Player Matchup

Tsukuyomi
Tsukuyomi
Platinum III
Ancientchinese16
Tsukuyomi
Platinum III
Level 147
God Stats
21W - 20L
1,735 SR
Queue Stats
204W - 178L
2,098 MMR
Party 2
Tyr
Tyr
Platinum II
NotDeadrevenge
Tyr
Platinum II
Level 153
God Stats
28W - 23L
1,663 SR
Queue Stats
200W - 175L
2,098 MMR
Party 2
Sylvanus
Sylvanus
Platinum IV
Raverse
Sylvanus
Platinum IV
Level 154
God Stats
5W - 2L
1,700 SR
Queue Stats
36W - 17L
2,034 MMR
Party 1
Janus
Janus
Diamond V
Stages
Janus
Diamond V
Level 143
God Stats
96W - 89L
1,963 SR
Queue Stats
579W - 561L
2,074 MMR
Solo
Chiron
Chiron
Platinum IV
TinasToes
Chiron
Platinum IV
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 69L
1,989 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,712 SR
2,059 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,661 SR
2,050 MMR
Athena
Athena
Diamond V
Benses
Athena
Diamond V
Level 157
God Stats
6W - 6L
1,683 SR
Queue Stats
101W - 96L
2,113 MMR
Party 4
Raijin
Raijin
Platinum II
Concept
Raijin
Platinum II
Level 159
God Stats
3W - 4L
1,500 SR
Queue Stats
225W - 232L
2,012 MMR
Party 4
Achilles
Achilles
Diamond V
EzioOfTheCreed
Achilles
Diamond V
Level 128
God Stats
7W - 4L
1,472 SR
Queue Stats
259W - 240L
2,083 MMR
Party 3
Cerberus
Cerberus
Platinum II
Kuzenbo1
Cerberus
Platinum II
Level 157
God Stats
14W - 8L
1,735 SR
Queue Stats
87W - 84L
2,047 MMR
Party 3
Cernunnos
Cernunnos
Platinum V
anthlax
Cernunnos
Platinum V
Level 126
God Stats
1W - 1L
1,913 SR
Queue Stats
26W - 14L
1,994 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
10
4 / 1 / 1
6,033
603
2,739
4,841
1,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
3 / 0 / 1
6,792
679
4,102
6,007
2,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
Raverse
Sylvanus
9
0 / 0 / 5
5,649
565
2,336
3,738
1,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
Stages
Janus
11
1 / 1 / 3
6,128
613
4,154
4,101
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chiron
TinasToes
Chiron
12
6 / 0 / 2
6,693
669
7,161
7,247
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetGuan YuScyllaApolloTiamat

VS

Bans
DanzaburouAnhurThe MorriganCupidSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Benses
Athena
8
0 / 3 / 1
4,622
462
1,989
7,558
3,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Concept
Raijin
9
1 / 3 / 0
5,132
513
1,724
4,120
1,263
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
9
1 / 2 / 1
5,408
541
2,686
6,461
2,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Kuzenbo1
Cerberus
8
0 / 2 / 2
4,823
482
2,292
5,111
2,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
anthlax
Cernunnos
8
0 / 4 / 0
4,551
455
2,488
7,094
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
14
Kills
2
2
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
4
1
1
4.5
L
Athena
Benses
Athena
0
3
1
0.17
L
Raijin
Concept
Raijin
1
3
0
0.33
L
Achilles
1
2
1
0.75
L
Cerberus
Kuzenbo1
Cerberus
0
2
2
0.5
W
3
0
1
3.5
W
Sylvanus
Raverse
Sylvanus
0
0
5
2.5
W
Janus
Stages
Janus
1
1
3
2.5
W
Chiron
TinasToes
Chiron
6
0
2
7
L
Cernunnos
anthlax
Cernunnos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,492
Damage
11,179
25,934
Taken
30,344
8,578
Mitigated
12,017
13,965
Healing
6,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
2,739
1,025
0
1,192
4,841
1,388
0
462
4,354
0
36,546
L
Athena
Benses
Athena
1,989
559
0
2,755
7,558
3,713
0
1,386
6,132
19,214
0
L
Raijin
Concept
Raijin
1,724
156
0
291
4,120
1,263
0
1,701
2,321
26,161
0
L
Achilles
2,686
907
0
280
6,461
2,978
0
1,559
4,812
0
27,407
L
Cerberus
Kuzenbo1
Cerberus
2,292
148
0
1,438
5,111
2,452
0
991
4,096
13,563
0
W
4,102
835
0
3,471
6,007
2,390
0
1,197
4,560
0
39,772
W
Sylvanus
Raverse
Sylvanus
2,336
654
471
2,098
3,738
1,951
0
1,612
2,076
11,823
0
W
Janus
Stages
Janus
4,154
165
0
993
4,101
1,037
0
1,524
2,577
41,916
0
W
Chiron
TinasToes
Chiron
7,161
3,886
210
5,530
7,247
1,812
0
885
6,362
0
39,465
L
Cernunnos
anthlax
Cernunnos
2,488
761
0
1,808
7,094
1,611
0
601
6,493
0
22,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,295
Gold Earned
24,536
373
Minions Killed
233
0
Camps Cleared
0
1,046,547
Distance Traveled
941,330
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,033
603
80
8
0
238,361
1
L
Athena
4,622
462
46
5
0
214,762
1
L
Raijin
5,132
513
59
6
0
163,633
4
L
Achilles
5,408
541
67
7
0
185,126
2
L
Cerberus
4,823
482
16
2
0
198,810
5
W
Tyr
6,792
679
103
10
0
224,898
2
W
Sylvanus
5,649
565
24
2
0
206,694
6
W
Janus
6,128
613
88
9
0
203,693
3
W
Chiron
6,693
669
78
8
0
172,901
0
L
Cernunnos
4,551
455
45
5
0
178,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role