Player Matchup

Discordia
Discordia
InexactKenny848
Discordia
Level 121
God Stats
9W - 8L
1,778 SR
Queue Stats
197W - 207L
1,429 Elo+
Solo
Cerberus
Cerberus
Undeadtillidie
Cerberus
Level 82
God Stats
15W - 17L
1,481 SR
Queue Stats
127W - 167L
1,414 Elo+
Party 2
Skadi
Skadi
ZayTheWolf
Skadi
Level 100
God Stats
1W - 2L
1,427 SR
Queue Stats
7W - 9L
1,411 Elo+
Party 2
Team Averages
Level 101
1,562 SR
1,418 Elo+

VS

Team Averages
Level 85
1,550 SR
1,374 Elo+
Cerberus
Cerberus
Ergoproxy157
Cerberus
Level 108
God Stats
9W - 9L
1,759 SR
Queue Stats
221W - 282L
1,425 Elo+
Party 1
Baba Yaga
Baba Yaga
KuromaruKenshi
Baba Yaga
Level 103
God Stats
0W - 2L
1,268 SR
Queue Stats
350W - 394L
1,441 Elo+
Party 1
Izanami
Izanami
XeonMoi
Izanami
Level 43
God Stats
0W - 2L
1,624 SR
Queue Stats
6W - 14L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
InexactKenny848
Discordia
18
8 / 6 / 9
15,859
634
26,777
16,593
6,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cerberus
19
1 / 0 / 17
16,427
657
14,639
31,994
38,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
20
14 / 6 / 5
17,206
688
23,950
20,785
8,209
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ergoproxy157
Cerberus
17
4 / 8 / 6
16,040
642
11,075
35,014
34,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
KuromaruKenshi
Baba Yaga
19
8 / 9 / 2
15,862
634
24,125
19,902
9,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
XeonMoi
Izanami
17
0 / 7 / 7
13,742
550
18,495
22,215
9,603
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
23
Kills
12
12
Deaths
24
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Ergoproxy157
Cerberus
4
8
6
0.88
W
Discordia
InexactKenny848
Discordia
8
6
9
2.08
L
Baba Yaga
KuromaruKenshi
Baba Yaga
8
9
2
1
W
Cerberus
1
0
17
9.5
L
Izanami
XeonMoi
Izanami
0
7
7
0.5
W
Skadi
14
6
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,366
Damage
53,695
69,372
Taken
77,131
54,139
Mitigated
53,378
20,322
Healing
15,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Ergoproxy157
Cerberus
11,075
393
465
5,818
35,014
34,443
0
19,488
15,526
25,646
0
W
Discordia
InexactKenny848
Discordia
26,777
925
189
824
16,593
6,950
477
7,750
8,843
73,937
0
L
Baba Yaga
KuromaruKenshi
Baba Yaga
24,125
1,139
243
2,700
19,902
9,332
113
8,295
11,607
71,944
0
W
Cerberus
14,639
866
0
13,472
31,994
38,980
772
14,388
17,606
87,121
0
L
Izanami
XeonMoi
Izanami
18,495
12,939
117
5,801
22,215
9,603
481
13,665
8,550
0
84,479
W
Skadi
23,950
10,234
1,234
4,603
20,785
8,209
2,679
13,663
7,122
0
95,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,492
Gold Earned
45,644
341
Minions Killed
259
0
Camps Cleared
0
1,255,970
Distance Traveled
1,152,339
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
16,040
642
45
2
0
437,564
1
W
Discordia
15,859
634
84
3
0
403,712
0
L
Baba Yaga
15,862
634
87
3
0
365,287
0
W
Cerberus
16,427
657
177
7
0
447,348
0
L
Izanami
13,742
550
127
5
0
349,488
1
W
Skadi
17,206
688
80
3
0
404,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role