Player Matchup

Neith
Neith
DBMafia21
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
GleefulGlizzy
Amaterasu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Intel Temperr
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Freya
Freya
PrnkMaster
Freya
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 108L
1,352 Elo+
Solo
Vamana
Vamana
meepmee
Vamana
Level 21
God Stats
5W - 2L
1,609 SR
Queue Stats
46W - 44L
1,359 Elo+
Solo
Team Averages
Level 14
1,522 SR
1,442 Elo+

VS

Team Averages
Level 7
1,572 SR
1,337 Elo+
Cthulhu
Cthulhu
MrGuto67
Cthulhu
Level 4
God Stats
1W - 1L
1,678 SR
Queue Stats
1W - 4L
1,286 Elo+
Party 1
Bellona
Bellona
daluncio_2
Bellona
Level 3
God Stats
1W - 1L
1,678 SR
Queue Stats
1W - 4L
1,286 Elo+
Party 1
Olorun
Olorun
joka_jabiroca
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
matheusjmb07
Thanatos
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,286 Elo+
Party 1
Neith
Neith
taergehtnoraa
Neith
Level 22
God Stats
11W - 15L
1,507 SR
Queue Stats
171W - 187L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DBMafia21
Neith
12
0 / 3 / 3
7,158
511
4,598
9,739
3,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
GleefulGlizzy
Amaterasu
12
7 / 2 / 19
8,133
581
9,050
9,130
6,142
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Intel Temperr
Kukulkan
13
21 / 0 / 10
9,211
658
16,242
4,340
1,652
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
12
11 / 0 / 9
8,129
581
6,713
7,182
2,637
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
meepmee
Vamana
13
2 / 0 / 1
8,099
579
657
7,703
6,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MrGuto67
Cthulhu
7
0 / 10 / 0
4,917
351
2,824
12,531
3,609
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
daluncio_2
Bellona
5
0 / 9 / 0
4,740
339
759
11,576
6,383
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 12 / 0
4,726
338
2,114
11,019
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
matheusjmb07
Thanatos
7
0 / 11 / 0
5,041
360
3,570
12,709
4,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
4 / 3 / 0
8,041
574
8,057
8,280
3,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
4
41
Kills
4
5
Deaths
45
42
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
DBMafia21
Neith
0
3
3
0.5
W
Amaterasu
GleefulGlizzy
Amaterasu
7
2
19
8.25
W
Kukulkan
Intel Temperr
Kukulkan
21
0
10
26
L
Cthulhu
MrGuto67
Cthulhu
0
10
0
0
W
Freya
11
0
9
15.5
L
Bellona
daluncio_2
Bellona
0
9
0
0
L
0
12
0
0
L
Thanatos
matheusjmb07
Thanatos
0
11
0
0
W
Vamana
meepmee
Vamana
2
0
1
2.5
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,260
Damage
17,324
38,094
Taken
56,115
20,368
Mitigated
21,002
12,957
Healing
6,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DBMafia21
Neith
4,598
1,250
0
2,441
9,739
3,122
764
0
9,739
0
42,480
W
Amaterasu
GleefulGlizzy
Amaterasu
9,050
4,239
0
2,123
9,130
6,142
489
2,468
6,662
0
23,546
W
Kukulkan
Intel Temperr
Kukulkan
16,242
3,464
0
828
4,340
1,652
1,567
817
3,523
49,538
0
L
Cthulhu
MrGuto67
Cthulhu
2,824
476
0
778
12,531
3,609
62
5,784
6,747
15,600
0
W
Freya
6,713
3,437
0
3,676
7,182
2,637
1,497
1,554
5,628
25,290
0
L
Bellona
daluncio_2
Bellona
759
245
0
208
11,576
6,383
10
5,547
6,029
0
9,214
L
2,114
1,367
9
985
11,019
2,695
124
4,806
6,213
11,974
0
L
Thanatos
matheusjmb07
Thanatos
3,570
1,367
0
2,620
12,709
4,481
122
6,818
5,891
0
14,970
W
Vamana
meepmee
Vamana
657
222
0
3,889
7,703
6,815
0
99
7,604
0
49,451
L
8,057
3,482
0
1,484
8,280
3,834
951
0
8,280
0
48,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,730
Gold Earned
27,465
307
Minions Killed
182
0
Camps Cleared
0
1,270,478
Distance Traveled
1,105,813
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,158
511
69
5
0
239,927
3
W
Amaterasu
8,133
581
24
2
0
282,508
0
W
Kukulkan
9,211
658
81
6
0
222,726
0
L
Cthulhu
4,917
351
19
1
0
194,474
0
W
Freya
8,129
581
50
4
0
254,479
1
L
Bellona
4,740
339
15
1
0
232,180
0
L
Olorun
4,726
338
16
1
0
206,424
0
L
Thanatos
5,041
360
26
2
0
231,793
0
W
Vamana
8,099
579
83
6
0
270,838
0
L
Neith
8,041
574
106
8
0
240,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role