Player Matchup

Sobek
Sobek
Gunclouds
Sobek
Level 117
God Stats
3W - 2L
1,640 SR
Queue Stats
26W - 18L
1,650 Elo+
Party 2
Medusa
Medusa
Isom
Medusa
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,737 Elo+
Party 2
Hera
Hera
TickleParts13
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 145
1,547 SR
1,629 Elo+

VS

Team Averages
Level 105
1,839 SR
1,701 Elo+
Chernobog
Chernobog
B0otyMessiah
Chernobog
Level 150
God Stats
10W - 5L
1,922 SR
Queue Stats
408W - 354L
1,602 Elo+
Party 1
Zeus
Zeus
ELFY95
Zeus
Level 127
God Stats
23W - 19L
1,678 SR
Queue Stats
225W - 171L
1,683 Elo+
Party 1
Guan Yu
Guan Yu
Mr Clutch Kg
Guan Yu
Level 39
God Stats
2W - 0L
1,918 SR
Queue Stats
11W - 5L
1,817 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Gunclouds
Sobek
13
2 / 6 / 8
10,784
719
5,505
19,073
18,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Isom
Medusa
14
8 / 8 / 3
11,123
742
16,270
16,249
5,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 5 / 8
11,007
734
10,050
14,459
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
B0otyMessiah
Chernobog
15
6 / 7 / 11
11,547
770
13,626
17,111
7,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
ELFY95
Zeus
16
7 / 2 / 8
11,784
786
20,837
8,573
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Mr Clutch Kg
Guan Yu
13
6 / 5 / 9
11,355
757
5,702
17,759
20,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
47
14
Kills
19
19
Deaths
14
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chernobog
B0otyMessiah
Chernobog
6
7
11
1.64
W
Zeus
ELFY95
Zeus
7
2
8
5.5
L
Sobek
Gunclouds
Sobek
2
6
8
1
L
Medusa
Isom
Medusa
8
8
3
1.19
W
Guan Yu
Mr Clutch Kg
Guan Yu
6
5
9
2.1
L
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,825
Damage
40,165
49,781
Taken
43,443
28,771
Mitigated
31,212
9,836
Healing
9,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
B0otyMessiah
Chernobog
13,626
8,058
0
3,091
17,111
7,165
2,102
5,615
11,104
0
44,031
W
Zeus
ELFY95
Zeus
20,837
1,913
0
2,567
8,573
3,254
595
3,974
4,599
67,707
0
L
Sobek
Gunclouds
Sobek
5,505
272
0
3,338
19,073
18,038
0
6,990
11,639
19,239
0
L
Medusa
Isom
Medusa
16,270
8,467
0
3,814
16,249
5,787
1,221
6,362
9,599
0
52,560
W
Guan Yu
Mr Clutch Kg
Guan Yu
5,702
797
1,448
2,788
17,759
20,793
345
6,016
11,743
0
25,301
L
10,050
2,079
0
2,684
14,459
4,946
1,895
6,413
7,662
43,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,914
Gold Earned
34,686
155
Minions Killed
181
0
Camps Cleared
0
758,786
Distance Traveled
782,416
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,547
770
67
4
0
235,121
1
W
Zeus
11,784
786
86
6
0
267,296
1
L
Sobek
10,784
719
23
2
0
266,726
1
L
Medusa
11,123
742
61
4
0
240,755
1
W
Guan Yu
11,355
757
28
2
0
279,999
3
L
Hera
11,007
734
71
5
0
251,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role