Player Matchup

Nu Wa
Nu Wa
LargePeenguin
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Lîťcħ463
Ymir
Level 29
God Stats
7W - 9L
1,246 SR
Queue Stats
118W - 140L
1,536 Elo+
Solo
Thanatos
Thanatos
MICH1708
Thanatos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,706 Elo+
Solo
Merlin
Merlin
SeekNDestroy1507
Merlin
Level 27
God Stats
1W - 0L
1,644 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
V2 SMG PLAYER
Danzaburou
Level 27
God Stats
115W - 128L
1,655 SR
Queue Stats
260W - 304L
1,526 Elo+
Solo
Team Averages
Level 25
1,509 SR
1,554 Elo+

VS

Team Averages
Level 18
1,554 SR
1,605 Elo+
Ne Zha
Ne Zha
Alucard200214
Ne Zha
Level 16
God Stats
3W - 2L
1,819 SR
Queue Stats
43W - 26L
1,641 Elo+
Solo
Ra
Ra
GUI3g2009
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Kheoy
Kukulkan
Level 5
God Stats
17W - 26L
1,451 SR
Queue Stats
136W - 164L
1,658 Elo+
Solo
Tiamat
Tiamat
Wolf11705
Tiamat
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
wigglytoto
Artemis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 4
7,458
622
6,231
3,532
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
6 / 2 / 1
6,938
578
7,025
8,254
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
MICH1708
Thanatos
11
6 / 3 / 2
6,922
577
4,714
7,983
2,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 8
5,622
469
2,872
2,898
771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
V2 SMG PLAYER
Danzaburou
12
5 / 0 / 1
7,608
634
2,666
6,544
2,245
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 1
7,026
586
7,089
9,368
3,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 8 / 0
4,328
361
1,016
5,839
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Kheoy
Kukulkan
9
0 / 5 / 0
4,841
403
1,545
5,330
1,531
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Wolf11705
Tiamat
8
0 / 2 / 1
4,843
404
2,859
6,519
3,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
wigglytoto
Artemis
10
1 / 4 / 0
6,206
517
2,630
7,055
2,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
21
Kills
4
6
Deaths
21
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
0
8
0
0
L
Kukulkan
Kheoy
Kukulkan
0
5
0
0
W
4
0
4
6
W
6
2
1
3.25
W
Thanatos
MICH1708
Thanatos
6
3
2
2.33
W
0
1
8
4
W
Danzaburou
V2 SMG PLAYER
Danzaburou
5
0
1
5.5
L
Tiamat
Wolf11705
Tiamat
0
2
1
0.25
L
Artemis
wigglytoto
Artemis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,508
Damage
15,139
29,211
Taken
34,111
10,751
Mitigated
12,446
12,834
Healing
6,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,089
2,130
0
2,978
9,368
3,427
0
3,245
6,013
0
39,975
L
1,016
187
0
0
5,839
1,578
295
3,607
2,086
9,295
0
L
Kukulkan
Kheoy
Kukulkan
1,545
222
0
0
5,330
1,531
486
742
4,518
15,493
0
W
6,231
1,189
0
1,565
3,532
950
384
555
2,937
41,547
0
W
7,025
826
537
1,755
8,254
4,564
35
1,905
6,224
33,495
0
W
Thanatos
MICH1708
Thanatos
4,714
1,378
0
4,946
7,983
2,221
0
202
7,781
0
29,152
W
2,872
217
258
347
2,898
771
211
1,008
1,850
16,990
0
W
Danzaburou
V2 SMG PLAYER
Danzaburou
2,666
640
0
3,426
6,544
2,245
1,280
1,545
4,999
0
37,019
L
Tiamat
Wolf11705
Tiamat
2,859
417
123
2,359
6,519
3,837
0
4,068
2,338
18,019
0
L
Artemis
wigglytoto
Artemis
2,630
1,103
0
590
7,055
2,073
0
3,865
3,028
0
20,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,548
Gold Earned
27,244
309
Minions Killed
183
0
Camps Cleared
0
1,025,925
Distance Traveled
1,019,603
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,026
586
81
7
0
216,238
0
L
Ra
4,328
361
12
1
0
212,667
1
L
Kukulkan
4,841
403
24
2
0
187,518
0
W
Nu Wa
7,458
622
81
7
0
207,609
3
W
Ymir
6,938
578
61
5
0
177,136
3
W
Thanatos
6,922
577
55
5
0
224,959
0
W
Merlin
5,622
469
30
3
0
187,820
1
W
Danzaburou
7,608
634
82
7
0
228,401
0
L
Tiamat
4,843
404
31
3
0
204,739
0
L
Artemis
6,206
517
35
3
0
198,441
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role