Player Matchup

Discordia
Discordia
King Hoonta
Discordia
Level 86
God Stats
3W - 9L
1,560 SR
Queue Stats
38W - 51L
1,501 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Scorpinom
Ah Muzen Cab
Level 69
God Stats
0W - 1L
1,300 SR
Queue Stats
26W - 31L
1,465 Elo+
Party 2
Thor
Thor
ikillguys23
Thor
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 9L
1,523 Elo+
Party 2
Team Averages
Level 54
1,453 SR
1,496 Elo+

VS

Team Averages
Level 48
1,670 SR
1,618 Elo+
Bastet
Bastet
IlIXA-
Bastet
Level 18
God Stats
7W - 2L
1,715 SR
Queue Stats
169W - 57L
1,603 Elo+
Party 1
Merlin
Merlin
Sickening Era
Merlin
Level 4
God Stats
21W - 4L
1,572 SR
Queue Stats
34W - 21L
1,582 Elo+
Solo
Geb
Geb
ajaijo
Geb
Level 121
God Stats
1W - 1L
1,722 SR
Queue Stats
452W - 186L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
King Hoonta
Discordia
12
3 / 4 / 0
9,279
663
12,891
8,062
2,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Scorpinom
Ah Muzen Cab
12
1 / 6 / 2
8,615
615
8,822
11,487
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 5 / 1
7,572
541
3,212
7,540
2,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
IlIXA-
Bastet
13
1 / 2 / 8
9,220
659
5,471
9,849
4,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
11 / 2 / 4
10,972
784
10,662
10,974
5,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
ajaijo
Geb
13
3 / 0 / 9
10,478
748
5,615
13,540
16,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
15
15
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
IlIXA-
Bastet
1
2
8
2.5
L
Discordia
King Hoonta
Discordia
3
4
0
0.75
L
Ah Muzen Cab
Scorpinom
Ah Muzen Cab
1
6
2
0.33
W
11
2
4
6.5
W
Geb
ajaijo
Geb
3
0
9
7.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,925
Damage
21,748
27,089
Taken
34,363
8,946
Mitigated
25,179
3,073
Healing
7,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
IlIXA-
Bastet
5,471
1,624
0
539
9,849
4,069
462
4,358
5,491
0
40,716
L
Discordia
King Hoonta
Discordia
12,891
180
0
100
8,062
2,580
0
5,610
2,452
35,531
0
L
Ah Muzen Cab
Scorpinom
Ah Muzen Cab
8,822
3,147
0
2,973
11,487
3,576
0
6,571
4,916
0
32,868
W
10,662
1,457
554
4,181
10,974
5,090
383
4,629
6,345
53,818
0
W
Geb
ajaijo
Geb
5,615
731
0
2,078
13,540
16,020
84
4,101
9,439
14,290
0
L
3,212
819
0
0
7,540
2,790
0
4,104
3,436
0
9,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,466
Gold Earned
30,670
126
Minions Killed
171
0
Camps Cleared
0
698,201
Distance Traveled
789,656
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,220
659
58
4
0
288,135
2
L
Discordia
9,279
663
32
2
0
240,718
4
L
Ah Muzen Cab
8,615
615
77
6
0
245,969
4
W
Merlin
10,972
784
88
6
0
233,811
1
W
Geb
10,478
748
25
2
0
267,710
3
L
Thor
7,572
541
17
1
0
211,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role