Player Matchup

Hun Batz
Hun Batz
DatLegendNico
Hun Batz
Level 29
God Stats
1W - 3L
1,731 SR
Queue Stats
486W - 584L
1,329 Elo+
Party 3
Fenrir
Fenrir
Hazard32
Fenrir
Level 23
God Stats
44W - 39L
1,291 SR
Queue Stats
1,103W - 1,372L
1,234 Elo+
Solo
Kukulkan
Kukulkan
SilenceVoice
Kukulkan
Level 25
God Stats
1W - 5L
1,182 SR
Queue Stats
70W - 93L
1,322 Elo+
Party 4
Baba Yaga
Baba Yaga
Zwibbel
Baba Yaga
Level 24
God Stats
10W - 21L
1,415 SR
Queue Stats
159W - 209L
1,337 Elo+
Party 3
Achilles
Achilles
duman7520
Achilles
Level 17
God Stats
4W - 7L
1,385 SR
Queue Stats
17W - 30L
1,314 Elo+
Party 4
Team Averages
Level 24
1,401 SR
1,307 Elo+

VS

Team Averages
Level 17
1,470 SR
1,316 Elo+
Ares
Ares
Bolitaamarilla
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,355 Elo+
Party 2
Fenrir
Fenrir
Brando65er
Fenrir
Level 28
God Stats
4W - 4L
1,456 SR
Queue Stats
48W - 61L
1,371 Elo+
Party 1
Artemis
Artemis
Paulahdez27
Artemis
Level 6
God Stats
1W - 1L
1,457 SR
Queue Stats
1W - 1L
1,119 Elo+
Party 2
Anubis
Anubis
R_i_n_o_2_2_2
Anubis
Level 29
God Stats
6W - 8L
1,436 SR
Queue Stats
109W - 168L
1,383 Elo+
Party 1
Mulan
Mulan
Termineitor9990
Mulan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 43L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DatLegendNico
Hun Batz
18
5 / 8 / 3
11,475
499
13,971
21,749
9,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
Hazard32
Fenrir
15
3 / 8 / 4
10,083
438
10,385
16,935
8,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
SilenceVoice
Kukulkan
17
5 / 6 / 2
11,187
486
7,956
11,277
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baba Yaga
Zwibbel
Baba Yaga
15
1 / 9 / 2
9,914
431
7,254
14,616
4,935
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
duman7520
Achilles
16
3 / 3 / 5
10,913
474
7,791
12,740
13,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 8
11,899
517
13,436
15,274
18,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Brando65er
Fenrir
19
12 / 3 / 9
12,579
547
17,104
20,731
11,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Paulahdez27
Artemis
14
0 / 6 / 0
8,592
374
731
7,000
2,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 3 / 7
12,441
541
9,508
12,865
7,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 5 / 8
12,423
540
17,741
16,490
17,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
17
Kills
34
34
Deaths
17
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
9
0
8
13
W
Fenrir
Brando65er
Fenrir
12
3
9
5.5
L
Hun Batz
DatLegendNico
Hun Batz
5
8
3
0.81
L
Fenrir
Hazard32
Fenrir
3
8
4
0.63
W
Artemis
Paulahdez27
Artemis
0
6
0
0
W
5
3
7
2.83
L
Kukulkan
SilenceVoice
Kukulkan
5
6
2
1
W
8
5
8
2.4
L
Baba Yaga
Zwibbel
Baba Yaga
1
9
2
0.22
L
Achilles
duman7520
Achilles
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,357
Damage
58,520
77,317
Taken
72,360
40,586
Mitigated
57,694
11,576
Healing
15,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,436
1,097
0
732
15,274
18,811
550
3,135
12,075
32,270
0
W
Fenrir
Brando65er
Fenrir
17,104
5,113
0
4,494
20,731
11,582
1,006
3,459
17,144
0
69,218
L
Hun Batz
DatLegendNico
Hun Batz
13,971
5,086
0
5,112
21,749
9,048
464
2,917
18,607
0
82,912
L
Fenrir
Hazard32
Fenrir
10,385
2,851
0
2,337
16,935
8,698
856
7,099
9,736
0
53,834
W
Artemis
Paulahdez27
Artemis
731
338
0
0
7,000
2,410
250
875
6,125
0
18,619
W
9,508
168
0
6,010
12,865
7,279
762
3,905
8,864
84,578
0
L
Kukulkan
SilenceVoice
Kukulkan
7,956
1,117
285
238
11,277
4,400
0
4,341
6,908
53,379
0
W
17,741
2,987
0
4,466
16,490
17,612
1,266
3,356
12,942
0
80,418
L
Baba Yaga
Zwibbel
Baba Yaga
7,254
234
0
2,155
14,616
4,935
1,392
3,623
10,793
51,173
0
L
Achilles
duman7520
Achilles
7,791
2,703
0
1,449
12,740
13,505
0
4,964
7,676
0
29,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,572
Gold Earned
57,934
481
Minions Killed
467
0
Camps Cleared
0
1,932,591
Distance Traveled
1,902,017
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,899
517
34
1
0
418,165
1
W
Fenrir
12,579
547
111
5
0
472,847
2
L
Hun Batz
11,475
499
117
5
0
433,738
0
L
Fenrir
10,083
438
85
4
0
376,670
1
W
Artemis
8,592
374
44
2
0
214,039
0
W
Anubis
12,441
541
152
7
0
382,839
2
L
Kukulkan
11,187
486
114
5
0
370,979
0
W
Mulan
12,423
540
126
5
0
414,127
2
L
Baba Yaga
9,914
431
108
5
0
342,499
5
L
Achilles
10,913
474
57
2
0
408,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role