Player Matchup

Athena
Athena
MainNeutral
Athena
Level 107
God Stats
9W - 6L
1,684 SR
Queue Stats
405W - 376L
1,546 Elo+
Party 2
Nemesis
Nemesis
McDrew_
Nemesis
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 15L
1,535 Elo+
Solo
Amaterasu
Amaterasu
ToastyBerger
Amaterasu
Level 84
God Stats
3W - 1L
1,429 SR
Queue Stats
132W - 115L
1,505 Elo+
Party 2
Discordia
Discordia
VeryRedMan
Discordia
Level 128
God Stats
9W - 9L
1,659 SR
Queue Stats
452W - 385L
1,569 Elo+
Party 2
Izanami
Izanami
ZeroMercury5634
Izanami
Level 27
God Stats
26W - 11L
1,627 SR
Queue Stats
94W - 79L
1,493 Elo+
Party 2
Team Averages
Level 77
1,580 SR
1,530 Elo+

VS

Team Averages
Level 85
1,618 SR
1,566 Elo+
Izanami
Izanami
BigBird88TM
Izanami
Level 42
God Stats
8W - 5L
1,800 SR
Queue Stats
79W - 110L
1,492 Elo+
Party 1
Ra
Ra
Prexeded
Ra
Level 46
God Stats
1W - 2L
1,527 SR
Queue Stats
85W - 64L
1,609 Elo+
Party 3
Loki
Loki
ReZyUS
Loki
Level 59
God Stats
0W - 1L
1,514 SR
Queue Stats
167W - 165L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
Secretly Hated
Cthulhu
Level 143
God Stats
1W - 4L
1,680 SR
Queue Stats
393W - 393L
1,463 Elo+
Party 3
Osiris
Osiris
WARG ELMO
Osiris
Level 135
God Stats
11W - 13L
1,570 SR
Queue Stats
168W - 130L
1,685 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
2 / 4 / 18
9,198
511
9,315
19,680
17,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
McDrew_
Nemesis
16
5 / 4 / 9
10,183
566
6,910
13,364
7,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
ToastyBerger
Amaterasu
17
2 / 3 / 2
10,221
568
3,200
12,957
7,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Discordia
VeryRedMan
Discordia
18
17 / 5 / 8
12,220
679
21,575
13,380
5,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 4 / 3
9,553
531
6,750
13,176
6,496
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigBird88TM
Izanami
14
4 / 9 / 2
9,218
512
12,380
13,322
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 8 / 7
10,036
558
10,492
13,536
4,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
ReZyUS
Loki
15
3 / 8 / 5
9,645
536
8,792
15,122
5,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 6 / 5
8,158
453
5,734
14,963
7,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
WARG ELMO
Osiris
17
7 / 2 / 4
11,156
620
12,323
14,936
10,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
42
33
Kills
19
20
Deaths
33
40
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
BigBird88TM
Izanami
4
9
2
0.56
W
Athena
2
4
18
2.75
W
Nemesis
McDrew_
Nemesis
5
4
9
2.38
L
5
8
7
1.06
L
Loki
ReZyUS
Loki
3
8
5
0.69
L
0
6
5
0.42
W
Amaterasu
ToastyBerger
Amaterasu
2
3
2
1
W
Discordia
VeryRedMan
Discordia
17
5
8
4.2
L
Osiris
WARG ELMO
Osiris
7
2
4
4.5
W
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,750
Damage
49,721
72,557
Taken
71,879
44,271
Mitigated
32,102
20,420
Healing
17,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BigBird88TM
Izanami
12,380
9,189
0
1,998
13,322
4,113
1,019
4,765
8,534
0
56,638
W
Athena
9,315
2,494
0
4,007
19,680
17,498
0
7,279
12,067
23,247
0
W
Nemesis
McDrew_
Nemesis
6,910
3,238
0
3,552
13,364
7,412
422
4,351
8,836
0
48,128
L
10,492
1,392
1,575
3,216
13,536
4,402
1,230
8,894
4,268
48,772
0
L
Loki
ReZyUS
Loki
8,792
2,363
0
672
15,122
5,089
0
7,264
7,657
0
64,650
L
5,734
815
206
1,563
14,963
7,532
306
7,174
7,671
28,064
0
W
Amaterasu
ToastyBerger
Amaterasu
3,200
1,066
0
5,980
12,957
7,095
1,140
1,025
11,932
0
58,878
W
Discordia
VeryRedMan
Discordia
21,575
3,700
234
3,184
13,380
5,770
617
4,559
8,685
82,755
0
L
Osiris
WARG ELMO
Osiris
12,323
4,785
0
8,147
14,936
10,966
2,057
2,001
12,859
124
67,786
W
6,750
4,340
0
3,463
13,176
6,496
740
2,122
10,974
0
65,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,375
Gold Earned
48,213
463
Minions Killed
450
0
Camps Cleared
0
1,760,438
Distance Traveled
1,627,542
24
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,218
512
100
6
0
318,166
0
W
Athena
9,198
511
21
1
0
360,876
8
W
Nemesis
10,183
566
90
5
0
356,822
2
L
Ra
10,036
558
98
5
0
315,698
0
L
Loki
9,645
536
80
4
0
355,038
0
L
Cthulhu
8,158
453
40
2
0
315,950
0
W
Amaterasu
10,221
568
135
8
0
398,508
4
W
Discordia
12,220
679
110
6
0
330,578
8
L
Osiris
11,156
620
132
7
0
322,690
1
W
Izanami
9,553
531
107
6
0
313,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role