Player Matchup

Ymir
Ymir
BokuzenNakamaru
Ymir
Level 28
God Stats
17W - 7L
1,647 SR
Queue Stats
106W - 75L
1,568 Elo+
Party 1
Nike
Nike
Get-Som-Som-Som
Nike
Level 106
God Stats
7W - 5L
1,136 SR
Queue Stats
677W - 609L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
HavocCain
Danzaburou
Level 86
God Stats
143W - 99L
1,776 SR
Queue Stats
267W - 209L
1,710 Elo+
Party 1
Ra
Ra
ShinMicrobe519
Ra
Level 159
God Stats
10W - 2L
1,874 SR
Queue Stats
637W - 582L
1,602 Elo+
Party 1
Loki
Loki
hellkiller1213
Loki
Level 115
God Stats
11W - 11L
1,294 SR
Queue Stats
126W - 104L
1,541 Elo+
Party 1
Team Averages
Level 99
1,546 SR
1,595 Elo+

VS

Team Averages
Level 48
1,719 SR
1,618 Elo+
Cernunnos
Cernunnos
BlinkZLinkZ
Cernunnos
Level 41
God Stats
193W - 60L
1,830 SR
Queue Stats
300W - 112L
1,809 Elo+
Party 2
Ymir
Ymir
GhostBoy1111
Ymir
Level 66
God Stats
102W - 22L
1,786 SR
Queue Stats
197W - 52L
1,811 Elo+
Party 2
Cupid
Cupid
KILLERSPAZZ1988
Cupid
Level 63
God Stats
15W - 15L
1,537 SR
Queue Stats
26W - 44L
1,278 Elo+
Party 3
Bacchus
Bacchus
KazProGaming
Bacchus
Level 42
God Stats
113W - 19L
1,969 SR
Queue Stats
171W - 29L
1,955 Elo+
Party 2
Nu Wa
Nu Wa
VenturousOctopus
Nu Wa
Level 28
God Stats
1W - 2L
1,474 SR
Queue Stats
14W - 34L
1,240 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 21
11,064
1,006
8,677
13,164
13,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 0 / 17
10,842
986
14,036
11,866
16,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
HavocCain
Danzaburou
17
6 / 1 / 21
11,512
1,047
19,248
8,843
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
10 / 0 / 17
12,314
1,119
16,663
5,398
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 0 / 13
11,924
1,084
14,678
7,006
2,875
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

281

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BlinkZLinkZ
Cernunnos
15
0 / 4 / 2
8,894
809
8,009
8,668
3,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 5 / 1
10,360
942
6,547
17,451
16,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 8 / 1
9,353
850
9,037
18,613
8,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bacchus
KazProGaming
Bacchus
15
1 / 8 / 2
9,405
855
8,686
24,017
23,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
1 / 7 / 1
9,501
864
9,683
11,841
4,828
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
11
32
Kills
4
4
Deaths
32
89
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BlinkZLinkZ
Cernunnos
0
4
2
0.25
W
1
3
21
3.83
W
6
0
17
14.5
L
2
5
1
0.5
W
Danzaburou
HavocCain
Danzaburou
6
1
21
16.5
L
0
8
1
0.06
L
Bacchus
KazProGaming
Bacchus
1
8
2
0.25
W
10
0
17
18.5
L
1
7
1
0.21
W
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,302
Damage
41,962
46,277
Taken
80,590
40,603
Mitigated
56,843
9,069
Healing
5,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BlinkZLinkZ
Cernunnos
8,009
3,820
0
463
8,668
3,627
0
3,046
5,622
0
18,762
W
8,677
1,290
0
2,312
13,164
13,678
0
7,423
5,741
17,317
0
W
14,036
1,225
0
0
11,866
16,936
0
5,426
6,440
5,550
23,441
L
6,547
1,040
0
1,212
17,451
16,136
0
7,677
9,774
23,188
0
W
Danzaburou
HavocCain
Danzaburou
19,248
11,452
0
2,206
8,843
4,740
0
3,928
4,915
0
39,970
L
9,037
3,742
746
1,682
18,613
8,974
0
5,621
12,992
0
44,732
L
Bacchus
KazProGaming
Bacchus
8,686
255
0
499
24,017
23,278
0
7,630
14,562
14,391
0
W
16,663
260
2,530
2,021
5,398
2,374
0
3,588
1,810
38,613
0
L
9,683
3,063
152
427
11,841
4,828
0
4,782
7,059
25,215
0
W
14,678
4,876
0
0
7,006
2,875
0
4,551
2,455
0
44,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,656
Gold Earned
47,513
220
Minions Killed
189
9
Camps Cleared
3
993,559
Distance Traveled
820,612
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,894
809
30
3
1
124,970
0
W
Ymir
11,064
1,006
16
1
1
169,822
1
W
Nike
10,842
986
31
3
0
208,448
0
L
Ymir
10,360
942
27
2
2
180,401
0
W
Danzaburou
11,512
1,047
66
6
0
174,401
0
L
Cupid
9,353
850
87
8
0
137,683
0
L
Bacchus
9,405
855
4
0
0
217,336
0
W
Ra
12,314
1,119
58
5
0
212,120
0
L
Nu Wa
9,501
864
41
4
0
160,222
0
W
Loki
11,924
1,084
49
4
8
228,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role