Player Matchup

Khepri
Khepri
CRAZZY_GAMER278
Khepri
Level 27
God Stats
0W - 1L
1,703 SR
Queue Stats
34W - 33L
1,450 Elo+
Party 2
King Arthur
King Arthur
Collaredhades97
King Arthur
Level 86
God Stats
8W - 9L
1,460 SR
Queue Stats
136W - 123L
1,497 Elo+
Party 2
Tiamat
Tiamat
FAZE DECEIVED
Tiamat
Level 39
God Stats
1W - 6L
1,517 SR
Queue Stats
485W - 421L
1,462 Elo+
Solo
Thanatos
Thanatos
GabrielQGonzalez
Thanatos
Level 76
God Stats
6W - 11L
1,442 SR
Queue Stats
142W - 132L
1,520 Elo+
Party 2
Danzaburou
Danzaburou
Gallegos71
Danzaburou
Level 67
God Stats
9W - 7L
1,619 SR
Queue Stats
73W - 79L
1,474 Elo+
Party 2
Team Averages
Level 59
1,549 SR
1,480 Elo+

VS

Team Averages
Level 69
1,537 SR
1,661 Elo+
Cabrakan
Cabrakan
Aggressive6460
Cabrakan
Level 29
God Stats
17W - 5L
1,773 SR
Queue Stats
84W - 42L
1,718 Elo+
Party 1
Thoth
Thoth
Clοud
Thoth
Level 87
God Stats
2W - 3L
1,119 SR
Queue Stats
234W - 169L
1,707 Elo+
Party 1
Rama
Rama
Code--E--
Rama
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 48L
1,499 Elo+
Solo
Athena
Athena
HzOrbitz
Athena
Level 32
God Stats
11W - 6L
1,704 SR
Queue Stats
109W - 68L
1,674 Elo+
Party 1
Nemesis
Nemesis
Εvil
Nemesis
Level 160
God Stats
3W - 1L
1,590 SR
Queue Stats
24W - 12L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,691
469
1,323
5,743
4,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Collaredhades97
King Arthur
9
1 / 4 / 0
4,888
489
1,750
7,743
3,130
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 6 / 1
5,123
512
2,979
8,984
3,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
3 / 2 / 0
5,467
547
2,431
8,252
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Gallegos71
Danzaburou
8
1 / 0 / 2
5,079
508
4,108
2,292
653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
4 / 1 / 2
7,176
718
4,609
5,676
3,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Clοud
Thoth
12
4 / 0 / 2
7,293
729
7,090
3,164
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
9
1 / 2 / 1
5,251
525
2,921
3,487
834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
HzOrbitz
Athena
8
0 / 1 / 2
5,134
513
2,725
8,562
3,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
Εvil
Nemesis
11
5 / 1 / 2
6,359
636
5,179
5,966
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
14
14
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
4
1
2
5
L
0
2
1
0.25
W
Thoth
Clοud
Thoth
4
0
2
5
W
Rama
1
2
1
0.75
L
King Arthur
Collaredhades97
King Arthur
1
4
0
0.25
L
0
6
1
0.08
L
3
2
0
1.5
L
Danzaburou
Gallegos71
Danzaburou
1
0
2
2
W
Athena
HzOrbitz
Athena
0
1
2
1
W
Nemesis
Εvil
Nemesis
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,591
Damage
22,524
33,014
Taken
26,855
13,485
Mitigated
9,944
9,790
Healing
8,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
4,609
967
0
2,246
5,676
3,415
371
0
5,676
41,088
0
L
1,323
258
0
675
5,743
4,057
0
1,795
3,948
6,064
0
W
Thoth
Clοud
Thoth
7,090
614
0
155
3,164
889
116
1,718
1,176
44,470
0
W
Rama
2,921
2,661
0
924
3,487
834
360
201
3,286
0
27,673
L
King Arthur
Collaredhades97
King Arthur
1,750
0
0
940
7,743
3,130
0
4,196
3,547
0
17,893
L
2,979
334
0
2,344
8,984
3,323
180
5,351
3,292
21,357
0
L
2,431
538
0
5,297
8,252
2,322
0
2,084
6,052
0
21,141
L
Danzaburou
Gallegos71
Danzaburou
4,108
851
0
534
2,292
653
37
541
1,751
0
26,251
W
Athena
HzOrbitz
Athena
2,725
1,203
0
1,971
8,562
3,093
0
1,083
7,479
13,192
0
W
Nemesis
Εvil
Nemesis
5,179
2,761
0
3,169
5,966
1,713
0
960
4,936
0
25,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,248
Gold Earned
31,213
204
Minions Killed
341
0
Camps Cleared
0
959,911
Distance Traveled
996,546
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,176
718
98
10
0
197,405
0
L
Khepri
4,691
469
10
1
0
184,680
0
W
Thoth
7,293
729
99
10
0
219,186
2
W
Rama
5,251
525
66
7
0
168,428
2
L
King Arthur
4,888
489
33
3
0
198,745
0
L
Tiamat
5,123
512
58
6
0
172,133
1
L
Thanatos
5,467
547
53
5
0
212,428
2
L
Danzaburou
5,079
508
50
5
0
191,925
1
W
Athena
5,134
513
20
2
0
208,591
1
W
Nemesis
6,359
636
58
6
0
202,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role