Player Matchup

Izanami
Izanami
Grundzaa_D69
Izanami
Level 18
God Stats
11W - 20L
1,475 SR
Queue Stats
170W - 210L
1,410 Elo+
Party 2
Anubis
Anubis
Pwnnerd
Anubis
Level 25
God Stats
5W - 1L
1,715 SR
Queue Stats
43W - 39L
1,464 Elo+
Party 2
Ne Zha
Ne Zha
hado92
Ne Zha
Level 15
God Stats
6W - 9L
1,325 SR
Queue Stats
19W - 30L
1,240 Elo+
Party 1
Cthulhu
Cthulhu
lilipsa
Cthulhu
Level 16
God Stats
3W - 4L
1,403 SR
Queue Stats
30W - 42L
1,254 Elo+
Party 1
Cupid
Cupid
skorpion68270
Cupid
Level 7
God Stats
5W - 3L
1,645 SR
Queue Stats
15W - 21L
1,291 Elo+
Party 1
Team Averages
Level 16
1,513 SR
1,332 Elo+

VS

Team Averages
Level 13
1,528 SR
1,262 Elo+
Sobek
Sobek
Dani130
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
977 Elo+
Party 3
Neith
Neith
Keelerak
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,494 Elo+
Party 3
Ares
Ares
SushiWade
Ares
Level 8
God Stats
2W - 2L
1,871 SR
Queue Stats
28W - 45L
1,240 Elo+
Solo
Nox
Nox
hauntsc
Nox
Level 7
God Stats
3W - 7L
1,341 SR
Queue Stats
5W - 11L
1,182 Elo+
Solo
Arachne
Arachne
krumbly
Arachne
Level 25
God Stats
21W - 15L
1,428 SR
Queue Stats
122W - 129L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Grundzaa_D69
Izanami
12
7 / 1 / 4
7,756
646
6,120
5,834
1,772
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Pwnnerd
Anubis
12
3 / 2 / 0
7,281
607
3,552
4,522
1,783
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
hado92
Ne Zha
10
2 / 4 / 7
6,686
557
5,599
8,184
4,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
lilipsa
Cthulhu
11
3 / 0 / 8
7,060
588
2,434
4,161
3,392
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

12
9 / 1 / 2
7,858
655
6,757
5,810
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dani130
Sobek
8
1 / 7 / 2
5,297
441
2,905
10,360
5,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Keelerak
Neith
8
0 / 8 / 0
4,925
410
1,738
7,408
1,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
8
0 / 5 / 1
5,056
421
1,946
8,608
3,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Nox
1
0 / 0 / 0
3,735
311
0
0
0
Arachne
krumbly
Arachne
9
5 / 4 / 0
6,887
574
6,715
10,167
3,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
24
Kills
6
8
Deaths
24
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
Dani130
Sobek
1
7
2
0.29
W
Izanami
Grundzaa_D69
Izanami
7
1
4
9
L
Neith
Keelerak
Neith
0
8
0
0
W
Anubis
Pwnnerd
Anubis
3
2
0
1.5
L
Ares
0
5
1
0.1
W
Ne Zha
hado92
Ne Zha
2
4
7
1.38
L
Nox
0
0
0
0
L
Arachne
krumbly
Arachne
5
4
0
1.25
W
Cthulhu
lilipsa
Cthulhu
3
0
8
7
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,462
Damage
13,304
28,511
Taken
36,543
12,771
Mitigated
13,667
9,732
Healing
7,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Dani130
Sobek
2,905
752
0
2,588
10,360
5,272
0
1,230
8,880
12,946
0
W
Izanami
Grundzaa_D69
Izanami
6,120
5,113
0
2,909
5,834
1,772
1,270
1,075
4,759
0
35,516
L
Neith
Keelerak
Neith
1,738
1,427
0
552
7,408
1,880
96
1,235
6,173
0
21,564
W
Anubis
Pwnnerd
Anubis
3,552
292
219
946
4,522
1,783
2,726
399
4,123
37,714
0
L
Ares
1,946
84
0
598
8,608
3,134
428
2,154
6,404
12,177
0
W
Ne Zha
hado92
Ne Zha
5,599
2,667
120
3,000
8,184
4,125
1,509
2,341
5,843
0
16,761
L
Nox
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
krumbly
Arachne
6,715
4,220
0
3,636
10,167
3,381
0
1,367
8,700
0
20,146
W
Cthulhu
lilipsa
Cthulhu
2,434
329
0
0
4,161
3,392
669
474
3,687
14,177
0
W
6,757
4,402
97
2,441
5,810
1,699
3,924
562
5,248
0
40,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,641
Gold Earned
25,900
289
Minions Killed
103
0
Camps Cleared
0
1,001,340
Distance Traveled
772,478
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,297
441
15
1
0
171,639
0
W
Izanami
7,756
646
74
6
0
179,152
0
L
Neith
4,925
410
45
4
0
188,443
0
W
Anubis
7,281
607
80
7
0
185,950
3
L
Ares
5,056
421
15
1
0
203,718
0
W
Ne Zha
6,686
557
31
3
0
220,823
1
L
Nox
3,735
311
0
0
0
5,911
0
L
Arachne
6,887
574
28
2
0
202,767
0
W
Cthulhu
7,060
588
18
2
0
212,328
0
W
Cupid
7,858
655
86
7
0
203,087
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role