Player Matchup

Artemis
Artemis
ABoyNamedRegina
Artemis
Level 3
God Stats
3W - 0L
1,705 SR
Queue Stats
17W - 17L
1,858 Elo+
Party 3
Izanami
Izanami
DaddySplidush
Izanami
Level 26
God Stats
20W - 23L
1,520 SR
Queue Stats
63W - 81L
1,421 Elo+
Party 2
Kuzenbo
Kuzenbo
TTV-Dr_Splidush
Kuzenbo
Level 18
God Stats
13W - 15L
1,335 SR
Queue Stats
211W - 195L
1,373 Elo+
Party 2
Raijin
Raijin
Thunder_Thighs31
Raijin
Level 43
God Stats
4W - 1L
1,699 SR
Queue Stats
102W - 93L
1,509 Elo+
Party 3
Vamana
Vamana
eli-dad0n
Vamana
Level 29
God Stats
18W - 23L
1,535 SR
Queue Stats
304W - 326L
1,392 Elo+
Solo
Team Averages
Level 24
1,559 SR
1,511 Elo+

VS

Team Averages
Level 22
1,384 SR
1,459 Elo+
Neith
Neith
ArchdukeKrabman
Neith
Level 12
God Stats
1W - 6L
1,219 SR
Queue Stats
4W - 9L
1,305 Elo+
Solo
Mercury
Mercury
Bills Mafia607
Mercury
Level 16
God Stats
2W - 2L
1,195 SR
Queue Stats
25W - 25L
1,673 Elo+
Solo
Artemis
Artemis
iN-Russia-alo29
Artemis
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 144L
1,399 Elo+
Party 1
Scylla
Scylla
nerfgun2003
Scylla
Level 22
God Stats
9W - 13L
1,652 SR
Queue Stats
62W - 70L
1,516 Elo+
Solo
Ao Kuang
Ao Kuang
temp-175409
Ao Kuang
Level 27
God Stats
6W - 10L
1,356 SR
Queue Stats
90W - 129L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 3
8,206
684
7,346
7,441
2,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
11
3 / 2 / 2
6,401
533
3,154
6,107
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 3 / 4
6,383
532
2,997
6,730
4,921
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
5 / 2 / 2
8,015
668
7,007
6,514
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Vamana
eli-dad0n
Vamana
10
4 / 1 / 4
6,865
572
3,981
3,726
1,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 3 / 1
7,325
610
3,863
6,189
2,742
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 1
5,553
463
1,985
9,895
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 4 / 0
5,505
459
4,473
6,950
1,823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
10
2 / 4 / 1
5,804
484
5,082
7,231
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
temp-175409
Ao Kuang
7
0 / 5 / 3
5,264
439
2,448
6,865
1,779
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
22
Kills
9
9
Deaths
22
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
L
5
3
1
1.83
L
0
6
1
0.08
W
Izanami
3
2
2
2
W
2
3
4
1.33
W
5
2
2
3
W
Vamana
eli-dad0n
Vamana
4
1
4
6
L
2
4
0
0.5
L
Scylla
2
4
1
0.63
L
Ao Kuang
temp-175409
Ao Kuang
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,485
Damage
17,851
30,518
Taken
37,130
12,732
Mitigated
10,975
7,921
Healing
5,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,346
5,521
0
2,678
7,441
2,440
32
1,511
5,878
0
43,941
L
3,863
1,331
0
500
6,189
2,742
566
1,943
4,222
0
19,598
L
1,985
1,474
0
2,790
9,895
2,518
0
1,100
8,697
0
27,033
W
Izanami
3,154
2,312
381
2,390
6,107
1,655
1,771
1,372
4,705
0
31,993
W
2,997
1,238
351
986
6,730
4,921
797
1,103
5,622
20,047
0
W
7,007
568
0
1,135
6,514
2,048
726
2,602
3,586
41,077
0
W
Vamana
eli-dad0n
Vamana
3,981
1,589
0
0
3,726
1,668
748
517
3,197
0
16,047
L
4,473
2,101
0
1,080
6,950
1,823
228
1,974
4,976
0
27,125
L
Scylla
5,082
68
0
500
7,231
2,113
189
3,179
3,756
23,170
0
L
Ao Kuang
temp-175409
Ao Kuang
2,448
976
0
572
6,865
1,779
72
1,372
5,475
10,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,870
Gold Earned
29,451
295
Minions Killed
207
0
Camps Cleared
0
1,193,452
Distance Traveled
1,066,008
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,206
684
88
7
0
239,341
1
L
Neith
7,325
610
44
4
0
184,030
0
L
Mercury
5,553
463
60
5
0
246,848
3
W
Izanami
6,401
533
60
5
0
218,799
4
W
Kuzenbo
6,383
532
27
2
0
250,062
5
W
Raijin
8,015
668
85
7
0
226,717
0
W
Vamana
6,865
572
35
3
0
258,533
0
L
Artemis
5,505
459
42
4
0
162,798
0
L
Scylla
5,804
484
41
3
0
228,123
1
L
Ao Kuang
5,264
439
20
2
0
244,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role