Player Matchup

Arachne
Arachne
Noice0624
Arachne
Level 22
God Stats
3W - 2L
1,646 SR
Queue Stats
209W - 248L
1,440 Elo+
Solo
Nemesis
Nemesis
Slamzzy0
Nemesis
Level 6
God Stats
3W - 4L
1,402 SR
Queue Stats
7W - 6L
1,432 Elo+
Party 1
Jormungandr
Jormungandr
THEDalamadur
Jormungandr
Level 5
God Stats
1W - 6L
1,221 SR
Queue Stats
3W - 7L
1,465 Elo+
Party 1
Medusa
Medusa
Thomas419
Medusa
Level 14
God Stats
8W - 3L
1,682 SR
Queue Stats
16W - 15L
1,462 Elo+
Solo
Ra
Ra
ligxhto
Ra
Level 25
God Stats
1W - 2L
1,244 SR
Queue Stats
183W - 223L
1,470 Elo+
Solo
Team Averages
Level 14
1,439 SR
1,454 Elo+

VS

Team Averages
Level 19
1,587 SR
1,522 Elo+
Chiron
Chiron
AlinusXXL
Chiron
Level 13
God Stats
3W - 2L
1,412 SR
Queue Stats
6W - 16L
945 Elo+
Solo
Tiamat
Tiamat
Danhibiki37
Tiamat
Level 21
God Stats
3W - 6L
1,642 SR
Queue Stats
166W - 119L
1,673 Elo+
Solo
Hades
Hades
Snoopy08127843
Hades
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,719 Elo+
Solo
Rama
Rama
XxR36ULARDUDxX
Rama
Level 28
God Stats
5W - 4L
1,879 SR
Queue Stats
195W - 161L
1,591 Elo+
Solo
Yemoja
Yemoja
caoticlotus
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Noice0624
Arachne
16
9 / 6 / 10
11,368
494
13,656
18,064
7,448
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Slamzzy0
Nemesis
18
8 / 1 / 5
11,531
501
9,637
18,282
8,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
THEDalamadur
Jormungandr
16
4 / 1 / 7
11,283
491
7,001
13,220
15,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Thomas419
Medusa
20
5 / 1 / 4
13,146
572
15,665
12,833
5,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 2 / 9
12,808
557
17,606
13,608
6,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AlinusXXL
Chiron
15
1 / 5 / 2
9,812
427
8,067
12,716
4,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
10
2 / 0 / 0
8,155
355
2,527
5,029
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 11 / 2
9,685
421
11,338
22,846
15,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 6 / 5
9,984
434
13,209
19,261
7,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
12
0 / 13 / 2
7,528
327
6,163
21,222
9,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
34
Kills
11
11
Deaths
35
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
AlinusXXL
Chiron
1
5
2
0.4
L
Tiamat
2
0
0
2
W
Arachne
Noice0624
Arachne
9
6
10
2.33
W
Nemesis
Slamzzy0
Nemesis
8
1
5
10.5
L
5
11
2
0.55
W
Jormungandr
THEDalamadur
Jormungandr
4
1
7
7.5
W
Medusa
Thomas419
Medusa
5
1
4
7
L
3
6
5
0.92
L
Yemoja
0
13
2
0.08
W
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,565
Damage
41,304
76,007
Taken
81,074
43,890
Mitigated
38,845
21,422
Healing
15,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AlinusXXL
Chiron
8,067
1,708
401
2,020
12,716
4,288
0
3,506
9,158
0
49,450
L
Tiamat
2,527
729
0
2,118
5,029
2,797
0
1,232
3,767
23,382
0
W
Arachne
Noice0624
Arachne
13,656
10,633
1,214
5,761
18,064
7,448
30
5,520
12,544
0
31,294
W
Nemesis
Slamzzy0
Nemesis
9,637
4,802
0
1,989
18,282
8,693
285
4,788
13,494
0
75,219
L
11,338
1,690
72
3,905
22,846
15,219
88
6,135
16,534
38,137
0
W
Jormungandr
THEDalamadur
Jormungandr
7,001
1,898
0
274
13,220
15,475
739
3,166
10,054
53,410
0
W
Medusa
Thomas419
Medusa
15,665
10,736
0
5,709
12,833
5,961
6,781
2,998
9,835
0
92,080
L
13,209
7,818
0
4,845
19,261
7,467
350
5,494
13,541
0
78,872
L
Yemoja
6,163
2,260
1,435
284
21,222
9,074
426
7,481
13,467
26,143
0
W
17,606
1,732
2,318
4,157
13,608
6,313
4,576
3,556
10,052
99,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,136
Gold Earned
45,164
579
Minions Killed
404
0
Camps Cleared
0
2,231,441
Distance Traveled
1,557,373
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,812
427
98
4
0
315,690
0
L
Tiamat
8,155
355
70
3
0
140,588
1
W
Arachne
11,368
494
39
2
0
469,708
3
W
Nemesis
11,531
501
96
4
0
484,245
0
L
Hades
9,685
421
59
3
0
371,482
1
W
Jormungandr
11,283
491
98
4
0
451,290
0
W
Medusa
13,146
572
173
8
0
410,171
2
L
Rama
9,984
434
141
6
0
355,989
3
L
Yemoja
7,528
327
36
2
0
373,624
3
W
Ra
12,808
557
173
8
0
416,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role