Player Matchup

Rama
Rama
XByFenixX
Rama
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
224W - 215L
1,629 Elo+
Solo
Tiamat
Tiamat
chacellorshout
Tiamat
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,760 Elo+
Party 1
Cthulhu
Cthulhu
zambies132
Cthulhu
Level 67
God Stats
15W - 4L
1,894 SR
Queue Stats
19W - 11L
1,746 Elo+
Party 1
Team Averages
Level 73
1,631 SR
1,712 Elo+

VS

Team Averages
Level 41
1,638 SR
1,503 Elo+
Mulan
Mulan
ImHornyRn
Mulan
Level 18
God Stats
8W - 7L
1,656 SR
Queue Stats
23W - 23L
1,426 Elo+
Party 2
Merlin
Merlin
Seriliath
Merlin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
yilkman
Osiris
Level 88
God Stats
18W - 13L
1,759 SR
Queue Stats
519W - 390L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
4 / 4 / 10
11,619
683
11,848
17,464
7,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
9 / 4 / 4
11,488
676
10,479
12,282
9,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
zambies132
Cthulhu
14
4 / 1 / 11
11,128
655
8,358
19,780
25,006
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ImHornyRn
Mulan
10
0 / 8 / 3
8,788
517
7,923
11,426
11,902
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Seriliath
Merlin
14
2 / 5 / 3
10,051
591
16,676
12,514
4,750
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
yilkman
Osiris
16
7 / 4 / 0
12,081
711
16,998
15,525
11,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
17
Kills
9
9
Deaths
17
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
ImHornyRn
Mulan
0
8
3
0.19
L
Merlin
Seriliath
Merlin
2
5
3
0.7
W
Rama
4
4
10
2.25
W
9
4
4
2.75
L
Osiris
yilkman
Osiris
7
4
0
1.75
W
Cthulhu
zambies132
Cthulhu
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,685
Damage
41,597
49,526
Taken
39,465
41,851
Mitigated
28,326
14,472
Healing
6,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
ImHornyRn
Mulan
7,923
815
0
327
11,426
11,902
0
7,341
4,085
222
20,333
L
Merlin
Seriliath
Merlin
16,676
1,734
0
1,434
12,514
4,750
553
6,039
6,475
49,739
0
W
Rama
11,848
9,996
0
6,237
17,464
7,056
2,031
6,122
11,342
0
61,282
W
10,479
862
0
2,990
12,282
9,789
230
4,559
7,723
24,960
0
L
Osiris
yilkman
Osiris
16,998
7,137
0
4,544
15,525
11,674
451
5,535
9,990
95
75,952
W
Cthulhu
zambies132
Cthulhu
8,358
1,732
990
4,255
19,780
25,006
389
6,334
13,446
25,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,235
Gold Earned
30,920
170
Minions Killed
188
0
Camps Cleared
0
863,604
Distance Traveled
825,184
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,788
517
25
1
0
233,029
1
L
Merlin
10,051
591
70
4
0
255,700
4
W
Rama
11,619
683
115
7
0
268,170
3
W
Tiamat
11,488
676
24
1
0
262,244
3
L
Osiris
12,081
711
93
5
0
336,455
0
W
Cthulhu
11,128
655
31
2
0
333,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role