Player Matchup

Thor
Thor
AceColt6000
Thor
Level 3
God Stats
3W - 3L
1,709 SR
Queue Stats
5W - 8L
1,360 Elo+
Solo
Skadi
Skadi
Drewsiph
Skadi
Level 29
God Stats
10W - 9L
1,288 SR
Queue Stats
600W - 657L
1,340 Elo+
Party 1
Hades
Hades
Holemedel
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,085 Elo+
Solo
Kali
Kali
LeaderLyoko
Kali
Level 27
God Stats
2W - 2L
1,266 SR
Queue Stats
172W - 189L
1,383 Elo+
Party 1
Janus
Janus
MentalGamer33
Janus
Level 26
God Stats
27W - 40L
1,350 SR
Queue Stats
73W - 96L
1,337 Elo+
Solo
Team Averages
Level 18
1,423 SR
1,301 Elo+

VS

Team Averages
Level 25
1,557 SR
1,469 Elo+
Nemesis
Nemesis
IRONGRIZZLY7
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 2
Chernobog
Chernobog
M3RR0
Chernobog
Level 25
God Stats
55W - 31L
1,607 SR
Queue Stats
123W - 124L
1,407 Elo+
Solo
Hercules
Hercules
Marlburo
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Nox
Nox
UmberTrousers
Nox
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 177L
1,371 Elo+
Solo
Cthulhu
Cthulhu
debake
Cthulhu
Level 67
God Stats
26W - 12L
1,678 SR
Queue Stats
55W - 51L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 3
7,816
411
2,241
12,874
4,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Drewsiph
Skadi
16
5 / 5 / 1
9,757
514
6,128
11,892
3,750
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
Holemedel
Hades
11
0 / 8 / 6
7,406
390
5,673
13,252
5,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 5 / 3
10,514
553
12,596
20,597
8,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 5 / 5
9,130
481
9,004
10,614
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IRONGRIZZLY7
Nemesis
16
8 / 4 / 5
10,048
529
12,974
12,697
4,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
M3RR0
Chernobog
16
12 / 5 / 4
10,778
567
15,026
12,541
4,946
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Marlburo
Hercules
5
0 / 0 / 0
6,010
316
220
619
288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
6 / 4 / 6
9,895
521
10,133
12,115
4,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
debake
Cthulhu
16
5 / 2 / 10
9,520
501
9,102
15,068
11,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
15
Kills
31
33
Deaths
15
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
L
Skadi
Drewsiph
Skadi
5
5
1
1.1
L
Hades
Holemedel
Hades
0
8
6
0.38
W
Nemesis
IRONGRIZZLY7
Nemesis
8
4
5
2.63
L
7
5
3
1.7
W
Chernobog
M3RR0
Chernobog
12
5
4
2.8
W
Hercules
Marlburo
Hercules
0
0
0
0
L
2
5
5
0.9
W
6
4
6
2.25
W
Cthulhu
debake
Cthulhu
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,642
Damage
47,455
69,229
Taken
53,040
25,412
Mitigated
26,483
13,948
Healing
9,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,241
817
0
170
12,874
4,469
547
861
11,963
0
23,434
L
Skadi
Drewsiph
Skadi
6,128
2,518
0
2,922
11,892
3,750
1,008
2,736
9,106
0
57,380
L
Hades
Holemedel
Hades
5,673
1,389
0
2,122
13,252
5,090
0
4,232
8,977
28,102
0
W
Nemesis
IRONGRIZZLY7
Nemesis
12,974
5,858
0
3,214
12,697
4,654
0
1,811
10,819
0
53,663
L
12,596
6,732
330
7,478
20,597
8,701
283
4,480
16,011
0
62,109
W
Chernobog
M3RR0
Chernobog
15,026
9,842
954
1,055
12,541
4,946
3,681
3,918
8,495
0
54,235
W
Hercules
Marlburo
Hercules
220
92
0
189
619
288
65
0
619
0
3,548
L
9,004
344
138
788
10,614
3,402
68
6,317
3,887
38,064
0
W
10,133
2,205
0
0
12,115
4,760
1,458
5,461
6,283
45,646
0
W
Cthulhu
debake
Cthulhu
9,102
936
1,479
3,071
15,068
11,835
720
2,835
12,147
36,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,623
Gold Earned
46,251
361
Minions Killed
337
0
Camps Cleared
0
1,652,217
Distance Traveled
1,448,929
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,816
411
55
3
0
311,454
0
L
Skadi
9,757
514
90
5
0
311,070
3
L
Hades
7,406
390
48
3
0
317,828
1
W
Nemesis
10,048
529
92
5
0
339,335
2
L
Kali
10,514
553
94
5
0
337,434
0
W
Chernobog
10,778
567
96
5
0
320,827
0
W
Hercules
6,010
316
10
1
0
83,335
0
L
Janus
9,130
481
74
4
0
374,431
4
W
Nox
9,895
521
90
5
0
318,618
1
W
Cthulhu
9,520
501
49
3
0
386,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role