Player Matchup

Bastet
Bastet
Armandostache954
Bastet
Level 17
God Stats
18W - 15L
1,500 SR
Queue Stats
48W - 73L
1,207 Elo+
Solo
Tsukuyomi
Tsukuyomi
Buttice1025
Tsukuyomi
Level 29
God Stats
8W - 8L
1,448 SR
Queue Stats
50W - 55L
1,290 Elo+
Solo
Cernunnos
Cernunnos
DZPA2B5
Cernunnos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Kidcapital5413
Arachne
Level 29
God Stats
7W - 13L
1,375 SR
Queue Stats
60W - 108L
1,148 Elo+
Solo
Geb
Geb
Weschwesch3381
Geb
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 38L
1,348 Elo+
Solo
Team Averages
Level 21
1,465 SR
1,299 Elo+

VS

Team Averages
Level 16
1,464 SR
1,325 Elo+
Kukulkan
Kukulkan
Adex4525435
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ApianIvy9302298
Amaterasu
Level 5
God Stats
0W - 2L
1,280 SR
Queue Stats
5W - 20L
1,248 Elo+
Solo
Rama
Rama
DaKoolAidMAN422
Rama
Level 29
God Stats
2W - 2L
1,619 SR
Queue Stats
82W - 93L
1,318 Elo+
Solo
Cabrakan
Cabrakan
YepGimmeDem9
Cabrakan
Level 18
God Stats
40W - 42L
1,420 SR
Queue Stats
421W - 482L
1,276 Elo+
Solo
Merlin
Merlin
valkrist75
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 75L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 17
9,350
468
4,025
11,751
3,582
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
Buttice1025
Tsukuyomi
20
25 / 0 / 4
13,687
684
20,341
17,515
8,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
DZPA2B5
Cernunnos
16
5 / 3 / 10
10,507
525
8,483
10,331
3,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 13 / 1
9,400
470
6,209
17,501
5,264
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 0 / 14
11,247
562
8,772
11,707
11,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adex4525435
Kukulkan
6
3 / 7 / 4
6,802
340
2,430
4,663
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
ApianIvy9302298
Amaterasu
12
0 / 9 / 4
7,503
375
3,277
13,272
6,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
5 / 9 / 6
9,456
473
12,690
15,153
4,966
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
YepGimmeDem9
Cabrakan
12
5 / 7 / 7
9,003
450
9,531
12,037
11,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
valkrist75
Merlin
13
8 / 13 / 5
8,697
435
10,923
14,339
4,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
47
42
Kills
21
24
Deaths
45
46
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Adex4525435
Kukulkan
3
7
4
0.71
L
Amaterasu
ApianIvy9302298
Amaterasu
0
9
4
0.22
W
1
8
17
1.19
W
Tsukuyomi
Buttice1025
Tsukuyomi
25
0
4
27
W
Cernunnos
DZPA2B5
Cernunnos
5
3
10
3.33
L
5
9
6
0.89
W
6
13
1
0.5
W
5
0
14
12
L
Cabrakan
YepGimmeDem9
Cabrakan
5
7
7
1.21
L
Merlin
valkrist75
Merlin
8
13
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,830
Damage
38,851
68,805
Taken
59,464
31,957
Mitigated
29,896
18,834
Healing
4,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Adex4525435
Kukulkan
2,430
647
0
0
4,663
1,201
0
620
4,043
8,121
0
L
Amaterasu
ApianIvy9302298
Amaterasu
3,277
1,977
0
538
13,272
6,900
0
657
12,615
0
16,396
W
4,025
1,527
0
670
11,751
3,582
490
5,299
5,688
0
17,570
W
Tsukuyomi
Buttice1025
Tsukuyomi
20,341
6,765
1,202
11,545
17,515
8,086
7,896
2,487
14,843
0
110,300
W
Cernunnos
DZPA2B5
Cernunnos
8,483
4,152
0
1,335
10,331
3,679
3,494
4,205
5,808
0
53,598
L
12,690
11,241
111
3,329
15,153
4,966
2,645
3,067
12,086
0
47,493
W
6,209
5,416
0
3,458
17,501
5,264
572
4,453
12,874
0
43,151
W
8,772
1,225
0
624
11,707
11,346
1,848
4,726
6,708
36,361
0
L
Cabrakan
YepGimmeDem9
Cabrakan
9,531
759
0
968
12,037
11,973
76
1,859
10,178
23,886
0
L
Merlin
valkrist75
Merlin
10,923
2,135
0
0
14,339
4,856
276
2,569
11,770
28,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,191
Gold Earned
41,461
389
Minions Killed
217
0
Camps Cleared
0
1,900,796
Distance Traveled
1,443,713
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,802
340
13
1
0
170,898
1
L
Amaterasu
7,503
375
33
2
0
332,348
1
W
Bastet
9,350
468
27
1
0
374,573
0
W
Tsukuyomi
13,687
684
193
10
0
413,074
1
W
Cernunnos
10,507
525
77
4
0
336,871
2
L
Rama
9,456
473
94
5
0
294,625
0
W
Arachne
9,400
470
49
2
0
349,088
8
W
Geb
11,247
562
43
2
0
427,190
0
L
Cabrakan
9,003
450
35
2
0
343,507
0
L
Merlin
8,697
435
42
2
0
302,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role