0 / 22
12,404
1,378
20,629
5,187
1,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
19 / 1 / 17
12,487
1,387
25,446
13,765
6,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
francelat
Fenrir
17
11 / 0 / 17
10,790
1,199
10,070
7,445
3,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 5 / 22
9,693
1,077
6,525
11,448
5,976
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

327

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BobaFett11
Danzaburou
14
0 / 12 / 4
8,400
933
4,080
18,890
9,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
4 / 13 / 0
9,373
1,041
9,259
17,881
6,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 10 / 3
7,879
875
5,565
16,189
7,197
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 7 / 2
8,438
938
5,604
15,686
5,707
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
dad8505
Poseidon
14
1 / 16 / 2
8,275
919
10,987
17,428
8,012
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
17
57
Kills
6
6
Deaths
58
105
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Az Steaz
Tiamat
8
0
27
21.5
L
Danzaburou
BobaFett11
Danzaburou
0
12
4
0.17
W
16
0
22
27
L
4
13
0
0.31
W
19
1
17
27.5
L
0
10
3
0.15
L
1
7
2
0.29
L
Poseidon
dad8505
Poseidon
1
16
2
0.13
W
Fenrir
francelat
Fenrir
11
0
17
19.5
W
3
5
22
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,088
Damage
35,495
42,941
Taken
86,074
20,264
Mitigated
36,520
12,697
Healing
2,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Az Steaz
Tiamat
8,418
1,231
0
2,402
5,096
2,850
0
846
4,175
18,286
0
L
Danzaburou
BobaFett11
Danzaburou
4,080
1,021
0
925
18,890
9,275
0
9,282
9,608
0
14,506
W
20,629
1,298
0
0
5,187
1,934
0
1,852
3,310
39,459
0
L
9,259
1,702
0
0
17,881
6,329
0
5,870
12,011
0
26,621
W
25,446
16,825
426
7,428
13,765
6,304
0
3,254
10,311
0
46,391
L
5,565
3,532
0
1,170
16,189
7,197
0
4,239
11,950
0
12,595
L
5,604
2,607
0
363
15,686
5,707
0
8,479
7,207
0
22,715
L
Poseidon
dad8505
Poseidon
10,987
1,607
0
492
17,428
8,012
0
7,702
9,726
32,284
0
W
Fenrir
francelat
Fenrir
10,070
1,908
0
1,179
7,445
3,200
0
1,594
5,776
0
16,023
W
6,525
268
363
899
11,448
5,976
0
3,441
7,957
10,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,668
Gold Earned
42,365
138
Minions Killed
140
8
Camps Cleared
1
844,591
Distance Traveled
677,076
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,294
1,255
33
4
0
173,170
0
L
Danzaburou
8,400
933
34
4
0
111,065
0
W
Zeus
12,404
1,378
34
4
2
181,437
0
L
Susano
9,373
1,041
39
4
1
168,413
0
W
Medusa
12,487
1,387
48
5
4
163,009
0
L
Mercury
7,879
875
13
1
0
152,864
0
L
Neith
8,438
938
19
2
0
118,741
0
L
Poseidon
8,275
919
35
4
0
125,993
0
W
Fenrir
10,790
1,199
10
1
1
208,811
0
W
Ares
9,693
1,077
13
1
1
118,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role