Player Matchup

Neith
Neith
Priest2k
Neith
Level 6
God Stats
0W - 1L
1,545 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Sinfucurself
Erlang Shen
Level 15
God Stats
1W - 3L
1,305 SR
Queue Stats
12W - 14L
1,579 Elo+
Party 2
Persephone
Persephone
street0987654
Persephone
Level 37
God Stats
0W - 2L
1,305 SR
Queue Stats
56W - 48L
1,523 Elo+
Party 2
Team Averages
Level 19
1,385 SR
1,534 Elo+

VS

Team Averages
Level 73
1,496 SR
1,465 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ciccoman1
Ah Muzen Cab
Level 120
God Stats
27W - 21L
1,500 SR
Queue Stats
318W - 360L
1,522 Elo+
Solo
Ymir
Ymir
ScrayI
Ymir
Level 15
God Stats
31W - 39L
1,487 SR
Queue Stats
43W - 69L
1,372 Elo+
Party 1
Baron Samedi
Baron Samedi
allseeingeye132
Baron Samedi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Priest2k
Neith
9
3 / 3 / 4
7,422
742
4,477
5,901
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Sinfucurself
Erlang Shen
10
2 / 4 / 5
6,985
699
5,280
9,283
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
street0987654
Persephone
12
4 / 1 / 4
8,447
845
9,253
4,522
1,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ciccoman1
Ah Muzen Cab
10
5 / 4 / 3
7,982
798
7,247
8,925
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
ScrayI
Ymir
10
1 / 1 / 4
6,714
671
3,448
9,614
4,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
allseeingeye132
Baron Samedi
11
2 / 4 / 4
7,064
706
4,154
6,881
2,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
9
Kills
8
8
Deaths
9
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Ciccoman1
Ah Muzen Cab
5
4
3
1.63
L
Neith
Priest2k
Neith
3
3
4
1.67
W
Ymir
ScrayI
Ymir
1
1
4
3
L
Erlang Shen
Sinfucurself
Erlang Shen
2
4
5
1.13
W
Baron Samedi
allseeingeye132
Baron Samedi
2
4
4
1
L
Persephone
street0987654
Persephone
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,010
Damage
14,849
19,706
Taken
25,420
8,352
Mitigated
10,372
4,541
Healing
5,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Ciccoman1
Ah Muzen Cab
7,247
3,310
0
2,416
8,925
2,920
293
2,597
6,328
0
24,891
L
Neith
Priest2k
Neith
4,477
1,899
0
838
5,901
1,915
236
2,276
3,625
0
12,654
W
Ymir
ScrayI
Ymir
3,448
295
0
1,584
9,614
4,534
30
4,091
5,523
12,122
0
L
Erlang Shen
Sinfucurself
Erlang Shen
5,280
2,765
0
1,951
9,283
4,669
0
3,671
5,612
0
18,386
W
Baron Samedi
allseeingeye132
Baron Samedi
4,154
425
526
1,221
6,881
2,918
0
2,605
4,276
20,172
0
L
Persephone
street0987654
Persephone
9,253
559
0
1,752
4,522
1,768
210
1,682
2,839
28,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,854
Gold Earned
21,760
100
Minions Killed
81
0
Camps Cleared
0
542,405
Distance Traveled
542,624
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,982
798
36
4
0
177,070
1
L
Neith
7,422
742
23
2
0
160,836
0
W
Ymir
6,714
671
18
2
0
184,296
0
L
Erlang Shen
6,985
699
36
4
0
192,999
1
W
Baron Samedi
7,064
706
27
3
0
181,258
1
L
Persephone
8,447
845
41
4
0
188,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role