Player Matchup

Hou Yi
Hou Yi
ChaosEmperorIV
Hou Yi
Level 29
God Stats
4W - 2L
1,529 SR
Queue Stats
207W - 246L
1,376 Elo+
Solo
Merlin
Merlin
Lonewolf955
Merlin
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 153L
1,433 Elo+
Solo
Hercules
Hercules
OdinCristão
Hercules
Level 6
God Stats
2W - 0L
1,669 SR
Queue Stats
6W - 5L
1,387 Elo+
Solo
Fenrir
Fenrir
SuperEpicBudgie
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,381 Elo+
Party 1
Ymir
Ymir
twiztedbunny
Ymir
Level 16
God Stats
2W - 4L
1,538 SR
Queue Stats
22W - 24L
1,381 Elo+
Party 1
Team Averages
Level 17
1,547 SR
1,391 Elo+

VS

Team Averages
Level 21
1,558 SR
1,379 Elo+
Cabrakan
Cabrakan
Juanesneik
Cabrakan
Level 24
God Stats
4W - 3L
1,610 SR
Queue Stats
65W - 55L
1,433 Elo+
Solo
Bakasura
Bakasura
Sandy444
Bakasura
Level 18
God Stats
2W - 6L
1,500 SR
Queue Stats
296W - 348L
1,350 Elo+
Solo
Chaac
Chaac
Slickrick048
Chaac
Level 27
God Stats
31W - 26L
1,373 SR
Queue Stats
360W - 445L
1,359 Elo+
Solo
Hel
Hel
eversonzoin
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,354 Elo+
Solo
Sylvanus
Sylvanus
rafanagel
Sylvanus
Level 27
God Stats
0W - 1L
1,807 SR
Queue Stats
12W - 11L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 5
5,812
581
4,494
5,045
1,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
10
5 / 1 / 6
6,010
601
6,080
3,891
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
OdinCristão
Hercules
10
3 / 0 / 1
6,170
617
3,335
5,023
3,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
6 / 1 / 4
6,210
621
4,633
6,712
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 7
4,904
490
1,928
4,725
2,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Juanesneik
Cabrakan
8
2 / 4 / 1
5,816
582
3,431
7,441
4,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Sandy444
Bakasura
8
0 / 3 / 1
5,163
516
1,350
6,393
2,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 0
5,043
504
2,450
4,913
3,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 7 / 1
4,589
459
816
6,251
2,017
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
rafanagel
Sylvanus
7
2 / 4 / 1
4,876
488
4,816
6,720
3,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
19
Kills
4
4
Deaths
20
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
Cabrakan
Juanesneik
Cabrakan
2
4
1
0.63
W
Merlin
5
1
6
8
W
Hercules
OdinCristão
Hercules
3
0
1
3.5
L
Bakasura
Sandy444
Bakasura
0
3
1
0.17
L
0
2
0
0
W
6
1
4
8
L
0
7
1
0.07
L
Sylvanus
rafanagel
Sylvanus
2
4
1
0.63
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,470
Damage
12,863
25,396
Taken
31,718
10,553
Mitigated
15,307
8,961
Healing
6,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,494
2,435
0
2,336
5,045
1,512
0
2,289
2,756
0
18,337
L
Cabrakan
Juanesneik
Cabrakan
3,431
537
0
1,145
7,441
4,518
64
2,620
4,673
12,974
0
W
Merlin
6,080
1,066
0
1,278
3,891
1,045
0
1,395
2,496
23,990
0
W
Hercules
OdinCristão
Hercules
3,335
1,226
0
1,868
5,023
3,417
522
356
4,392
0
22,783
L
Bakasura
Sandy444
Bakasura
1,350
1,182
0
1,389
6,393
2,439
0
715
5,606
0
23,280
L
2,450
385
0
783
4,913
3,067
0
0
4,788
0
16,479
W
4,633
844
0
2,879
6,712
2,287
0
2,031
4,656
0
31,938
L
816
365
809
508
6,251
2,017
253
1,901
4,084
8,508
0
L
Sylvanus
rafanagel
Sylvanus
4,816
2,316
512
1,217
6,720
3,266
200
2,150
4,359
17,229
2,698
W
1,928
790
0
600
4,725
2,292
0
2,357
2,368
11,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,106
Gold Earned
25,487
228
Minions Killed
161
0
Camps Cleared
0
935,119
Distance Traveled
895,829
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,812
581
37
4
0
172,570
1
L
Cabrakan
5,816
582
17
2
0
209,514
1
W
Merlin
6,010
601
55
6
0
172,774
0
W
Hercules
6,170
617
54
5
0
177,583
2
L
Bakasura
5,163
516
50
5
0
200,424
0
L
Chaac
5,043
504
38
4
0
156,916
0
W
Fenrir
6,210
621
66
7
0
224,212
0
L
Hel
4,589
459
21
2
0
156,402
0
L
Sylvanus
4,876
488
35
4
0
172,573
1
W
Ymir
4,904
490
16
2
0
187,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role