Player Matchup

Ra
Ra
Coweed420
Ra
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,560 Elo+
Party 1
Fafnir
Fafnir
Gtrem07
Fafnir
Level 7
God Stats
5W - 8L
1,430 SR
Queue Stats
46W - 65L
1,418 Elo+
Solo
Neith
Neith
JinxxTheVI
Neith
Level 16
God Stats
6W - 5L
1,483 SR
Queue Stats
32W - 32L
1,399 Elo+
Solo
Ares
Ares
RaganarLodbrock
Ares
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,196 Elo+
Party 1
Mercury
Mercury
Takeru516
Mercury
Level 23
God Stats
14W - 10L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Solo
Team Averages
Level 11
1,483 SR
1,415 Elo+

VS

Team Averages
Level 13
1,470 SR
1,423 Elo+
Thor
Thor
JZHD
Thor
Level 5
God Stats
1W - 2L
1,272 SR
Queue Stats
1W - 5L
1,265 Elo+
Solo
Heimdallr
Heimdallr
SavageZeus
Heimdallr
Level 29
God Stats
4W - 7L
1,750 SR
Queue Stats
429W - 474L
1,521 Elo+
Solo
Izanami
Izanami
XDantrax
Izanami
Level 21
God Stats
126W - 120L
1,523 SR
Queue Stats
227W - 251L
1,390 Elo+
Solo
Thoth
Thoth
posiaden123
Thoth
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 15L
1,436 Elo+
Solo
Cthulhu
Cthulhu
uncircomcisedgod
Cthulhu
Level 4
God Stats
1W - 4L
1,306 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 12 / 29
12,054
1,005
14,820
18,247
9,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Gtrem07
Fafnir
20
5 / 3 / 24
13,243
1,104
7,824
16,053
23,014
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
20
15 / 5 / 21
15,201
1,267
30,000
15,114
7,980
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 7 / 32
12,508
1,042
10,846
22,533
29,060
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Takeru516
Mercury
20
28 / 6 / 15
18,025
1,502
31,682
25,119
12,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

69

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
JZHD
Thor
20
8 / 14 / 15
13,266
1,106
19,545
23,382
10,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
SavageZeus
Heimdallr
20
14 / 7 / 15
14,282
1,190
30,499
18,951
8,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
XDantrax
Izanami
20
7 / 6 / 17
14,106
1,176
17,896
19,234
9,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 10 / 17
12,147
1,012
12,633
19,362
17,342
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 12 / 16
11,803
984
9,743
23,075
14,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
113
49
Kills
33
33
Deaths
49
121
Assists
80
Player
Kills
Deaths
Assists
KDA
W
0
12
29
1.21
W
Fafnir
Gtrem07
Fafnir
5
3
24
5.67
L
Thor
JZHD
Thor
8
14
15
1.11
W
Neith
15
5
21
5.1
W
1
7
32
2.43
L
Heimdallr
SavageZeus
Heimdallr
14
7
15
3.07
W
Mercury
Takeru516
Mercury
28
6
15
5.92
L
Izanami
XDantrax
Izanami
7
6
17
2.58
L
2
10
17
1.05
L
2
12
16
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,172
Damage
90,316
97,066
Taken
104,004
82,138
Mitigated
60,987
16,831
Healing
7,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,820
2,042
2,727
2,350
18,247
9,457
0
4,607
13,440
36,886
0
W
Fafnir
Gtrem07
Fafnir
7,824
3,157
0
1,302
16,053
23,014
0
2,727
13,199
11,669
0
L
Thor
JZHD
Thor
19,545
9,136
0
0
23,382
10,842
0
7,608
15,774
0
28,945
W
Neith
30,000
13,446
366
3,178
15,114
7,980
0
3,216
11,870
0
57,659
W
10,846
1,460
0
0
22,533
29,060
0
6,035
16,348
18,348
0
L
Heimdallr
SavageZeus
Heimdallr
30,499
20,748
0
5,736
18,951
8,544
0
8,456
10,495
0
47,355
W
Mercury
Takeru516
Mercury
31,682
20,058
685
6,223
25,119
12,627
0
5,064
19,830
0
67,538
L
Izanami
XDantrax
Izanami
17,896
11,102
0
206
19,234
9,428
0
3,195
16,039
0
65,621
L
12,633
1,878
0
668
19,362
17,342
0
5,982
13,380
34,467
0
L
9,743
1,297
0
999
23,075
14,831
0
8,249
14,826
19,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,031
Gold Earned
65,604
201
Minions Killed
216
3
Camps Cleared
3
1,152,222
Distance Traveled
930,901
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,054
1,005
59
5
0
203,767
0
W
Fafnir
13,243
1,104
10
1
0
246,554
0
L
Thor
13,266
1,106
21
2
1
192,951
2
W
Neith
15,201
1,267
44
4
2
224,218
0
W
Ares
12,508
1,042
3
0
0
211,862
0
L
Heimdallr
14,282
1,190
25
2
2
189,438
0
W
Mercury
18,025
1,502
85
7
1
265,821
0
L
Izanami
14,106
1,176
105
9
0
211,873
2
L
Thoth
12,147
1,012
46
4
0
164,422
0
L
Cthulhu
11,803
984
19
2
0
172,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role