Player Matchup

Khepri
Khepri
Digitalthing
Khepri
Level 32
God Stats
1W - 2L
1,541 SR
Queue Stats
6W - 8L
1,501 Elo+
Party 2
Skadi
Skadi
Nestled_Grizzly
Skadi
Level 30
God Stats
0W - 2L
1,318 SR
Queue Stats
2W - 3L
1,526 Elo+
Party 2
Chaac
Chaac
TT_Allyre33
Chaac
Level 103
God Stats
110W - 89L
1,579 SR
Queue Stats
542W - 490L
1,564 Elo+
Party 1
Olorun
Olorun
TT_BELLCAP
Olorun
Level 47
God Stats
1W - 1L
1,691 SR
Queue Stats
61W - 60L
1,467 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TT_Chocolate
Tsukuyomi
Level 146
God Stats
7W - 5L
1,856 SR
Queue Stats
668W - 640L
1,546 Elo+
Party 1
Team Averages
Level 72
1,597 SR
1,521 Elo+

VS

Team Averages
Level 67
1,592 SR
1,609 Elo+
Chaac
Chaac
Jieshu72
Chaac
Level 76
God Stats
25W - 18L
1,619 SR
Queue Stats
464W - 396L
1,648 Elo+
Party 3
Anhur
Anhur
OmegaDragon9002
Anhur
Level 48
God Stats
17W - 16L
1,563 SR
Queue Stats
785W - 696L
1,621 Elo+
Party 3
Tiamat
Tiamat
nonToxicbot
Tiamat
Level 99
God Stats
40W - 28L
1,644 SR
Queue Stats
509W - 444L
1,610 Elo+
Party 3
Kukulkan
Kukulkan
ufostryker
Kukulkan
Level 82
God Stats
9W - 6L
1,636 SR
Queue Stats
173W - 132L
1,679 Elo+
Party 3
Fenrir
Fenrir
xFatelessBeastx
Fenrir
Level 32
God Stats
5W - 6L
1,499 SR
Queue Stats
16W - 18L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
7
0 / 4 / 0
4,324
432
682
4,698
977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 3 / 0
4,090
409
1,112
4,295
536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

11
2 / 0 / 0
5,834
583
3,336
7,779
3,880
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
TT_BELLCAP
Olorun
9
0 / 0 / 0
4,639
464
834
2,795
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
TT_Chocolate
Tsukuyomi
9
0 / 2 / 1
4,898
490
2,995
7,085
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jieshu72
Chaac
10
0 / 1 / 0
5,681
568
4,436
6,127
4,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
6 / 0 / 1
6,428
643
4,515
4,042
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
11
1 / 0 / 2
5,877
588
3,582
4,604
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
ufostryker
Kukulkan
10
1 / 0 / 0
5,847
585
1,957
2,380
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 1 / 4
5,334
533
3,599
3,568
1,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
9
9
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
4
0
0
W
Chaac
Jieshu72
Chaac
0
1
0
0
L
0
3
0
0
W
6
0
1
6.5
L
2
0
0
2
L
Olorun
TT_BELLCAP
Olorun
0
0
0
0
L
Tsukuyomi
TT_Chocolate
Tsukuyomi
0
2
1
0.25
W
Tiamat
1
0
2
2
W
Kukulkan
ufostryker
Kukulkan
1
0
0
1
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,959
Damage
18,089
26,652
Taken
20,721
8,612
Mitigated
10,456
8,979
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
682
172
0
546
4,698
977
0
63
4,635
8,352
0
W
Chaac
Jieshu72
Chaac
4,436
1,101
0
3,238
6,127
4,123
0
0
6,127
0
34,604
L
1,112
581
87
1,112
4,295
536
0
24
4,271
0
14,572
W
4,515
2,056
0
2,043
4,042
1,410
225
477
3,565
0
39,545
L
3,336
453
0
3,669
7,779
3,880
0
658
6,821
0
32,806
L
Olorun
TT_BELLCAP
Olorun
834
126
176
949
2,795
829
0
1,223
1,410
17,269
0
L
Tsukuyomi
TT_Chocolate
Tsukuyomi
2,995
953
0
2,440
7,085
2,390
0
3,377
3,651
0
24,428
W
Tiamat
3,582
954
0
2,917
4,604
3,129
195
76
4,528
33,283
0
W
Kukulkan
ufostryker
Kukulkan
1,957
273
0
479
2,380
747
315
608
1,622
32,195
0
W
3,599
1,180
222
838
3,568
1,047
25
205
3,363
0
17,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,785
Gold Earned
29,167
228
Minions Killed
333
0
Camps Cleared
0
878,376
Distance Traveled
935,632
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,324
432
16
2
0
170,427
0
W
Chaac
5,681
568
73
7
0
172,333
0
L
Skadi
4,090
409
25
3
0
164,777
0
W
Anhur
6,428
643
64
6
0
167,547
4
L
Chaac
5,834
583
79
8
0
175,044
2
L
Olorun
4,639
464
54
5
0
170,805
0
L
Tsukuyomi
4,898
490
54
5
0
197,323
2
W
Tiamat
5,877
588
79
8
0
188,617
3
W
Kukulkan
5,847
585
77
8
0
187,228
3
W
Fenrir
5,334
533
40
4
0
219,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role