Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AimLessKenny
Ra
Level 82
God Stats
22W - 14L
1,553 SR
Queue Stats
492W - 494L
1,436 Elo+
Solo
Medusa
Medusa
CHAOSKING1102
Medusa
Level 116
God Stats
15W - 9L
1,610 SR
Queue Stats
522W - 507L
1,442 Elo+
Solo
King Arthur
King Arthur
krisbalsamo
King Arthur
Level 102
God Stats
59W - 44L
1,748 SR
Queue Stats
788W - 734L
1,609 Elo+
Solo
Nemesis
Nemesis
pheonixblade65
Nemesis
Level 119
God Stats
78W - 61L
1,580 SR
Queue Stats
229W - 217L
1,526 Elo+
Solo
Team Averages
Level 112
1,598 SR
1,502 Elo+

VS

Team Averages
Level 97
1,540 SR
1,468 Elo+
Ravana
Ravana
BobbyIsReal
Ravana
Level 83
God Stats
3W - 2L
1,620 SR
Queue Stats
79W - 93L
1,383 Elo+
Solo
Sobek
Sobek
Im_Clue
Sobek
Level 89
God Stats
1W - 2L
1,504 SR
Queue Stats
143W - 128L
1,611 Elo+
Solo
Janus
Janus
Pastro13
Janus
Level 86
God Stats
0W - 3L
1,705 SR
Queue Stats
73W - 60L
1,446 Elo+
Solo
Medusa
Medusa
TECH 0 WHITE
Medusa
Level 107
God Stats
20W - 22L
1,349 SR
Queue Stats
405W - 442L
1,354 Elo+
Solo
Chaac
Chaac
fordfreak409
Chaac
Level 120
God Stats
11W - 13L
1,525 SR
Queue Stats
248W - 225L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
0 / 1 / 10
8,191
455
7,017
11,722
8,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
7 / 4 / 4
10,939
608
7,529
9,280
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 3 / 2
8,870
493
7,358
8,792
3,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
krisbalsamo
King Arthur
18
7 / 1 / 3
11,186
621
15,543
17,712
14,429
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 2 / 6
9,819
546
6,655
12,959
5,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
0 / 6 / 3
8,027
446
4,525
12,215
5,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
Im_Clue
Sobek
14
0 / 4 / 1
8,127
452
6,058
16,848
13,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
Pastro13
Janus
16
8 / 6 / 0
10,194
566
11,109
9,940
3,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
2 / 3 / 3
9,234
513
7,894
9,429
3,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 2
7,678
427
7,751
14,901
12,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
23
Kills
11
11
Deaths
23
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
1
10
5
W
7
4
4
2.25
L
Ravana
0
6
3
0.25
W
4
3
2
1.67
L
Sobek
Im_Clue
Sobek
0
4
1
0.13
L
Janus
Pastro13
Janus
8
6
0
1.33
L
Medusa
2
3
3
1.17
L
1
4
2
0.5
W
King Arthur
krisbalsamo
King Arthur
7
1
3
8.5
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,102
Damage
37,337
60,465
Taken
63,333
35,391
Mitigated
38,176
20,571
Healing
20,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,017
1,796
0
3,209
11,722
8,392
120
1,707
9,717
30,897
0
W
7,529
444
2,540
2,203
9,280
3,848
172
5,089
3,927
70,113
0
L
Ravana
4,525
1,911
0
3,297
12,215
5,522
0
2,453
9,624
26
40,998
W
7,358
3,758
0
1,590
8,792
3,271
1,078
0
8,542
0
49,007
L
Sobek
Im_Clue
Sobek
6,058
471
0
8,723
16,848
13,071
0
1,428
15,420
43,679
0
L
Janus
Pastro13
Janus
11,109
247
0
368
9,940
3,415
876
4,637
5,303
42,825
0
L
Medusa
7,894
2,634
0
2,445
9,429
3,504
825
2,926
6,503
0
62,732
L
7,751
1,378
0
5,442
14,901
12,664
177
3,102
11,799
0
50,250
W
King Arthur
krisbalsamo
King Arthur
15,543
1,710
0
4,699
17,712
14,429
0
6,369
11,182
0
75,767
W
6,655
3,178
0
6,330
12,959
5,451
59
3,477
9,335
0
68,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,005
Gold Earned
43,260
504
Minions Killed
442
0
Camps Cleared
0
1,767,453
Distance Traveled
1,581,678
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,191
455
44
2
0
318,769
5
W
Ra
10,939
608
130
7
0
340,084
4
L
Ravana
8,027
446
77
4
0
270,406
2
W
Medusa
8,870
493
79
4
0
344,999
1
L
Sobek
8,127
452
90
5
0
358,467
5
L
Janus
10,194
566
77
4
0
330,907
2
L
Medusa
9,234
513
121
7
0
303,857
4
L
Chaac
7,678
427
77
4
0
318,041
0
W
King Arthur
11,186
621
135
8
0
363,543
2
W
Nemesis
9,819
546
116
6
0
400,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role