Player Matchup

Xbalanque
Xbalanque
Serediel
Xbalanque
Level 29
God Stats
25W - 24L
1,286 SR
Queue Stats
316W - 347L
1,383 Elo+
Solo
Discordia
Discordia
Solarys0
Discordia
Level 27
God Stats
20W - 21L
1,569 SR
Queue Stats
63W - 70L
1,351 Elo+
Party 2
Yemoja
Yemoja
Thevirginoil
Yemoja
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,305 Elo+
Solo
Bellona
Bellona
ronald_1202
Bellona
Level 28
God Stats
27W - 31L
1,440 SR
Queue Stats
517W - 606L
1,444 Elo+
Solo
Poseidon
Poseidon
wolfmanQ4C
Poseidon
Level 25
God Stats
22W - 23L
1,388 SR
Queue Stats
48W - 61L
1,316 Elo+
Party 2
Team Averages
Level 24
1,437 SR
1,360 Elo+

VS

Team Averages
Level 18
1,370 SR
1,280 Elo+
Anubis
Anubis
Mighty1085
Anubis
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 32L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
SCOF ucme
Cthulhu
Level 25
God Stats
32W - 41L
1,414 SR
Queue Stats
83W - 85L
1,341 Elo+
Solo
Bellona
Bellona
jsupersaiyan830
Bellona
Level 6
God Stats
1W - 2L
1,374 SR
Queue Stats
10W - 10L
1,096 Elo+
Party 1
Susano
Susano
midKNIGHT830
Susano
Level 6
God Stats
1W - 2L
1,226 SR
Queue Stats
7W - 7L
1,187 Elo+
Party 1
Ares
Ares
mrgames_mortal1
Ares
Level 5
God Stats
2W - 4L
1,334 SR
Queue Stats
2W - 5L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Serediel
Xbalanque
19
5 / 3 / 5
12,180
554
10,125
12,137
4,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Solarys0
Discordia
19
10 / 4 / 4
13,067
594
10,213
9,443
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
13
0 / 7 / 8
8,834
402
4,239
17,595
4,944
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
ronald_1202
Bellona
16
8 / 3 / 7
11,426
519
13,773
23,531
9,925
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
wolfmanQ4C
Poseidon
16
3 / 9 / 5
10,706
487
5,109
16,704
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mighty1085
Anubis
19
22 / 6 / 3
13,242
602
40,832
25,915
12,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
SCOF ucme
Cthulhu
13
3 / 1 / 12
9,895
450
10,324
10,368
9,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 11 / 4
8,349
380
3,201
16,339
10,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
13
1 / 11 / 6
8,476
385
5,164
16,151
5,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

3
0 / 2 / 0
5,859
266
77
2,228
792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
51
26
Kills
26
26
Deaths
31
29
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
Mighty1085
Anubis
22
6
3
3.92
L
Cthulhu
SCOF ucme
Cthulhu
3
1
12
9
W
Xbalanque
Serediel
Xbalanque
5
3
5
2.5
W
Discordia
Solarys0
Discordia
10
4
4
3
W
Yemoja
0
7
8
0.57
L
0
11
4
0.18
L
Susano
1
11
6
0.36
L
0
2
0
0
W
Bellona
ronald_1202
Bellona
8
3
7
3.83
W
Poseidon
wolfmanQ4C
Poseidon
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,459
Damage
59,598
79,410
Taken
71,001
26,044
Mitigated
39,162
24,750
Healing
21,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Mighty1085
Anubis
40,832
2,602
0
14,995
25,915
12,640
0
5,753
19,702
102,253
0
L
Cthulhu
SCOF ucme
Cthulhu
10,324
526
560
2,215
10,368
9,767
0
3,371
6,702
26,732
0
W
Xbalanque
Serediel
Xbalanque
10,125
6,623
0
3,514
12,137
4,315
4,133
4,751
7,236
0
92,874
W
Discordia
Solarys0
Discordia
10,213
291
0
713
9,443
3,110
4,786
3,823
5,470
73,610
0
W
Yemoja
4,239
1,481
2,167
3,933
17,595
4,944
810
14,551
2,894
14,952
0
L
3,201
735
0
1,166
16,339
10,841
660
4,230
11,773
0
38,789
L
Susano
5,164
1,203
0
2,242
16,151
5,122
0
4,173
11,730
0
31,525
L
77
77
0
0
2,228
792
0
587
1,533
2,274
0
W
Bellona
ronald_1202
Bellona
13,773
8,029
0
9,751
23,531
9,925
1,539
15,914
7,136
0
45,811
W
Poseidon
wolfmanQ4C
Poseidon
5,109
899
87
4,585
16,704
3,750
785
11,565
5,064
57,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,213
Gold Earned
45,821
505
Minions Killed
281
0
Camps Cleared
0
1,854,690
Distance Traveled
1,588,917
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,242
602
130
6
0
338,920
0
L
Cthulhu
9,895
450
33
2
0
407,478
0
W
Xbalanque
12,180
554
133
6
0
363,910
1
W
Discordia
13,067
594
168
8
0
367,009
4
W
Yemoja
8,834
402
24
1
0
331,875
2
L
Bellona
8,349
380
67
3
0
388,581
1
L
Susano
8,476
385
46
2
0
373,314
0
L
Ares
5,859
266
5
0
0
80,624
0
W
Bellona
11,426
519
81
4
0
407,488
0
W
Poseidon
10,706
487
99
5
0
384,408
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role