Player Matchup

Cthulhu
Cthulhu
BackTheBlueLine_
Cthulhu
Level 28
God Stats
2W - 2L
1,649 SR
Queue Stats
7W - 11L
1,424 Elo+
Party 1
Izanami
Izanami
Humannaquin
Izanami
Level 43
God Stats
67W - 69L
1,355 SR
Queue Stats
144W - 165L
1,336 Elo+
Solo
Kukulkan
Kukulkan
MiIkChocoIate
Kukulkan
Level 64
God Stats
2W - 0L
1,764 SR
Queue Stats
100W - 91L
1,449 Elo+
Party 1
Cerberus
Cerberus
TryKidsYT
Cerberus
Level 48
God Stats
5W - 7L
1,558 SR
Queue Stats
74W - 78L
1,437 Elo+
Party 1
Tsukuyomi
Tsukuyomi
drkskdmrk4u2
Tsukuyomi
Level 102
God Stats
22W - 26L
1,575 SR
Queue Stats
220W - 218L
1,464 Elo+
Party 1
Team Averages
Level 57
1,580 SR
1,422 Elo+

VS

Team Averages
Level 50
1,575 SR
1,361 Elo+
Neith
Neith
GrnEgzNsam
Neith
Level 13
God Stats
4W - 1L
1,812 SR
Queue Stats
6W - 15L
1,159 Elo+
Party 3
Anubis
Anubis
JozeyBoo
Anubis
Level 24
God Stats
29W - 26L
1,492 SR
Queue Stats
123W - 114L
1,424 Elo+
Party 2
Fenrir
Fenrir
Popbobz
Fenrir
Level 40
God Stats
9W - 8L
1,424 SR
Queue Stats
183W - 194L
1,333 Elo+
Solo
Baron Samedi
Baron Samedi
SkinniThiccAF
Baron Samedi
Level 114
God Stats
4W - 4L
1,649 SR
Queue Stats
203W - 202L
1,533 Elo+
Party 3
Horus
Horus
ThyMyst
Horus
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,659
451
3,552
5,784
4,063
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Humannaquin
Izanami
16
5 / 3 / 0
9,810
577
6,196
10,461
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
MiIkChocoIate
Kukulkan
16
7 / 5 / 2
9,663
568
8,490
9,054
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
TryKidsYT
Cerberus
10
0 / 4 / 4
6,962
410
4,033
11,265
6,566
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
drkskdmrk4u2
Tsukuyomi
14
3 / 5 / 3
8,699
512
6,995
15,237
4,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 4 / 2
7,775
457
2,329
5,683
1,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
JozeyBoo
Anubis
13
3 / 3 / 7
8,711
512
11,805
11,951
5,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Popbobz
Fenrir
13
5 / 3 / 4
8,990
529
5,982
9,920
4,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SkinniThiccAF
Baron Samedi
14
7 / 3 / 5
9,436
555
9,070
10,209
9,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Horus
ThyMyst
Horus
13
1 / 2 / 4
8,097
476
4,030
11,095
8,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
15
Kills
18
18
Deaths
15
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Neith
2
4
2
0.75
W
Izanami
Humannaquin
Izanami
5
3
0
1.67
L
Anubis
JozeyBoo
Anubis
3
3
7
2.17
W
Kukulkan
MiIkChocoIate
Kukulkan
7
5
2
1.6
L
Fenrir
Popbobz
Fenrir
5
3
4
2.33
L
Baron Samedi
SkinniThiccAF
Baron Samedi
7
3
5
3.17
L
Horus
ThyMyst
Horus
1
2
4
1.5
W
Cerberus
TryKidsYT
Cerberus
0
4
4
0.5
W
Tsukuyomi
drkskdmrk4u2
Tsukuyomi
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,266
Damage
33,216
51,801
Taken
48,858
21,288
Mitigated
29,788
13,514
Healing
15,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,552
217
0
43
5,784
4,063
388
0
5,457
35,196
0
L
Neith
2,329
1,291
0
302
5,683
1,781
0
1,219
4,464
0
21,204
W
Izanami
Humannaquin
Izanami
6,196
3,840
0
4,475
10,461
3,430
2,773
3,514
6,947
0
73,193
L
Anubis
JozeyBoo
Anubis
11,805
1,269
0
4,125
11,951
5,984
0
5,037
6,914
56,210
0
W
Kukulkan
MiIkChocoIate
Kukulkan
8,490
1,186
0
250
9,054
2,720
309
6,196
2,858
47,154
0
L
Fenrir
Popbobz
Fenrir
5,982
2,460
0
2,449
9,920
4,363
0
2,392
7,528
0
37,106
L
Baron Samedi
SkinniThiccAF
Baron Samedi
9,070
1,148
927
3,100
10,209
9,525
0
3,322
6,887
42,278
0
L
Horus
ThyMyst
Horus
4,030
1,903
237
4,667
11,095
8,135
0
4,105
6,990
0
32,754
W
Cerberus
TryKidsYT
Cerberus
4,033
315
0
2,530
11,265
6,566
72
5,825
5,365
20,861
0
W
Tsukuyomi
drkskdmrk4u2
Tsukuyomi
6,995
1,149
0
6,216
15,237
4,509
434
5,340
9,872
0
55,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,793
Gold Earned
43,009
463
Minions Killed
316
0
Camps Cleared
0
1,412,470
Distance Traveled
1,404,463
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,659
451
75
4
0
267,308
0
L
Neith
7,775
457
39
2
0
265,142
1
W
Izanami
9,810
577
138
8
0
254,182
4
L
Anubis
8,711
512
87
5
0
276,200
9
W
Kukulkan
9,663
568
99
6
0
272,400
0
L
Fenrir
8,990
529
61
4
0
267,268
2
L
Baron Samedi
9,436
555
60
4
0
306,967
2
L
Horus
8,097
476
69
4
0
288,886
3
W
Cerberus
6,962
410
55
3
0
308,641
1
W
Tsukuyomi
8,699
512
96
6
0
309,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role