Player Matchup

Sobek
Sobek
CapitanUlow
Sobek
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 23L
1,644 Elo+
Party 1
Neith
Neith
MrbombenLP
Neith
Level 11
God Stats
18W - 14L
1,542 SR
Queue Stats
68W - 56L
1,600 Elo+
Party 1
Nu Wa
Nu Wa
VerySaltyYeah
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,775 Elo+
Solo
Mercury
Mercury
与您无关
Mercury
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,403 Elo+
Party 2
Cthulhu
Cthulhu
水无月baldr
Cthulhu
Level 7
God Stats
1W - 1L
1,676 SR
Queue Stats
8W - 7L
1,600 Elo+
Party 2
Team Averages
Level 15
1,544 SR
1,604 Elo+

VS

Team Averages
Level 18
1,492 SR
1,577 Elo+
Danzaburou
Danzaburou
Embhy
Danzaburou
Level 17
God Stats
250W - 168L
1,376 SR
Queue Stats
576W - 568L
1,533 Elo+
Party 3
Amaterasu
Amaterasu
Ohebatjaskill
Amaterasu
Level 27
God Stats
4W - 4L
1,430 SR
Queue Stats
60W - 43L
1,593 Elo+
Solo
Kukulkan
Kukulkan
PablitOrnn
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,653 Elo+
Solo
Khepri
Khepri
SnyKoi
Khepri
Level 17
God Stats
51W - 28L
1,640 SR
Queue Stats
447W - 423L
1,512 Elo+
Party 3
Fenrir
Fenrir
Wabiko
Fenrir
Level 25
God Stats
4W - 2L
1,516 SR
Queue Stats
91W - 58L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,105
436
3,006
10,522
7,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
10
1 / 3 / 0
5,987
428
4,639
6,205
2,298
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 1
6,687
478
5,908
6,436
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
与您无关
Mercury
10
1 / 3 / 1
6,371
455
2,080
9,270
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 5 / 2
6,183
442
6,419
10,478
5,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Embhy
Danzaburou
11
1 / 0 / 3
6,862
490
3,894
4,717
1,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Ohebatjaskill
Amaterasu
14
6 / 3 / 1
8,271
591
9,836
14,466
6,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
PablitOrnn
Kukulkan
14
4 / 0 / 6
8,508
608
6,745
5,183
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
SnyKoi
Khepri
11
1 / 0 / 4
6,430
459
2,192
4,916
2,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Wabiko
Fenrir
13
5 / 1 / 3
7,957
568
5,131
9,926
3,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
17
17
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Danzaburou
Embhy
Danzaburou
1
0
3
2.5
L
Neith
1
3
0
0.33
W
Amaterasu
Ohebatjaskill
Amaterasu
6
3
1
2.17
W
Kukulkan
PablitOrnn
Kukulkan
4
0
6
7
W
Khepri
SnyKoi
Khepri
1
0
4
3
L
0
3
1
0.17
W
Fenrir
Wabiko
Fenrir
5
1
3
6.5
L
Mercury
与您无关
Mercury
1
3
1
0.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,052
Damage
27,798
42,911
Taken
39,208
19,936
Mitigated
17,024
13,280
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,006
306
0
3,827
10,522
7,770
0
3,089
7,365
17,170
0
W
Danzaburou
Embhy
Danzaburou
3,894
1,725
0
2,822
4,717
1,602
0
1,637
3,020
0
40,813
L
Neith
4,639
1,936
0
2,461
6,205
2,298
0
1,803
4,320
0
31,996
W
Amaterasu
Ohebatjaskill
Amaterasu
9,836
5,371
0
6,194
14,466
6,980
315
6,263
7,565
0
47,688
W
Kukulkan
PablitOrnn
Kukulkan
6,745
1,074
0
1,250
5,183
1,940
0
2,086
2,789
58,364
0
W
Khepri
SnyKoi
Khepri
2,192
66
0
802
4,916
2,968
0
1,111
3,708
17,939
0
L
5,908
769
0
1,377
6,436
1,894
0
1,595
4,657
42,398
0
W
Fenrir
Wabiko
Fenrir
5,131
918
0
1,218
9,926
3,534
0
2,977
6,793
0
55,780
L
Mercury
与您无关
Mercury
2,080
662
0
2,974
9,270
2,786
0
1,698
7,510
0
28,045
L
6,419
1,070
39
2,602
10,478
5,188
0
334
10,122
23,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,333
Gold Earned
38,028
279
Minions Killed
428
0
Camps Cleared
0
1,293,342
Distance Traveled
1,264,102
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,105
436
17
1
0
274,277
5
W
Danzaburou
6,862
490
88
6
0
217,197
7
L
Neith
5,987
428
64
5
0
229,580
4
W
Amaterasu
8,271
591
91
7
0
250,874
4
W
Kukulkan
8,508
608
131
9
0
267,862
4
W
Khepri
6,430
459
26
2
0
233,672
2
L
Nu Wa
6,687
478
75
5
0
274,948
6
W
Fenrir
7,957
568
92
7
0
294,497
1
L
Mercury
6,371
455
72
5
0
275,555
0
L
Cthulhu
6,183
442
51
4
0
238,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role