Player Matchup

Tiamat
Tiamat
ItsShenbro
Tiamat
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,460 Elo+
Party 1
Chang'e
Chang'e
MitchLuc
Chang'e
Level 122
God Stats
1W - 0L
1,531 SR
Queue Stats
146W - 118L
1,639 Elo+
Party 1
Kumbhakarna
Kumbhakarna
S1rR0bin
Kumbhakarna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Waltrr
Zeus
Level 128
God Stats
5W - 5L
1,328 SR
Queue Stats
203W - 201L
1,586 Elo+
Solo
Nike
Nike
Wandererchan
Nike
Level 160
God Stats
5W - 0L
1,892 SR
Queue Stats
773W - 840L
1,615 Elo+
Solo
Team Averages
Level 135
1,550 SR
1,560 Elo+

VS

Team Averages
Level 130
1,539 SR
1,588 Elo+
Amaterasu
Amaterasu
AlexPortillo--
Amaterasu
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,744 Elo+
Solo
Yemoja
Yemoja
GurIIy
Yemoja
Level 118
God Stats
0W - 3L
1,182 SR
Queue Stats
88W - 106L
1,597 Elo+
Solo
Medusa
Medusa
Kerblah
Medusa
Level 128
God Stats
6W - 2L
1,835 SR
Queue Stats
423W - 407L
1,547 Elo+
Solo
Chiron
Chiron
LaurDar9
Chiron
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
LeidesHS
Zeus
Level 147
God Stats
14W - 5L
1,677 SR
Queue Stats
493W - 520L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ItsShenbro
Tiamat
20
9 / 2 / 7
14,812
823
17,079
18,116
15,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
MitchLuc
Chang'e
18
2 / 6 / 8
11,847
658
13,587
21,656
9,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kumbhakarna
S1rR0bin
Kumbhakarna
18
1 / 4 / 14
12,302
683
9,031
31,126
37,895
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zeus
Waltrr
Zeus
18
5 / 7 / 8
12,529
696
25,774
15,462
6,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
4 / 8 / 8
12,640
702
13,312
22,176
25,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AlexPortillo--
Amaterasu
20
2 / 4 / 20
11,798
655
10,847
28,725
36,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
GurIIy
Yemoja
13
2 / 1 / 8
9,610
534
3,840
5,803
6,188
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Medusa
Kerblah
Medusa
20
6 / 8 / 16
12,339
686
19,602
22,087
10,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
LaurDar9
Chiron
20
9 / 4 / 14
13,611
756
18,332
16,378
8,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
20
6 / 4 / 15
13,036
724
30,639
15,395
7,245
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
98
21
Kills
25
27
Deaths
21
45
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AlexPortillo--
Amaterasu
2
4
20
3
L
Yemoja
GurIIy
Yemoja
2
1
8
6
W
Tiamat
ItsShenbro
Tiamat
9
2
7
6.25
L
Medusa
Kerblah
Medusa
6
8
16
1.75
L
Chiron
LaurDar9
Chiron
9
4
14
4
L
Zeus
6
4
15
3.38
W
Chang'e
MitchLuc
Chang'e
2
6
8
1
W
Kumbhakarna
S1rR0bin
Kumbhakarna
1
4
14
2
W
Zeus
Waltrr
Zeus
5
7
8
1.29
W
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,783
Damage
83,260
108,536
Taken
88,388
94,729
Mitigated
69,038
49,962
Healing
38,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AlexPortillo--
Amaterasu
10,847
2,883
1,764
10,939
28,725
36,954
445
17,813
10,445
0
23,749
L
Yemoja
GurIIy
Yemoja
3,840
151
5,997
2,018
5,803
6,188
130
4,718
867
7,333
0
W
Tiamat
ItsShenbro
Tiamat
17,079
893
4,379
6,477
18,116
15,039
838
7,318
10,342
51,809
0
L
Medusa
Kerblah
Medusa
19,602
8,283
625
5,568
22,087
10,622
541
16,367
4,987
0
40,999
L
Chiron
LaurDar9
Chiron
18,332
3,736
3,793
3,657
16,378
8,029
1,631
14,398
1,690
0
49,018
L
Zeus
30,639
1,061
1,508
2,527
15,395
7,245
531
10,295
4,928
55,845
0
W
Chang'e
MitchLuc
Chang'e
13,587
1,034
14,088
8,307
21,656
9,888
1,621
7,319
13,878
35,241
0
W
Kumbhakarna
S1rR0bin
Kumbhakarna
9,031
341
2,252
4,852
31,126
37,895
212
7,629
22,593
16,890
0
W
Zeus
Waltrr
Zeus
25,774
1,461
1,032
2,289
15,462
6,343
1,970
4,021
11,076
38,362
0
W
13,312
1,353
3,438
2,848
22,176
25,564
1,301
6,283
15,327
0
28,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,130
Gold Earned
60,394
184
Minions Killed
205
0
Camps Cleared
0
1,665,782
Distance Traveled
1,316,147
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,798
655
29
2
0
310,278
1
L
Yemoja
9,610
534
7
0
0
126,144
0
W
Tiamat
14,812
823
50
3
0
376,217
0
L
Medusa
12,339
686
29
2
0
292,746
3
L
Chiron
13,611
756
67
4
0
311,382
3
L
Zeus
13,036
724
73
4
0
275,597
3
W
Chang'e
11,847
658
52
3
0
318,674
3
W
Kumbhakarna
12,302
683
26
1
0
371,204
3
W
Zeus
12,529
696
34
2
0
295,382
3
W
Nike
12,640
702
22
1
0
304,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role