Player Matchup

Ganesha
Ganesha
DepressedShroom
Ganesha
Level 69
God Stats
5W - 4L
1,500 SR
Queue Stats
278W - 216L
1,586 Elo+
Party 1
Hercules
Hercules
DkSguardian
Hercules
Level 82
God Stats
2W - 3L
1,518 SR
Queue Stats
64W - 64L
1,545 Elo+
Party 4
Heimdallr
Heimdallr
ProCasul
Heimdallr
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 58L
1,561 Elo+
Party 4
Freya
Freya
Saltynoob420
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 294L
1,301 Elo+
Party 1
Ra
Ra
ravenKoris
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,559 Elo+
Solo
Team Averages
Level 57
1,504 SR
1,510 Elo+

VS

Team Averages
Level 53
1,437 SR
1,574 Elo+
Ra
Ra
Genocidosaurus
Ra
Level 26
God Stats
5W - 6L
1,198 SR
Queue Stats
230W - 157L
1,701 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IcyYoung TED
Tsukuyomi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,499 Elo+
Party 3
Merlin
Merlin
Jak0f4llTradess
Merlin
Level 94
God Stats
3W - 1L
1,311 SR
Queue Stats
271W - 188L
1,673 Elo+
Party 2
Cupid
Cupid
ShmegmaPapi
Cupid
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,497 Elo+
Solo
Skadi
Skadi
Tha7mex1canguy
Skadi
Level 22
God Stats
1W - 0L
1,676 SR
Queue Stats
26W - 43L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 14
10,597
662
11,349
24,026
38,965
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
DkSguardian
Hercules
19
7 / 7 / 8
11,476
717
12,778
37,076
39,699
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
ProCasul
Heimdallr
18
8 / 8 / 11
11,690
731
16,457
16,941
7,450
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 9 / 5
9,948
622
9,897
17,110
7,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
1 / 6 / 12
10,435
652
10,347
16,544
16,820
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 13
13,846
865
27,279
14,357
6,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
IcyYoung TED
Tsukuyomi
16
5 / 5 / 11
11,105
694
15,708
14,755
4,970
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
9 / 2 / 21
13,558
847
31,327
15,184
7,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 7 / 12
11,837
740
12,640
15,888
6,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
2 / 4 / 18
10,938
684
9,199
10,664
3,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
109
20
Kills
34
34
Deaths
20
50
Assists
75
Player
Kills
Deaths
Assists
KDA
L
0
4
14
1.75
L
Hercules
DkSguardian
Hercules
7
7
8
1.57
W
13
2
13
9.75
W
Tsukuyomi
IcyYoung TED
Tsukuyomi
5
5
11
2.1
W
9
2
21
9.75
L
Heimdallr
ProCasul
Heimdallr
8
8
11
1.69
L
4
9
5
0.72
W
5
7
12
1.57
W
2
4
18
2.75
L
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,828
Damage
96,153
111,697
Taken
70,848
110,602
Mitigated
28,295
43,972
Healing
36,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,349
609
3,721
4,891
24,026
38,965
49
11,757
12,269
28,782
0
L
Hercules
DkSguardian
Hercules
12,778
2,880
2,335
16,543
37,076
39,699
566
14,416
22,660
0
22,585
W
27,279
3,251
11,513
8,467
14,357
6,125
385
7,793
6,434
55,440
0
W
Tsukuyomi
IcyYoung TED
Tsukuyomi
15,708
4,743
1,412
4,322
14,755
4,970
576
6,445
8,084
0
26,699
W
31,327
2,753
2,808
6,072
15,184
7,639
1,430
4,472
10,542
58,791
0
L
Heimdallr
ProCasul
Heimdallr
16,457
2,113
1,224
1,771
16,941
7,450
878
11,985
4,956
0
31,191
L
9,897
2,846
951
2,248
17,110
7,668
22
8,669
8,441
13,461
0
W
12,640
6,213
755
607
15,888
6,066
1,042
6,687
9,153
0
22,345
W
9,199
4,902
435
454
10,664
3,495
894
5,506
5,039
0
16,997
L
10,347
773
5,927
4,361
16,544
16,820
0
11,779
4,765
32,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,146
Gold Earned
61,284
134
Minions Killed
175
0
Camps Cleared
0
1,319,857
Distance Traveled
1,426,828
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,597
662
1
0
0
262,542
0
L
Hercules
11,476
717
25
2
0
289,751
4
W
Ra
13,846
865
57
4
0
279,803
0
W
Tsukuyomi
11,105
694
15
1
0
292,481
0
W
Merlin
13,558
847
60
4
0
279,814
1
L
Heimdallr
11,690
731
41
3
0
260,428
0
L
Freya
9,948
622
17
1
0
257,342
0
W
Cupid
11,837
740
31
2
0
270,736
0
W
Skadi
10,938
684
12
1
0
303,994
0
L
Ra
10,435
652
50
3
0
249,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role