Player Matchup

Agni
Agni
Gold IV
Ireo
Agni
Gold IV
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,590 MMR
Solo
Thanatos
Thanatos
Gold II
ItsWizn
Thanatos
Gold II
Level 114
God Stats
8W - 5L
1,754 SR
Queue Stats
47W - 48L
1,647 MMR
Party 1
Osiris
Osiris
Gold II
Rhattle
Osiris
Gold II
Level 126
God Stats
1W - 2L
1,503 SR
Queue Stats
111W - 108L
1,615 MMR
Solo
Danzaburou
Danzaburou
Gold III
dDREAMERr2
Danzaburou
Gold III
Level 109
God Stats
6W - 4L
1,651 SR
Queue Stats
40W - 39L
1,545 MMR
Party 1
Ares
Ares
Platinum V
xfjsdljlksdf
Ares
Platinum V
Level 159
God Stats
13W - 11L
1,591 SR
Queue Stats
704W - 690L
1,582 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,600 SR
1,596 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,552 SR
1,562 MMR
Athena
Athena
Gold II
Cuspide
Athena
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold IV
KobePlaysSmite
Loki
Gold IV
Level 82
God Stats
3W - 3L
1,500 SR
Queue Stats
45W - 27L
1,694 MMR
Party 2
Chang'e
Chang'e
Bronze III
Solinax
Chang'e
Bronze III
Level 68
God Stats
2W - 0L
1,610 SR
Queue Stats
3W - 2L
1,562 MMR
Solo
Izanami
Izanami
Gold III
Veptar
Izanami
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver II
dinopoeper
Discordia
Silver II
Level 66
God Stats
2W - 1L
1,648 SR
Queue Stats
121W - 115L
1,553 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Ireo
Agni
14
2 / 8 / 3
8,824
519
8,503
11,271
4,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
ItsWizn
Thanatos
13
2 / 8 / 2
8,115
477
4,518
14,132
5,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Rhattle
Osiris
15
1 / 3 / 3
8,895
523
6,911
12,132
8,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
dDREAMERr2
Danzaburou
13
2 / 4 / 2
8,340
491
5,165
10,679
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 9 / 0
7,497
441
4,137
15,453
13,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SetTiamatScyllaAphroditeNemesis

VS

Bans
ApolloSobekTyrCerberusTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cuspide
Athena
15
7 / 1 / 12
10,258
603
11,076
12,414
11,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
12 / 1 / 8
10,710
630
13,987
11,732
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Solinax
Chang'e
17
2 / 1 / 2
9,697
570
4,965
6,087
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Veptar
Izanami
17
8 / 2 / 5
11,093
653
11,185
11,727
5,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
dinopoeper
Discordia
16
3 / 3 / 7
10,037
590
6,455
7,821
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
8
Kills
32
32
Deaths
8
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Athena
Cuspide
Athena
7
1
12
13
L
Agni
Ireo
Agni
2
8
3
0.44
L
Thanatos
ItsWizn
Thanatos
2
8
2
0.38
W
12
1
8
16
L
Osiris
Rhattle
Osiris
1
3
3
0.83
W
Chang'e
Solinax
Chang'e
2
1
2
3
W
Izanami
Veptar
Izanami
8
2
5
5.25
L
Danzaburou
dDREAMERr2
Danzaburou
2
4
2
0.75
W
Discordia
dinopoeper
Discordia
3
3
7
2.17
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,234
Damage
47,668
63,667
Taken
49,781
35,160
Mitigated
26,261
15,301
Healing
18,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Cuspide
Athena
11,076
3,552
0
2,386
12,414
11,090
138
4,843
7,311
25,437
0
L
Agni
Ireo
Agni
8,503
726
114
1,318
11,271
4,179
0
4,985
6,254
55,906
0
L
Thanatos
ItsWizn
Thanatos
4,518
1,711
0
5,705
14,132
5,226
0
3,567
10,553
0
51,821
W
13,987
5,379
0
3,754
11,732
4,371
1,175
2,075
9,557
0
64,618
L
Osiris
Rhattle
Osiris
6,911
1,983
0
4,454
12,132
8,793
1,028
4,759
7,048
2,137
50,109
W
Chang'e
Solinax
Chang'e
4,965
264
1,811
4,065
6,087
1,978
1,110
122
5,937
56,343
0
W
Izanami
Veptar
Izanami
11,185
7,424
0
4,649
11,727
5,854
2,583
3,745
7,854
0
83,585
L
Danzaburou
dDREAMERr2
Danzaburou
5,165
1,540
0
2,602
10,679
3,856
0
4,133
6,544
0
50,766
W
Discordia
dinopoeper
Discordia
6,455
360
0
1,417
7,821
2,968
0
1,921
5,666
70,002
0
L
4,137
186
0
1,108
15,453
13,106
0
4,649
10,772
26,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,671
Gold Earned
51,795
450
Minions Killed
551
0
Camps Cleared
0
1,500,648
Distance Traveled
1,751,162
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,258
603
28
2
0
387,514
5
L
Agni
8,824
519
109
6
0
292,454
3
L
Thanatos
8,115
477
105
6
0
324,039
4
W
Loki
10,710
630
99
6
0
380,254
4
L
Osiris
8,895
523
117
7
0
308,681
6
W
Chang'e
9,697
570
129
8
0
343,713
3
W
Izanami
11,093
653
164
10
0
309,881
6
L
Danzaburou
8,340
491
79
5
0
299,226
7
W
Discordia
10,037
590
131
8
0
329,800
9
L
Ares
7,497
441
40
2
0
276,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role