Player Matchup

Bacchus
Bacchus
KeptKeyboard340
Bacchus
Level 67
God Stats
4W - 5L
1,606 SR
Queue Stats
18W - 19L
1,505 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PoopSock15
Cu Chulainn
Level 136
God Stats
9W - 13L
1,386 SR
Queue Stats
193W - 172L
1,576 Elo+
Party 1
Arachne
Arachne
SilkySmoothSav
Arachne
Level 72
God Stats
43W - 40L
1,610 SR
Queue Stats
187W - 231L
1,501 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
XeXLoud v9
Ah Muzen Cab
Level 124
God Stats
7W - 7L
1,497 SR
Queue Stats
186W - 179L
1,480 Elo+
Party 1
Scylla
Scylla
xKolbmister
Scylla
Level 77
God Stats
6W - 5L
1,509 SR
Queue Stats
108W - 96L
1,444 Elo+
Party 1
Team Averages
Level 95
1,522 SR
1,501 Elo+

VS

Team Averages
Level 120
1,452 SR
1,489 Elo+
Bacchus
Bacchus
Bigmike3001
Bacchus
Level 147
God Stats
1W - 3L
1,318 SR
Queue Stats
307W - 287L
1,503 Elo+
Party 2
Bellona
Bellona
Gingersrealm
Bellona
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,480 Elo+
Party 2
Cupid
Cupid
JamesTacos87
Cupid
Level 123
God Stats
5W - 1L
1,500 SR
Queue Stats
311W - 295L
1,513 Elo+
Party 2
Vulcan
Vulcan
Mr Galactico777
Vulcan
Level 106
God Stats
1W - 0L
1,453 SR
Queue Stats
107W - 91L
1,434 Elo+
Party 2
Sylvanus
Sylvanus
celticpride1997
Sylvanus
Level 124
God Stats
122W - 114L
1,491 SR
Queue Stats
311W - 283L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
8,729
459
5,068
14,063
9,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
PoopSock15
Cu Chulainn
16
7 / 3 / 0
10,215
538
15,580
16,448
17,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 1 / 1
9,429
496
6,390
15,413
6,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
XeXLoud v9
Ah Muzen Cab
14
3 / 5 / 1
8,717
459
12,261
14,535
5,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
9
0 / 3 / 1
6,915
364
3,178
4,313
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bigmike3001
Bacchus
16
8 / 1 / 3
10,455
550
10,118
12,016
8,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Gingersrealm
Bellona
15
1 / 5 / 2
8,993
473
5,458
11,238
9,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 0 / 8
10,100
532
10,586
9,659
3,856
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 3 / 3
10,138
534
8,711
9,387
4,440
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
13
0 / 3 / 14
9,292
489
6,725
17,698
16,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
12
Kills
17
18
Deaths
12
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bigmike3001
Bacchus
8
1
3
9.5
W
Bellona
Gingersrealm
Bellona
1
5
2
0.4
W
5
0
8
9
L
1
6
1
0.25
W
3
3
3
1.5
L
Cu Chulainn
PoopSock15
Cu Chulainn
7
3
0
2.33
L
1
1
1
1.5
L
Ah Muzen Cab
XeXLoud v9
Ah Muzen Cab
3
5
1
0.7
W
Sylvanus
0
3
14
2.33
L
Scylla
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,477
Damage
41,598
64,772
Taken
59,998
39,664
Mitigated
42,713
18,784
Healing
26,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bigmike3001
Bacchus
10,118
2,263
0
3,352
12,016
8,097
0
1,800
9,945
57,722
0
W
Bellona
Gingersrealm
Bellona
5,458
2,203
0
2,253
11,238
9,693
368
651
10,212
0
36,019
W
10,586
6,200
1,239
5,537
9,659
3,856
1,437
2,834
6,785
0
61,535
L
5,068
615
692
747
14,063
9,029
96
4,500
9,563
22,446
0
W
8,711
1,821
0
1,192
9,387
4,440
1,034
1,505
7,696
78,622
0
L
Cu Chulainn
PoopSock15
Cu Chulainn
15,580
2,432
0
4,119
16,448
17,034
381
6,852
9,226
12,860
54,994
L
6,390
4,015
0
6,168
15,413
6,863
126
6,272
9,004
0
84,085
L
Ah Muzen Cab
XeXLoud v9
Ah Muzen Cab
12,261
3,446
501
5,668
14,535
5,401
464
5,534
8,876
0
59,732
W
Sylvanus
6,725
1,526
4,224
8,435
17,698
16,627
114
4,349
13,218
24,143
0
L
Scylla
3,178
131
0
889
4,313
1,337
0
2,314
1,999
25,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,005
Gold Earned
48,978
442
Minions Killed
484
0
Camps Cleared
0
1,614,252
Distance Traveled
1,780,126
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,455
550
101
5
0
405,400
6
W
Bellona
8,993
473
75
4
0
339,240
0
W
Cupid
10,100
532
124
7
0
350,181
1
L
Bacchus
8,729
459
37
2
0
353,661
1
W
Vulcan
10,138
534
151
8
0
357,334
3
L
Cu Chulainn
10,215
538
122
6
0
365,801
0
L
Arachne
9,429
496
139
7
0
402,625
5
L
Ah Muzen Cab
8,717
459
93
5
0
331,737
1
W
Sylvanus
9,292
489
33
2
0
327,971
4
L
Scylla
6,915
364
51
3
0
160,428
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role