Player Matchup

Merlin
Merlin
ADK Instinct
Merlin
Level 15
God Stats
5W - 3L
1,826 SR
Queue Stats
30W - 23L
1,599 Elo+
Solo
The Morrigan
The Morrigan
DennyIsGod
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,594 Elo+
Solo
Chaac
Chaac
G_o_WTomio
Chaac
Level 27
God Stats
14W - 13L
1,692 SR
Queue Stats
103W - 102L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
hellkitty8928
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,537 Elo+
Solo
Anhur
Anhur
o_Abrakadabra
Anhur
Level 10
God Stats
7W - 5L
1,671 SR
Queue Stats
27W - 19L
1,588 Elo+
Solo
Team Averages
Level 12
1,638 SR
1,576 Elo+

VS

Team Averages
Level 23
1,518 SR
1,567 Elo+
Anubis
Anubis
Frostbyte312
Anubis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 40L
1,500 Elo+
Solo
Cabrakan
Cabrakan
FruitK1ller
Cabrakan
Level 22
God Stats
52W - 41L
1,805 SR
Queue Stats
1,107W - 1,031L
1,576 Elo+
Solo
Skadi
Skadi
King23Rooster
Skadi
Level 28
God Stats
4W - 4L
1,436 SR
Queue Stats
33W - 35L
1,531 Elo+
Solo
Cthulhu
Cthulhu
ReppinThe914
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 34L
1,630 Elo+
Solo
Fenrir
Fenrir
TacticalHamstrR
Fenrir
Level 28
God Stats
12W - 30L
1,351 SR
Queue Stats
75W - 84L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 7 / 2
6,579
411
4,586
9,422
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

The Morrigan
DennyIsGod
The Morrigan
9
2 / 4 / 0
6,814
426
2,877
6,642
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
14
1 / 2 / 1
8,460
529
5,369
10,735
6,278
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
hellkitty8928
Baron Samedi
12
2 / 5 / 4
7,642
478
7,469
11,389
8,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 4 / 0
7,442
465
8,505
11,373
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
8 / 2 / 6
10,078
630
8,031
9,966
4,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
FruitK1ller
Cabrakan
15
3 / 1 / 0
9,357
585
7,593
8,983
8,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 6 / 4
8,534
533
4,565
10,487
3,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
ReppinThe914
Cthulhu
12
2 / 2 / 4
7,337
459
5,044
11,679
4,819
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
8 / 0 / 1
9,829
614
6,221
10,568
4,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
11
Kills
22
22
Deaths
11
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
7
2
0.14
L
The Morrigan
DennyIsGod
The Morrigan
2
4
0
0.5
W
Anubis
8
2
6
5.5
W
Cabrakan
FruitK1ller
Cabrakan
3
1
0
3
L
Chaac
1
2
1
0.75
W
1
6
4
0.5
W
Cthulhu
ReppinThe914
Cthulhu
2
2
4
2
W
8
0
1
8.5
L
Baron Samedi
hellkitty8928
Baron Samedi
2
5
4
0.8
L
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,806
Damage
31,454
49,561
Taken
51,683
22,509
Mitigated
26,144
16,853
Healing
15,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,586
241
0
1,513
9,422
2,535
0
5,193
4,204
27,913
0
L
The Morrigan
DennyIsGod
The Morrigan
2,877
326
0
861
6,642
1,724
294
2,186
4,431
21,619
0
W
Anubis
8,031
761
0
5,613
9,966
4,457
510
6,954
2,312
60,734
0
W
Cabrakan
FruitK1ller
Cabrakan
7,593
995
0
3,521
8,983
8,695
604
489
8,445
50,995
0
L
Chaac
5,369
1,430
0
6,617
10,735
6,278
750
6,739
3,971
0
46,648
W
4,565
2,125
98
2,311
10,487
3,940
2,723
2,050
8,437
0
45,024
W
Cthulhu
ReppinThe914
Cthulhu
5,044
374
0
306
11,679
4,819
0
3,015
8,541
20,614
0
W
6,221
1,549
0
3,795
10,568
4,233
246
1,548
9,016
0
74,602
L
Baron Samedi
hellkitty8928
Baron Samedi
7,469
728
419
4,104
11,389
8,733
325
4,932
6,432
39,262
0
L
8,505
4,776
0
3,339
11,373
3,239
360
1,493
9,855
0
33,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,937
Gold Earned
45,135
330
Minions Killed
417
0
Camps Cleared
0
1,238,850
Distance Traveled
1,518,300
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,579
411
55
3
0
225,856
0
L
The Morrigan
6,814
426
40
3
0
223,611
0
W
Anubis
10,078
630
107
7
0
267,481
3
W
Cabrakan
9,357
585
106
7
0
299,132
0
L
Chaac
8,460
529
113
7
0
283,411
3
W
Skadi
8,534
533
64
4
0
273,108
4
W
Cthulhu
7,337
459
26
2
0
329,252
2
W
Fenrir
9,829
614
114
7
0
349,327
4
L
Baron Samedi
7,642
478
61
4
0
269,127
7
L
Anhur
7,442
465
61
4
0
236,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role