Player Matchup

Artemis
Artemis
Gvaz27
Artemis
Level 22
God Stats
0W - 3L
1,441 SR
Queue Stats
28W - 30L
1,442 Elo+
Party 1
Horus
Horus
THE_CUTESTLADY
Horus
Level 67
God Stats
5W - 6L
1,644 SR
Queue Stats
135W - 190L
1,364 Elo+
Party 1
Sol
Sol
abbs12232
Sol
Level 66
God Stats
1W - 2L
1,805 SR
Queue Stats
68W - 79L
1,452 Elo+
Party 1
Team Averages
Level 52
1,630 SR
1,419 Elo+

VS

Team Averages
Level 30
1,416 SR
1,457 Elo+
Kukulkan
Kukulkan
ChudWeizur
Kukulkan
Level 17
God Stats
3W - 3L
1,397 SR
Queue Stats
30W - 28L
1,448 Elo+
Solo
Medusa
Medusa
goosegosson10
Medusa
Level 67
God Stats
51W - 52L
1,520 SR
Queue Stats
58W - 68L
1,423 Elo+
Solo
Vamana
Vamana
lferlopez26
Vamana
Level 6
God Stats
1W - 0L
1,331 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gvaz27
Artemis
14
5 / 9 / 4
11,218
701
14,158
19,839
8,282
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 4 / 8
10,958
685
6,023
19,024
17,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
4 / 9 / 6
10,849
678
15,339
17,702
6,656
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChudWeizur
Kukulkan
16
6 / 2 / 11
11,943
746
11,832
7,551
2,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
9 / 3 / 10
12,792
800
16,740
16,201
6,080
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Vamana
15
7 / 5 / 13
12,401
775
18,734
22,896
14,813
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
10
Kills
22
22
Deaths
10
18
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ChudWeizur
Kukulkan
6
2
11
5.75
L
Artemis
Gvaz27
Artemis
5
9
4
0.78
L
1
4
8
1.25
L
4
9
6
0.78
W
9
3
10
4.67
W
Vamana
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,520
Damage
47,306
56,565
Taken
46,648
32,112
Mitigated
23,670
13,531
Healing
15,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ChudWeizur
Kukulkan
11,832
848
0
1,799
7,551
2,777
727
3,921
3,630
54,858
0
L
Artemis
Gvaz27
Artemis
14,158
7,341
0
2,453
19,839
8,282
780
2,678
17,161
0
55,001
L
6,023
2,680
3,479
5,918
19,024
17,174
512
6,670
12,354
7,204
16,771
L
15,339
1,806
0
1,681
17,702
6,656
0
2,548
15,154
48,288
0
W
16,740
7,528
977
6,228
16,201
6,080
1,822
5,352
10,849
0
58,462
W
Vamana
18,734
11,935
0
6,599
22,896
14,813
676
8,114
14,782
0
47,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,025
Gold Earned
37,136
169
Minions Killed
186
0
Camps Cleared
0
804,583
Distance Traveled
892,763
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,943
746
92
6
0
275,156
0
L
Artemis
11,218
701
72
5
0
245,151
3
L
Horus
10,958
685
26
2
0
305,126
8
L
Sol
10,849
678
71
4
0
254,306
2
W
Medusa
12,792
800
57
4
0
308,880
0
W
Vamana
12,401
775
37
2
0
308,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role