Player Matchup

Thanatos
Thanatos
AbradolfLincler
Thanatos
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 61L
1,285 Elo+
Party 3
Khepri
Khepri
BirdPerson
Khepri
Level 62
God Stats
4W - 2L
1,500 SR
Queue Stats
97W - 75L
1,285 Elo+
Party 3
Odin
Odin
IronSerenade
Odin
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 8L
1,500 Elo+
Party 3
Chang'e
Chang'e
tankgurl
Chang'e
Level 48
God Stats
5W - 8L
1,541 SR
Queue Stats
6W - 12L
1,285 Elo+
Party 3
Neith
Neith
thadman328
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,285 Elo+
Party 3
Team Averages
Level 35
1,508 SR
1,328 Elo+

VS

Team Averages
Level 55
1,566 SR
1,449 Elo+
Sol
Sol
Brinktown
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 39L
1,531 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Eventfulbee9
Tsukuyomi
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
22W - 36L
1,388 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PlatSkyrim
Ah Muzen Cab
Level 109
God Stats
3W - 2L
1,815 SR
Queue Stats
70W - 72L
1,423 Elo+
Party 2
Janus
Janus
lemonjuice405
Janus
Level 29
God Stats
12W - 15L
1,721 SR
Queue Stats
60W - 79L
1,445 Elo+
Party 1
Hercules
Hercules
xW0LFxS00x
Hercules
Level 79
God Stats
0W - 1L
1,294 SR
Queue Stats
126W - 116L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
14 / 5 / 11
14,267
571
24,113
30,372
14,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
BirdPerson
Khepri
18
7 / 5 / 14
13,196
528
12,602
18,613
18,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
5 / 2 / 9
13,381
535
8,931
8,827
8,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
tankgurl
Chang'e
18
3 / 3 / 12
12,028
481
9,388
16,448
6,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
19
5 / 6 / 14
13,195
528
15,409
17,822
7,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 6
11,863
475
15,048
23,559
7,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Eventfulbee9
Tsukuyomi
19
1 / 8 / 5
11,562
462
6,171
20,940
11,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
PlatSkyrim
Ah Muzen Cab
18
5 / 6 / 7
12,181
487
15,119
21,148
10,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 9 / 3
11,191
448
13,856
14,740
4,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
xW0LFxS00x
Hercules
20
7 / 2 / 8
13,610
544
17,393
23,292
24,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
50
34
Kills
21
21
Deaths
34
60
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thanatos
14
5
11
3.9
W
Khepri
BirdPerson
Khepri
7
5
14
2.8
L
3
9
6
0.67
L
Tsukuyomi
Eventfulbee9
Tsukuyomi
1
8
5
0.44
W
5
2
9
4.75
L
Ah Muzen Cab
PlatSkyrim
Ah Muzen Cab
5
6
7
1.42
L
5
9
3
0.72
W
Chang'e
tankgurl
Chang'e
3
3
12
3
W
Neith
5
6
14
2
L
Hercules
xW0LFxS00x
Hercules
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,443
Damage
67,587
92,082
Taken
103,679
55,032
Mitigated
57,532
48,132
Healing
35,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
24,113
7,194
0
23,750
30,372
14,445
318
6,829
23,207
0
101,395
W
Khepri
BirdPerson
Khepri
12,602
1,251
0
4,511
18,613
18,052
44
7,686
10,687
41,632
0
L
15,048
6,766
0
8,933
23,559
7,173
5,235
4,064
19,445
85,221
0
L
Tsukuyomi
Eventfulbee9
Tsukuyomi
6,171
1,176
220
5,612
20,940
11,080
0
3,165
17,700
0
78,691
W
8,931
2,429
0
385
8,827
8,047
1,089
2,399
6,154
49
57,898
L
Ah Muzen Cab
PlatSkyrim
Ah Muzen Cab
15,119
6,529
0
6,669
21,148
10,677
652
6,633
14,390
0
75,842
L
13,856
1,322
255
368
14,740
4,451
106
2,982
11,733
60,928
0
W
Chang'e
tankgurl
Chang'e
9,388
675
7,687
7,379
16,448
6,531
1,459
4,644
11,535
47,772
0
W
Neith
15,409
9,020
0
4,420
17,822
7,957
2,723
6,575
11,005
0
71,873
L
Hercules
xW0LFxS00x
Hercules
17,393
4,127
0
13,354
23,292
24,151
565
5,195
17,872
0
79,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,067
Gold Earned
60,407
550
Minions Killed
573
0
Camps Cleared
0
2,430,462
Distance Traveled
2,178,718
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,267
571
131
5
0
464,260
0
W
Khepri
13,196
528
48
2
0
481,421
3
L
Sol
11,863
475
113
5
0
376,419
2
L
Tsukuyomi
11,562
462
140
6
0
470,744
2
W
Odin
13,381
535
148
6
0
545,070
0
L
Ah Muzen Cab
12,181
487
106
4
0
446,849
4
L
Janus
11,191
448
86
3
0
407,873
2
W
Chang'e
12,028
481
74
3
0
491,690
0
W
Neith
13,195
528
149
6
0
448,021
0
L
Hercules
13,610
544
128
5
0
476,833
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role