Player Matchup

Anubis
Anubis
AtomicPangolin
Anubis
Level 34
God Stats
126W - 114L
1,559 SR
Queue Stats
148W - 160L
1,457 Elo+
Party 2
Awilix
Awilix
Joao1742
Awilix
Level 67
God Stats
3W - 3L
1,316 SR
Queue Stats
68W - 70L
1,393 Elo+
Party 1
Baron Samedi
Baron Samedi
RafonPC
Baron Samedi
Level 28
God Stats
20W - 18L
1,529 SR
Queue Stats
285W - 309L
1,441 Elo+
Party 2
Discordia
Discordia
StevieX
Discordia
Level 68
God Stats
14W - 12L
1,562 SR
Queue Stats
130W - 133L
1,456 Elo+
Party 1
Izanami
Izanami
Y-TU-MAMATAMBEIN
Izanami
Level 66
God Stats
7W - 7L
1,414 SR
Queue Stats
29W - 50L
1,283 Elo+
Party 2
Team Averages
Level 53
1,476 SR
1,406 Elo+

VS

Team Averages
Level 62
1,451 SR
1,349 Elo+
Tiamat
Tiamat
DIO6940
Tiamat
Level 120
God Stats
67W - 68L
1,445 SR
Queue Stats
849W - 997L
1,355 Elo+
Party 3
Kuzenbo
Kuzenbo
Edwinghost1303
Kuzenbo
Level 65
God Stats
2W - 2L
1,711 SR
Queue Stats
138W - 191L
1,384 Elo+
Solo
Sol
Sol
StoniestBowl2
Sol
Level 65
God Stats
37W - 56L
1,470 SR
Queue Stats
487W - 635L
1,271 Elo+
Party 3
Fenrir
Fenrir
Subtleb47
Fenrir
Level 28
God Stats
1W - 3L
1,218 SR
Queue Stats
13W - 14L
1,391 Elo+
Party 3
Tyr
Tyr
Urayulii
Tyr
Level 32
God Stats
23W - 40L
1,412 SR
Queue Stats
190W - 238L
1,342 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 6 / 11
15,408
571
35,151
29,214
17,907
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Joao1742
Awilix
20
5 / 9 / 13
13,977
518
16,756
22,556
11,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
RafonPC
Baron Samedi
20
7 / 3 / 14
13,613
504
13,754
20,952
14,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
StevieX
Discordia
19
3 / 6 / 7
13,413
497
8,413
17,447
8,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 5 / 11
13,906
515
13,486
20,456
7,523
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DIO6940
Tiamat
19
2 / 11 / 13
12,467
462
14,813
21,308
12,743
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 9 / 9
11,592
429
7,807
25,392
27,320
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 10 / 6
11,793
437
11,657
19,262
6,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
Subtleb47
Fenrir
20
14 / 6 / 8
15,167
562
25,097
27,737
14,409
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 7 / 3
12,208
452
10,675
20,539
12,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
67
41
Kills
28
29
Deaths
43
56
Assists
39
Player
Kills
Deaths
Assists
KDA
W
19
6
11
4.08
L
Tiamat
DIO6940
Tiamat
2
11
13
0.77
L
4
9
9
0.94
W
Awilix
Joao1742
Awilix
5
9
13
1.28
W
Baron Samedi
RafonPC
Baron Samedi
7
3
14
4.67
W
Discordia
StevieX
Discordia
3
6
7
1.08
L
2
10
6
0.5
L
Fenrir
Subtleb47
Fenrir
14
6
8
3
L
6
7
3
1.07
W
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,560
Damage
70,049
110,625
Taken
114,238
60,928
Mitigated
73,464
40,841
Healing
25,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,151
957
1,239
16,706
29,214
17,907
1,712
10,699
18,515
91,582
0
L
Tiamat
DIO6940
Tiamat
14,813
1,970
562
3,323
21,308
12,743
393
15,421
5,887
74,555
0
L
7,807
1,850
0
4,362
25,392
27,320
256
13,279
12,113
52,286
0
W
Awilix
Joao1742
Awilix
16,756
8,314
0
1,812
22,556
11,930
0
6,584
15,972
0
99,191
W
Baron Samedi
RafonPC
Baron Samedi
13,754
726
1,088
8,486
20,952
14,714
1,870
7,981
12,971
90,541
0
W
Discordia
StevieX
Discordia
8,413
309
208
3,917
17,447
8,854
122
5,297
12,150
69,213
0
L
11,657
2,329
0
4,810
19,262
6,288
625
8,052
11,210
65,693
3,355
L
Fenrir
Subtleb47
Fenrir
25,097
7,929
0
9,704
27,737
14,409
0
7,528
20,209
0
115,680
L
10,675
2,326
0
2,938
20,539
12,704
99
13,038
7,501
0
45,710
W
13,486
9,521
984
6,401
20,456
7,523
3,432
9,782
10,674
0
80,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,317
Gold Earned
63,227
668
Minions Killed
544
0
Camps Cleared
0
2,399,257
Distance Traveled
2,367,188
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,408
571
95
4
0
418,087
0
L
Tiamat
12,467
462
135
5
0
443,875
1
L
Kuzenbo
11,592
429
70
3
0
471,310
3
W
Awilix
13,977
518
147
5
0
550,946
4
W
Baron Samedi
13,613
504
140
5
0
490,517
3
W
Discordia
13,413
497
125
5
0
484,129
2
L
Sol
11,793
437
98
4
0
438,673
1
L
Fenrir
15,167
562
140
5
0
480,668
2
L
Tyr
12,208
452
101
4
0
532,662
0
W
Izanami
13,906
515
161
6
0
455,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role