Player Matchup

Danzaburou
Danzaburou
BigMeatKarl
Danzaburou
Level 46
God Stats
0W - 2L
1,705 SR
Queue Stats
42W - 60L
1,388 Elo+
Party 2
Terra
Terra
G5SayGoodbye
Terra
Level 29
God Stats
1W - 3L
1,195 SR
Queue Stats
75W - 91L
1,366 Elo+
Party 2
Neith
Neith
Gods Wildling
Neith
Level 18
God Stats
14W - 32L
1,437 SR
Queue Stats
14W - 32L
1,319 Elo+
Party 2
Thoth
Thoth
TheMadEnchilada
Thoth
Level 46
God Stats
0W - 3L
1,518 SR
Queue Stats
35W - 52L
1,353 Elo+
Party 2
Thor
Thor
aSlizzy
Thor
Level 25
God Stats
2W - 7L
1,534 SR
Queue Stats
18W - 20L
1,412 Elo+
Party 2
Team Averages
Level 33
1,478 SR
1,368 Elo+

VS

Team Averages
Level 51
1,489 SR
1,463 Elo+
Chaac
Chaac
GlizzyGobblr966
Chaac
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 39L
1,309 Elo+
Party 1
Awilix
Awilix
Svinity
Awilix
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 52L
1,427 Elo+
Party 1
Sobek
Sobek
Tetsucabra
Sobek
Level 39
God Stats
10W - 10L
1,495 SR
Queue Stats
124W - 109L
1,518 Elo+
Solo
Danzaburou
Danzaburou
ZombieslayerJ48
Danzaburou
Level 38
God Stats
6W - 7L
1,403 SR
Queue Stats
153W - 143L
1,490 Elo+
Party 1
Thoth
Thoth
sniperchad
Thoth
Level 83
God Stats
19W - 13L
1,548 SR
Queue Stats
86W - 78L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigMeatKarl
Danzaburou
7
0 / 5 / 0
4,920
447
2,878
7,467
2,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

8
1 / 3 / 0
5,392
490
1,477
8,144
3,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 3 / 0
4,446
404
1,642
5,421
1,374
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 6 / 1
4,774
434
2,519
7,074
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
aSlizzy
Thor
9
1 / 4 / 0
5,308
483
2,104
7,101
2,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,988
544
2,786
7,318
2,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Awilix
Svinity
Awilix
11
7 / 1 / 4
6,809
619
5,638
6,534
2,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
9
4 / 0 / 8
6,338
576
2,390
6,985
3,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
ZombieslayerJ48
Danzaburou
12
4 / 0 / 1
6,759
614
4,002
4,840
1,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thoth
12
5 / 0 / 7
6,958
633
7,425
3,112
926
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
2
Kills
21
21
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigMeatKarl
Danzaburou
0
5
0
0
L
1
3
0
0.33
W
1
1
3
2.5
L
0
3
0
0
W
Awilix
Svinity
Awilix
7
1
4
9
W
Sobek
4
0
8
8
L
0
6
1
0.08
W
Danzaburou
ZombieslayerJ48
Danzaburou
4
0
1
4.5
L
Thor
aSlizzy
Thor
1
4
0
0.25
W
Thoth
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,620
Damage
22,241
35,207
Taken
28,789
11,069
Mitigated
11,119
7,076
Healing
9,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigMeatKarl
Danzaburou
2,878
1,400
265
1,683
7,467
2,019
231
800
6,667
0
23,664
L
1,477
631
602
1,978
8,144
3,050
154
3,600
4,544
7,066
0
W
2,786
674
0
2,838
7,318
2,810
722
772
6,420
0
31,095
L
1,642
814
314
1,131
5,421
1,374
17
461
4,960
0
14,449
W
Awilix
Svinity
Awilix
5,638
2,620
0
580
6,534
2,164
881
1,466
4,916
0
25,084
W
Sobek
2,390
461
0
2,543
6,985
3,724
74
357
6,586
9,316
0
L
2,519
234
234
432
7,074
1,675
207
3,272
3,802
21,440
0
W
Danzaburou
ZombieslayerJ48
Danzaburou
4,002
2,049
99
2,244
4,840
1,495
1,155
0
4,840
0
37,651
L
Thor
aSlizzy
Thor
2,104
251
0
437
7,101
2,951
120
1,682
5,419
0
24,235
W
Thoth
7,425
200
0
978
3,112
926
1,437
1,063
1,880
41,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,840
Gold Earned
32,852
186
Minions Killed
250
0
Camps Cleared
0
943,035
Distance Traveled
1,073,700
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,920
447
52
5
0
163,099
3
L
Terra
5,392
490
13
1
0
213,021
2
W
Chaac
5,988
544
57
5
0
204,808
0
L
Neith
4,446
404
22
2
0
163,384
1
W
Awilix
6,809
619
41
4
0
238,872
0
W
Sobek
6,338
576
20
2
0
236,742
2
L
Thoth
4,774
434
47
4
0
198,565
0
W
Danzaburou
6,759
614
68
6
0
187,210
2
L
Thor
5,308
483
52
5
0
204,966
3
W
Thoth
6,958
633
64
6
0
206,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role