Player Matchup

Raijin
Raijin
King Hoonta
Raijin
Level 86
God Stats
2W - 3L
1,882 SR
Queue Stats
38W - 51L
1,492 Elo+
Party 2
Medusa
Medusa
Scorpinom
Medusa
Level 69
God Stats
0W - 3L
1,134 SR
Queue Stats
26W - 31L
1,456 Elo+
Party 2
Thor
Thor
ikillguys23
Thor
Level 8
God Stats
0W - 3L
1,344 SR
Queue Stats
5W - 9L
1,472 Elo+
Party 2
Team Averages
Level 54
1,453 SR
1,473 Elo+

VS

Team Averages
Level 61
1,530 SR
1,551 Elo+
Thor
Thor
BuiltDifferent5L
Thor
Level 79
God Stats
20W - 18L
1,546 SR
Queue Stats
511W - 405L
1,568 Elo+
Party 1
Sol
Sol
fnasty1069
Sol
Level 75
God Stats
4W - 0L
1,543 SR
Queue Stats
156W - 100L
1,596 Elo+
Party 1
Guan Yu
Guan Yu
jazzy-compound1
Guan Yu
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
359W - 315L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
2 / 4 / 2
7,934
610
10,134
8,442
2,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Scorpinom
Medusa
11
3 / 3 / 0
8,095
623
7,580
11,150
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 3
7,434
572
1,630
4,626
1,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 4
9,591
738
11,328
9,954
5,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
2 / 1 / 4
8,695
669
6,739
8,454
3,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
1 / 2 / 6
8,946
688
2,640
9,177
6,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
7
8
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
Raijin
2
4
2
0.75
L
Medusa
Scorpinom
Medusa
3
3
0
1
W
2
1
4
4
L
0
1
3
1.5
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,344
Damage
20,707
24,218
Taken
27,585
8,658
Mitigated
15,677
4,948
Healing
12,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,328
978
0
3,882
9,954
5,776
192
2,388
7,566
0
24,708
L
Raijin
10,134
178
0
0
8,442
2,763
81
1,730
6,712
38,148
0
L
Medusa
Scorpinom
Medusa
7,580
2,396
282
4,666
11,150
4,146
0
3,641
7,509
0
23,164
W
6,739
913
0
3,340
8,454
3,255
2,160
3,512
4,942
40,560
0
L
1,630
162
0
0
4,626
1,749
0
1,396
3,230
0
10,323
W
2,640
275
1,716
3,563
9,177
6,646
193
4,283
4,894
0
18,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,463
Gold Earned
27,232
102
Minions Killed
136
0
Camps Cleared
0
648,667
Distance Traveled
677,994
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,591
738
23
2
0
199,249
0
L
Raijin
7,934
610
54
4
0
209,008
0
L
Medusa
8,095
623
33
3
0
224,298
6
W
Sol
8,695
669
71
5
0
233,259
3
L
Thor
7,434
572
15
1
0
215,361
0
W
Guan Yu
8,946
688
42
3
0
245,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role