Player Matchup

Anhur
Anhur
Angel7bs
Anhur
Level 6
God Stats
6W - 8L
1,486 SR
Queue Stats
11W - 20L
1,444 Elo+
Party 3
Vulcan
Vulcan
DeamonGorgon
Vulcan
Level 128
God Stats
1W - 1L
1,775 SR
Queue Stats
10W - 14L
1,445 Elo+
Party 3
Bellona
Bellona
JN7121
Bellona
Level 17
God Stats
2W - 1L
1,456 SR
Queue Stats
8W - 8L
1,348 Elo+
Solo
Ra
Ra
Swarowskiy
Ra
Level 8
God Stats
1W - 1L
1,274 SR
Queue Stats
1W - 2L
1,151 Elo+
Party 4
Neith
Neith
THlEF1337
Neith
Level 3
God Stats
52W - 37L
1,207 SR
Queue Stats
288W - 264L
1,151 Elo+
Party 4
Team Averages
Level 32
1,439 SR
1,308 Elo+

VS

Team Averages
Level 21
1,449 SR
1,417 Elo+
Cupid
Cupid
AlterTheWeeb123
Cupid
Level 5
God Stats
0W - 2L
1,245 SR
Queue Stats
16W - 31L
1,246 Elo+
Party 2
Cerberus
Cerberus
AxisAjax
Cerberus
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
30W - 37L
1,512 Elo+
Party 1
Izanami
Izanami
DarkCarnage13
Izanami
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Fenrir
Fenrir
THE R3CLAIMER
Fenrir
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 37L
1,510 Elo+
Party 1
Poseidon
Poseidon
VoTeX_KiLLer-112
Poseidon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Angel7bs
Anhur
19
2 / 2 / 22
11,905
992
7,654
11,395
3,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
20
20 / 1 / 14
15,683
1,307
40,986
8,206
3,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
JN7121
Bellona
20
4 / 3 / 22
12,847
1,071
9,112
17,569
11,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
6 / 8 / 14
12,144
1,012
17,193
13,111
5,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
THlEF1337
Neith
19
8 / 1 / 16
12,746
1,062
23,572
9,656
3,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

191

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 3
10,765
897
6,364
19,062
6,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
AxisAjax
Cerberus
18
6 / 7 / 8
12,746
1,062
14,310
25,238
26,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
17
0 / 8 / 9
11,185
932
6,509
18,045
6,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
5 / 8 / 10
12,177
1,015
15,650
24,819
15,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
1 / 11 / 7
10,582
882
12,172
18,685
5,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
52
40
Kills
15
15
Deaths
40
88
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Anhur
Angel7bs
Anhur
2
2
22
6.5
L
Cerberus
AxisAjax
Cerberus
6
7
8
1.43
L
Izanami
0
8
9
0.56
W
Vulcan
20
1
14
27
W
Bellona
JN7121
Bellona
4
3
22
5
W
6
8
14
1.63
L
5
8
10
1.25
W
Neith
THlEF1337
Neith
8
1
16
16
L
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,517
Damage
55,005
59,937
Taken
105,849
27,726
Mitigated
60,735
12,564
Healing
8,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,364
2,307
984
586
19,062
6,166
0
10,165
8,897
0
13,905
W
Anhur
Angel7bs
Anhur
7,654
2,918
0
284
11,395
3,596
0
6,728
4,427
0
12,284
L
Cerberus
AxisAjax
Cerberus
14,310
973
231
3,149
25,238
26,992
0
10,725
14,513
30,847
0
L
Izanami
6,509
4,239
0
721
18,045
6,100
0
10,288
7,757
0
65,961
W
Vulcan
40,986
8,629
411
1,739
8,206
3,020
0
3,194
4,882
73,512
0
W
Bellona
JN7121
Bellona
9,112
4,371
1,376
2,132
17,569
11,924
0
4,993
12,306
0
29,736
W
17,193
1,217
2,132
1,884
13,111
5,377
0
5,254
7,679
42,095
0
L
15,650
5,112
0
2,104
24,819
15,686
0
16,017
8,802
0
27,542
W
Neith
THlEF1337
Neith
23,572
12,657
0
2,606
9,656
3,809
0
5,265
4,161
0
44,006
L
12,172
2,403
0
766
18,685
5,791
0
10,984
7,701
28,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,325
Gold Earned
57,455
253
Minions Killed
251
7
Camps Cleared
3
1,069,762
Distance Traveled
1,048,675
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,765
897
22
2
0
226,678
0
W
Anhur
11,905
992
15
1
0
204,491
0
L
Cerberus
12,746
1,062
42
4
0
235,763
0
L
Izanami
11,185
932
146
12
2
183,271
0
W
Vulcan
15,683
1,307
76
6
1
259,609
0
W
Bellona
12,847
1,071
47
4
3
206,614
5
W
Ra
12,144
1,012
70
6
1
173,689
2
L
Fenrir
12,177
1,015
15
1
1
226,887
0
W
Neith
12,746
1,062
45
4
2
225,359
0
L
Poseidon
10,582
882
26
2
0
176,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role