Player Matchup

Janus
Janus
Aesthetic4388
Janus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,110 Elo+
Solo
Set
Set
BryanCR2001
Set
Level 105
God Stats
1W - 2L
1,144 SR
Queue Stats
43W - 38L
1,552 Elo+
Solo
Jormungandr
Jormungandr
Warss89
Jormungandr
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,641 Elo+
Party 3
Nox
Nox
familiagarcia709
Nox
Level 125
God Stats
15W - 16L
1,708 SR
Queue Stats
700W - 708L
1,481 Elo+
Solo
Ra
Ra
snowhite91
Ra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,641 Elo+
Party 3
Team Averages
Level 91
1,470 SR
1,485 Elo+

VS

Team Averages
Level 100
1,407 SR
1,424 Elo+
Pele
Pele
L3mm3 S33 3m
Pele
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,626 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SplashGodLex
Tsukuyomi
Level 127
God Stats
1W - 1L
1,210 SR
Queue Stats
22W - 26L
1,435 Elo+
Party 1
Mulan
Mulan
Tiny_WallFlower
Mulan
Level 87
God Stats
6W - 13L
1,323 SR
Queue Stats
554W - 583L
1,460 Elo+
Solo
Chang'e
Chang'e
Toesty1
Chang'e
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,317 Elo+
Party 2
Odin
Odin
Trupro84
Odin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 20
12,846
803
20,336
12,346
6,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 10 / 10
11,992
750
11,466
18,309
14,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
Warss89
Jormungandr
19
6 / 5 / 20
12,253
766
15,451
25,987
38,997
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
10 / 4 / 18
13,873
867
17,202
16,675
10,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 4 / 23
12,384
774
18,564
17,540
18,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 11
13,797
862
14,837
19,027
8,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
SplashGodLex
Tsukuyomi
16
3 / 7 / 10
10,302
644
17,541
19,709
12,072
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
4 / 8 / 19
12,337
771
14,508
21,488
24,700
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Toesty1
Chang'e
19
6 / 4 / 13
11,935
746
26,593
19,581
10,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
15
0 / 8 / 10
9,598
600
10,707
18,377
14,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
90
33
Kills
27
27
Deaths
33
91
Assists
63
Player
Kills
Deaths
Assists
KDA
W
8
4
20
4.5
W
5
10
10
1
L
14
6
11
3.25
L
Tsukuyomi
SplashGodLex
Tsukuyomi
3
7
10
1.14
L
4
8
19
1.69
L
Chang'e
Toesty1
Chang'e
6
4
13
3.13
L
Odin
0
8
10
0.63
W
Jormungandr
Warss89
Jormungandr
6
5
20
3.2
W
10
4
18
4.75
W
4
4
23
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,019
Damage
84,186
90,857
Taken
98,182
89,386
Mitigated
70,463
34,423
Healing
38,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,336
1,704
414
1,491
12,346
6,885
274
3,633
8,713
38,973
0
W
11,466
3,763
547
1,786
18,309
14,962
1,081
4,823
13,486
0
23,419
L
14,837
3,343
1,065
3,534
19,027
8,994
1,916
13,767
5,110
0
38,144
L
Tsukuyomi
SplashGodLex
Tsukuyomi
17,541
3,736
1,048
5,475
19,709
12,072
661
13,278
6,281
0
24,327
L
14,508
2,183
2,253
3,094
21,488
24,700
663
13,629
7,609
1,702
23,243
L
Chang'e
Toesty1
Chang'e
26,593
889
8,599
9,610
19,581
10,093
608
15,595
3,761
48,672
0
L
Odin
10,707
1,642
1,548
1,900
18,377
14,604
120
14,234
3,868
241
19,820
W
Jormungandr
Warss89
Jormungandr
15,451
2,977
1,260
2,494
25,987
38,997
494
7,913
18,074
27,120
0
W
17,202
1,169
2,792
3,344
16,675
10,114
1,697
5,625
11,050
33,181
0
W
18,564
4,168
12,634
7,661
17,540
18,428
1,283
5,866
11,674
44,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,348
Gold Earned
57,969
181
Minions Killed
137
0
Camps Cleared
0
1,306,458
Distance Traveled
1,331,238
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,846
803
55
3
0
284,330
1
W
Set
11,992
750
13
1
0
231,235
0
L
Pele
13,797
862
40
3
0
277,168
1
L
Tsukuyomi
10,302
644
7
0
0
258,666
0
L
Mulan
12,337
771
19
1
0
243,949
1
L
Chang'e
11,935
746
51
3
0
284,691
4
L
Odin
9,598
600
20
1
0
266,764
0
W
Jormungandr
12,253
766
14
1
0
267,250
0
W
Nox
13,873
867
48
3
0
256,521
0
W
Ra
12,384
774
51
3
0
267,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role