Player Matchup

Khepri
Khepri
FunWitaGun
Khepri
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 77L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
NFC PyroLunatic
Tsukuyomi
Level 84
God Stats
5W - 12L
1,317 SR
Queue Stats
135W - 148L
1,436 Elo+
Solo
Loki
Loki
Whils
Loki
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
flyenn_hawaiin
Cernunnos
Level 64
God Stats
8W - 6L
1,669 SR
Queue Stats
39W - 35L
1,456 Elo+
Solo
Kukulkan
Kukulkan
pxx404
Kukulkan
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 96
1,497 SR
1,473 Elo+

VS

Team Averages
Level 87
1,527 SR
1,444 Elo+
Merlin
Merlin
Fatboy69
Merlin
Level 85
God Stats
3W - 9L
1,166 SR
Queue Stats
212W - 252L
1,451 Elo+
Solo
Hachiman
Hachiman
SPAR7AN 117 44
Hachiman
Level 69
God Stats
6W - 15L
1,513 SR
Queue Stats
132W - 143L
1,451 Elo+
Solo
Tiamat
Tiamat
Simbacor
Tiamat
Level 148
God Stats
3W - 3L
1,592 SR
Queue Stats
54W - 48L
1,507 Elo+
Solo
Horus
Horus
Warthfare
Horus
Level 81
God Stats
0W - 3L
1,526 SR
Queue Stats
4W - 12L
1,340 Elo+
Solo
Hun Batz
Hun Batz
Σxpert
Hun Batz
Level 54
God Stats
1W - 1L
1,839 SR
Queue Stats
41W - 31L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FunWitaGun
Khepri
20
4 / 2 / 10
15,160
722
18,088
25,524
35,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
NFC PyroLunatic
Tsukuyomi
20
4 / 4 / 10
14,493
690
18,166
21,931
10,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
Whils
Loki
20
9 / 6 / 6
17,258
822
19,367
21,268
10,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
flyenn_hawaiin
Cernunnos
20
4 / 2 / 8
15,628
744
17,821
23,296
9,773
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
pxx404
Kukulkan
20
1 / 1 / 13
13,564
646
21,211
19,965
8,271
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fatboy69
Merlin
20
3 / 4 / 2
13,940
664
25,305
19,017
8,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
20
4 / 4 / 6
13,697
652
14,235
20,154
8,243
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Simbacor
Tiamat
20
2 / 5 / 6
12,632
602
26,711
22,739
20,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Warthfare
Horus
18
1 / 3 / 10
12,240
583
9,465
24,146
22,884
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hun Batz
Σxpert
Hun Batz
19
5 / 6 / 5
14,013
667
18,499
20,969
12,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
44
22
Kills
15
15
Deaths
22
47
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Merlin
Fatboy69
Merlin
3
4
2
1
W
Khepri
FunWitaGun
Khepri
4
2
10
4.5
W
Tsukuyomi
NFC PyroLunatic
Tsukuyomi
4
4
10
2.25
L
Hachiman
4
4
6
1.75
L
Tiamat
Simbacor
Tiamat
2
5
6
1
L
Horus
Warthfare
Horus
1
3
10
2
W
Loki
Whils
Loki
9
6
6
2
W
Cernunnos
flyenn_hawaiin
Cernunnos
4
2
8
4
W
Kukulkan
pxx404
Kukulkan
1
1
13
7.5
L
Hun Batz
Σxpert
Hun Batz
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,653
Damage
94,215
111,984
Taken
107,025
74,902
Mitigated
71,855
42,676
Healing
23,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Fatboy69
Merlin
25,305
1,158
160
2,306
19,017
8,270
0
5,963
12,661
88,110
0
W
Khepri
FunWitaGun
Khepri
18,088
510
0
10,015
25,524
35,890
2
9,582
15,239
28,168
0
W
Tsukuyomi
NFC PyroLunatic
Tsukuyomi
18,166
3,340
0
6,549
21,931
10,825
860
9,206
12,212
0
52,919
L
Hachiman
14,235
10,098
0
2,214
20,154
8,243
622
9,153
10,736
0
45,721
L
Tiamat
Simbacor
Tiamat
26,711
2,064
0
8,256
22,739
20,111
121
6,203
16,299
65,182
0
L
Horus
Warthfare
Horus
9,465
4,764
3,649
6,059
24,146
22,884
77
10,620
13,038
0
20,924
W
Loki
Whils
Loki
19,367
2,886
0
1,886
21,268
10,143
1,109
4,213
16,009
0
92,477
W
Cernunnos
flyenn_hawaiin
Cernunnos
17,821
9,146
1,513
11,027
23,296
9,773
5,612
14,441
8,208
0
91,791
W
Kukulkan
pxx404
Kukulkan
21,211
701
1,275
10,411
19,965
8,271
86
12,866
6,525
72,466
0
L
Hun Batz
Σxpert
Hun Batz
18,499
7,148
0
1,125
20,969
12,347
0
6,692
13,947
0
48,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,103
Gold Earned
66,522
576
Minions Killed
469
12
Camps Cleared
5
1,980,129
Distance Traveled
1,836,150
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,940
664
180
9
2
376,518
3
W
Khepri
15,160
722
22
1
0
425,676
1
W
Tsukuyomi
14,493
690
85
4
2
412,846
2
L
Hachiman
13,697
652
84
4
0
337,522
3
L
Tiamat
12,632
602
104
5
0
373,552
4
L
Horus
12,240
583
21
1
1
391,348
1
W
Loki
17,258
822
161
8
5
392,679
10
W
Cernunnos
15,628
744
171
8
4
348,176
3
W
Kukulkan
13,564
646
137
7
1
400,752
2
L
Hun Batz
14,013
667
80
4
2
357,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role