Player Matchup

Kuzenbo
Kuzenbo
Diego-09__
Kuzenbo
Level 119
God Stats
2W - 1L
1,724 SR
Queue Stats
742W - 600L
1,592 Elo+
Party 1
Nemesis
Nemesis
LéVèL
Nemesis
Level 156
God Stats
14W - 6L
1,952 SR
Queue Stats
268W - 163L
1,694 Elo+
Party 1
Ullr
Ullr
ReDBullCoD75
Ullr
Level 66
God Stats
1W - 2L
1,598 SR
Queue Stats
28W - 26L
1,543 Elo+
Party 1
Sylvanus
Sylvanus
bnifacio
Sylvanus
Level 89
God Stats
8W - 6L
1,663 SR
Queue Stats
239W - 172L
1,650 Elo+
Party 1
Tiamat
Tiamat
iTsSorry-
Tiamat
Level 108
God Stats
4W - 3L
1,728 SR
Queue Stats
587W - 438L
1,649 Elo+
Party 1
Team Averages
Level 108
1,733 SR
1,625 Elo+

VS

Team Averages
Level 116
1,740 SR
1,547 Elo+
Ah Muzen Cab
Ah Muzen Cab
Aziruf
Ah Muzen Cab
Level 149
God Stats
6W - 1L
1,935 SR
Queue Stats
147W - 137L
1,537 Elo+
Solo
Kumbhakarna
Kumbhakarna
Darknubis333
Kumbhakarna
Level 98
God Stats
11W - 11L
1,738 SR
Queue Stats
849W - 829L
1,562 Elo+
Solo
Chang'e
Chang'e
Jaqqel
Chang'e
Level 122
God Stats
7W - 5L
1,671 SR
Queue Stats
221W - 195L
1,490 Elo+
Party 2
Awilix
Awilix
iMonts
Awilix
Level 123
God Stats
9W - 6L
1,882 SR
Queue Stats
270W - 220L
1,586 Elo+
Party 2
Jing Wei
Jing Wei
vikingoindio
Jing Wei
Level 89
God Stats
2W - 4L
1,473 SR
Queue Stats
196W - 159L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Diego-09__
Kuzenbo
18
1 / 4 / 2
10,876
453
8,467
18,649
22,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
LéVèL
Nemesis
20
10 / 3 / 3
13,129
547
16,616
19,390
11,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 5 / 0
10,598
442
12,140
14,853
5,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
bnifacio
Sylvanus
16
1 / 3 / 7
11,031
460
6,889
17,133
18,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
iTsSorry-
Tiamat
19
2 / 8 / 7
11,346
473
16,055
19,156
12,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aziruf
Ah Muzen Cab
18
2 / 6 / 5
12,337
514
11,712
15,645
6,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
Darknubis333
Kumbhakarna
18
1 / 4 / 8
12,742
531
6,394
26,844
28,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Jaqqel
Chang'e
19
3 / 2 / 9
13,519
563
14,729
16,525
9,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
iMonts
Awilix
20
16 / 2 / 4
16,353
681
23,729
20,610
10,154
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
vikingoindio
Jing Wei
20
1 / 1 / 6
13,193
550
9,299
18,377
7,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
15
Kills
23
23
Deaths
15
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Aziruf
Ah Muzen Cab
2
6
5
0.75
W
Kumbhakarna
Darknubis333
Kumbhakarna
1
4
8
1.25
L
Kuzenbo
Diego-09__
Kuzenbo
1
4
2
0.5
W
Chang'e
Jaqqel
Chang'e
3
2
9
3.75
L
Nemesis
LéVèL
Nemesis
10
3
3
3.83
L
1
5
0
0.2
L
Sylvanus
bnifacio
Sylvanus
1
3
7
1.5
W
Awilix
iMonts
Awilix
16
2
4
9
L
Tiamat
iTsSorry-
Tiamat
2
8
7
0.69
W
Jing Wei
vikingoindio
Jing Wei
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,167
Damage
65,863
89,181
Taken
98,001
70,843
Mitigated
62,346
14,771
Healing
45,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Aziruf
Ah Muzen Cab
11,712
4,930
0
5,932
15,645
6,784
7,452
8,011
7,634
0
92,549
W
Kumbhakarna
Darknubis333
Kumbhakarna
6,394
409
0
8,614
26,844
28,348
445
9,723
17,121
46,746
0
L
Kuzenbo
Diego-09__
Kuzenbo
8,467
2,264
0
4,018
18,649
22,328
0
6,391
11,690
63,452
0
W
Chang'e
Jaqqel
Chang'e
14,729
723
3,889
9,902
16,525
9,558
1,453
6,481
10,044
68,539
0
L
Nemesis
LéVèL
Nemesis
16,616
9,054
0
797
19,390
11,315
185
4,311
14,741
0
119,190
L
12,140
6,016
0
504
14,853
5,933
29
635
13,955
0
75,720
L
Sylvanus
bnifacio
Sylvanus
6,889
1,563
1,419
3,714
17,133
18,814
33
3,664
12,959
26,441
0
W
Awilix
iMonts
Awilix
23,729
9,366
0
10,614
20,610
10,154
0
6,454
14,156
0
134,927
L
Tiamat
iTsSorry-
Tiamat
16,055
1,485
349
3,970
19,156
12,453
300
5,107
13,764
86,652
0
W
Jing Wei
vikingoindio
Jing Wei
9,299
6,793
0
6,452
18,377
7,502
4,522
3,049
15,328
0
92,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,980
Gold Earned
68,144
643
Minions Killed
698
0
Camps Cleared
0
2,051,931
Distance Traveled
2,322,448
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,337
514
169
7
0
424,836
2
W
Kumbhakarna
12,742
531
66
3
0
466,031
1
L
Kuzenbo
10,876
453
114
5
0
394,517
0
W
Chang'e
13,519
563
125
5
0
462,796
0
L
Nemesis
13,129
547
176
7
0
536,194
2
L
Ullr
10,598
442
139
6
0
322,714
1
L
Sylvanus
11,031
460
41
2
0
396,047
1
W
Awilix
16,353
681
161
7
0
535,787
6
L
Tiamat
11,346
473
173
7
0
402,459
3
W
Jing Wei
13,193
550
177
7
0
432,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role