Player Matchup

Mulan
Mulan
Constantine988
Mulan
Level 39
God Stats
26W - 25L
1,649 SR
Queue Stats
385W - 483L
1,278 Elo+
Solo
Tiamat
Tiamat
Minikilla456
Tiamat
Level 47
God Stats
2W - 7L
1,427 SR
Queue Stats
43W - 56L
1,337 Elo+
Solo
Athena
Athena
ParkoParkoParko
Athena
Level 45
God Stats
62W - 94L
1,264 SR
Queue Stats
461W - 591L
1,285 Elo+
Party 2
Danzaburou
Danzaburou
Robespierre1226
Danzaburou
Level 48
God Stats
11W - 17L
1,740 SR
Queue Stats
469W - 614L
1,291 Elo+
Party 2
Ao Kuang
Ao Kuang
Weasel9163
Ao Kuang
Level 49
God Stats
3W - 5L
1,500 SR
Queue Stats
54W - 78L
1,335 Elo+
Solo
Team Averages
Level 46
1,516 SR
1,305 Elo+

VS

Team Averages
Level 44
1,346 SR
1,317 Elo+
Bellona
Bellona
Humannaquin
Bellona
Level 43
God Stats
26W - 28L
1,383 SR
Queue Stats
144W - 165L
1,347 Elo+
Solo
Tsukuyomi
Tsukuyomi
LYB CERBERUS
Tsukuyomi
Level 46
God Stats
4W - 4L
1,329 SR
Queue Stats
348W - 380L
1,353 Elo+
Party 1
Izanami
Izanami
LYB LEVIATHAN
Izanami
Level 29
God Stats
12W - 18L
1,198 SR
Queue Stats
234W - 275L
1,295 Elo+
Party 1
Athena
Athena
The Show005
Athena
Level 62
God Stats
37W - 36L
1,479 SR
Queue Stats
385W - 409L
1,348 Elo+
Party 1
Da Ji
Da Ji
fra6nki7sha1
Da Ji
Level 38
God Stats
67W - 115L
1,342 SR
Queue Stats
194W - 294L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 11 / 1
9,673
461
15,475
25,171
21,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
16
5 / 8 / 1
10,119
482
13,887
15,037
10,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 7 / 1
8,574
408
4,979
24,208
14,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Robespierre1226
Danzaburou
12
2 / 10 / 4
8,074
384
6,176
15,042
4,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
Weasel9163
Ao Kuang
18
8 / 4 / 3
11,112
529
7,973
18,308
7,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Humannaquin
Bellona
19
7 / 4 / 5
12,283
585
16,004
21,478
14,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
LYB CERBERUS
Tsukuyomi
18
8 / 3 / 11
11,844
564
15,319
14,751
6,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
20
12 / 2 / 8
13,054
622
19,193
7,841
2,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
16
4 / 4 / 21
12,089
576
19,907
23,193
20,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
8 / 6 / 9
11,355
541
7,633
13,971
5,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
93
18
Kills
39
40
Deaths
19
10
Assists
54
Player
Kills
Deaths
Assists
KDA
L
3
11
1
0.32
W
Bellona
Humannaquin
Bellona
7
4
5
2.38
W
Tsukuyomi
LYB CERBERUS
Tsukuyomi
8
3
11
4.5
W
Izanami
12
2
8
8
L
Tiamat
5
8
1
0.69
L
0
7
1
0.07
L
Danzaburou
Robespierre1226
Danzaburou
2
10
4
0.4
W
Athena
4
4
21
3.63
L
Ao Kuang
Weasel9163
Ao Kuang
8
4
3
2.38
W
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,490
Damage
78,056
97,766
Taken
81,234
59,575
Mitigated
49,617
18,470
Healing
25,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,475
3,496
0
4,208
25,171
21,905
220
2,551
22,620
0
54,379
W
Bellona
Humannaquin
Bellona
16,004
6,430
444
6,107
21,478
14,056
2,882
2,650
18,378
0
80,117
W
Tsukuyomi
LYB CERBERUS
Tsukuyomi
15,319
4,879
0
4,885
14,751
6,506
1,208
4,443
10,183
0
70,105
W
Izanami
19,193
15,021
1,483
3,389
7,841
2,782
6,043
2,583
5,258
0
102,293
L
Tiamat
13,887
1,427
0
1,968
15,037
10,774
680
2,915
12,122
62,399
0
L
4,979
2,000
0
4,330
24,208
14,679
0
7,116
17,092
32,746
0
L
Danzaburou
Robespierre1226
Danzaburou
6,176
2,623
0
1,495
15,042
4,817
0
4,933
10,109
0
35,588
W
Athena
19,907
4,884
1,531
5,353
23,193
20,694
517
9,622
13,447
50,646
0
L
Ao Kuang
Weasel9163
Ao Kuang
7,973
2,481
0
6,469
18,308
7,400
0
2,392
15,916
73,509
0
W
7,633
2,740
961
1,806
13,971
5,579
1,084
7,541
6,430
0
28,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,552
Gold Earned
60,625
444
Minions Killed
548
0
Camps Cleared
0
1,881,301
Distance Traveled
2,058,741
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,673
461
108
5
0
338,051
1
W
Bellona
12,283
585
148
7
0
364,953
3
W
Tsukuyomi
11,844
564
104
5
0
451,314
0
W
Izanami
13,054
622
184
9
0
398,065
0
L
Tiamat
10,119
482
99
5
0
374,340
0
L
Athena
8,574
408
68
3
0
416,665
2
L
Danzaburou
8,074
384
64
3
0
324,586
3
W
Athena
12,089
576
61
3
0
458,312
3
L
Ao Kuang
11,112
529
105
5
0
427,659
1
W
Da Ji
11,355
541
51
2
0
386,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role