Player Matchup

Nemesis
Nemesis
Ian-Os321
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 76L
1,539 Elo+
Solo
Tiamat
Tiamat
KING BURGI
Tiamat
Level 25
God Stats
23W - 24L
1,682 SR
Queue Stats
116W - 150L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
MilkJuice_
Sun Wukong
Level 7
God Stats
2W - 1L
1,721 SR
Queue Stats
2W - 1L
1,665 Elo+
Party 2
Bellona
Bellona
fulltiddy1
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,665 Elo+
Party 2
Merlin
Merlin
lulutheraptor
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,500 Elo+
Solo
Team Averages
Level 11
1,581 SR
1,576 Elo+

VS

Team Averages
Level 37
1,519 SR
1,641 Elo+
Nike
Nike
AvoidSlaxher_
Nike
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,582 Elo+
Party 1
Xbalanque
Xbalanque
Goaatxv
Xbalanque
Level 88
God Stats
31W - 26L
1,500 SR
Queue Stats
452W - 445L
1,546 Elo+
Party 1
Bacchus
Bacchus
HustleGawdMi_
Bacchus
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 26L
1,827 Elo+
Party 1
Merlin
Merlin
Otm uchiha
Merlin
Level 29
God Stats
60W - 66L
1,597 SR
Queue Stats
83W - 87L
1,609 Elo+
Solo
Fenrir
Fenrir
SuperChef_Clean
Fenrir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 35L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ian-Os321
Nemesis
16
1 / 15 / 1
10,594
883
12,788
27,366
14,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
KING BURGI
Tiamat
17
2 / 7 / 2
11,161
930
12,445
15,920
11,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
MilkJuice_
Sun Wukong
16
1 / 3 / 2
10,237
853
7,567
17,283
19,827
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
fulltiddy1
Bellona
16
0 / 10 / 1
9,967
831
7,813
23,509
17,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 7 / 1
9,584
799
3,438
10,017
3,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 22
11,395
950
5,050
5,532
5,031
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Goaatxv
Xbalanque
20
17 / 0 / 17
13,433
1,119
35,010
9,655
3,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
20
3 / 0 / 29
13,438
1,120
8,675
7,860
10,114
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Otm uchiha
Merlin
20
12 / 2 / 24
13,748
1,146
26,655
13,543
5,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
8 / 2 / 18
12,024
1,002
11,317
13,714
5,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
152
4
Kills
42
42
Deaths
4
7
Assists
110
Player
Kills
Deaths
Assists
KDA
W
2
0
22
13
W
Xbalanque
Goaatxv
Xbalanque
17
0
17
25.5
W
Bacchus
3
0
29
17.5
L
Nemesis
Ian-Os321
Nemesis
1
15
1
0.1
L
Tiamat
KING BURGI
Tiamat
2
7
2
0.43
L
Sun Wukong
MilkJuice_
Sun Wukong
1
3
2
0.67
W
Merlin
Otm uchiha
Merlin
12
2
24
12
W
8
2
18
8.5
L
Bellona
fulltiddy1
Bellona
0
10
1
0.05
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,051
Damage
86,707
94,095
Taken
50,304
65,972
Mitigated
30,048
6,702
Healing
12,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,050
551
0
20
5,532
5,031
0
2,068
3,464
0
16,592
W
Xbalanque
Goaatxv
Xbalanque
35,010
15,006
0
1,844
9,655
3,729
0
2,987
6,668
0
59,294
W
Bacchus
8,675
852
1,228
2,647
7,860
10,114
0
3,134
4,726
18,952
0
L
Nemesis
Ian-Os321
Nemesis
12,788
4,146
0
2,268
27,366
14,137
0
7,038
20,328
0
42,747
L
Tiamat
KING BURGI
Tiamat
12,445
2,278
0
2,865
15,920
11,001
0
5,293
10,627
38,076
0
L
Sun Wukong
MilkJuice_
Sun Wukong
7,567
758
0
937
17,283
19,827
0
7,822
9,461
0
21,653
W
Merlin
Otm uchiha
Merlin
26,655
2,813
1,086
3,038
13,543
5,522
0
3,513
10,030
57,603
0
W
11,317
3,527
0
2,295
13,714
5,652
0
4,181
9,447
0
25,598
L
Bellona
fulltiddy1
Bellona
7,813
1,321
0
454
23,509
17,035
0
10,424
13,085
0
24,011
L
3,438
660
0
178
10,017
3,972
0
4,753
5,264
13,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,543
Gold Earned
64,038
204
Minions Killed
265
5
Camps Cleared
7
952,427
Distance Traveled
1,130,080
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,395
950
29
2
1
232,874
0
W
Xbalanque
13,433
1,119
72
6
1
228,987
3
W
Bacchus
13,438
1,120
30
3
0
228,054
0
L
Nemesis
10,594
883
53
4
2
233,967
0
L
Tiamat
11,161
930
62
5
1
172,286
0
L
Sun Wukong
10,237
853
24
2
2
220,432
0
W
Merlin
13,748
1,146
95
8
2
205,425
1
W
Fenrir
12,024
1,002
39
3
3
234,740
0
L
Bellona
9,967
831
41
3
0
197,993
2
L
Merlin
9,584
799
24
2
0
127,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role