Player Matchup

Osiris
Osiris
EPerssonn
Osiris
Level 28
God Stats
26W - 31L
1,511 SR
Queue Stats
46W - 51L
1,562 Elo+
Party 1
Izanami
Izanami
Gutteknast
Izanami
Level 23
God Stats
2W - 3L
1,553 SR
Queue Stats
15W - 12L
1,617 Elo+
Party 1
Cerberus
Cerberus
Haampp
Cerberus
Level 28
God Stats
18W - 13L
1,565 SR
Queue Stats
96W - 92L
1,521 Elo+
Party 1
Kukulkan
Kukulkan
SantaOnDrugs
Kukulkan
Level 18
God Stats
0W - 2L
1,332 SR
Queue Stats
7W - 13L
1,437 Elo+
Party 1
Mercury
Mercury
Spink9
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 36L
1,665 Elo+
Party 1
Team Averages
Level 25
1,492 SR
1,561 Elo+

VS

Team Averages
Level 31
1,489 SR
1,543 Elo+
Jormungandr
Jormungandr
ArcNugget199
Jormungandr
Level 106
God Stats
8W - 9L
1,649 SR
Queue Stats
384W - 347L
1,548 Elo+
Party 2
Ymir
Ymir
CHIRI_Yt
Ymir
Level 8
God Stats
4W - 0L
1,735 SR
Queue Stats
5W - 2L
1,453 Elo+
Solo
Thanatos
Thanatos
RageDestro91
Thanatos
Level 29
God Stats
6W - 6L
1,438 SR
Queue Stats
56W - 63L
1,512 Elo+
Solo
Set
Set
Zaccalli
Set
Level 5
God Stats
21W - 11L
1,237 SR
Queue Stats
107W - 87L
1,603 Elo+
Party 2
Chernobog
Chernobog
mxrk14
Chernobog
Level 8
God Stats
7W - 4L
1,386 SR
Queue Stats
69W - 48L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
EPerssonn
Osiris
20
6 / 2 / 7
16,230
507
11,451
30,312
45,644
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Gutteknast
Izanami
18
2 / 17 / 7
12,988
406
10,475
25,538
12,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Haampp
Cerberus
20
3 / 7 / 23
15,935
498
18,418
34,033
40,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
SantaOnDrugs
Kukulkan
20
8 / 13 / 16
16,077
502
30,967
24,649
11,354
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
Spink9
Mercury
20
17 / 8 / 9
20,290
634
24,657
32,391
15,796
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ArcNugget199
Jormungandr
20
12 / 6 / 25
18,997
594
32,955
36,856
51,523
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
3
0 / 0 / 0
8,502
266
0
0
0
Thanatos
RageDestro91
Thanatos
20
18 / 8 / 9
18,260
571
35,229
35,218
16,087
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
8 / 11 / 13
16,727
523
24,094
34,321
37,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
mxrk14
Chernobog
20
9 / 12 / 22
15,999
500
19,252
33,679
15,143
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
116
36
Kills
47
47
Deaths
37
62
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ArcNugget199
Jormungandr
12
6
25
4.08
W
Ymir
0
0
0
0
L
Osiris
EPerssonn
Osiris
6
2
7
4.75
L
Izanami
Gutteknast
Izanami
2
17
7
0.32
L
Cerberus
Haampp
Cerberus
3
7
23
2.07
W
Thanatos
RageDestro91
Thanatos
18
8
9
2.81
L
Kukulkan
SantaOnDrugs
Kukulkan
8
13
16
1.23
L
Mercury
Spink9
Mercury
17
8
9
2.69
W
8
11
13
1.32
W
Chernobog
mxrk14
Chernobog
9
12
22
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,968
Damage
111,530
146,923
Taken
140,074
125,591
Mitigated
119,980
36,140
Healing
55,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ArcNugget199
Jormungandr
32,955
7,775
0
9,587
36,856
51,523
1,300
9,426
27,211
97,081
0
W
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
EPerssonn
Osiris
11,451
3,227
0
10,856
30,312
45,644
236
4,729
25,583
9,456
64,444
L
Izanami
Gutteknast
Izanami
10,475
5,962
0
1,176
25,538
12,040
1,577
7,646
17,892
0
64,556
L
Cerberus
Haampp
Cerberus
18,418
1,062
0
10,165
34,033
40,757
445
7,103
26,930
59,779
0
W
Thanatos
RageDestro91
Thanatos
35,229
20,925
816
27,107
35,218
16,087
1,950
12,739
22,263
0
126,577
L
Kukulkan
SantaOnDrugs
Kukulkan
30,967
4,321
0
2,223
24,649
11,354
1,307
5,736
18,913
91,854
0
L
Mercury
Spink9
Mercury
24,657
13,480
0
11,720
32,391
15,796
386
7,914
24,477
0
178,564
W
24,094
8,527
0
6,208
34,321
37,227
1,559
14,591
19,410
0
123,578
W
Chernobog
mxrk14
Chernobog
19,252
11,458
0
11,681
33,679
15,143
2,780
15,808
17,613
0
81,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,520
Gold Earned
78,485
609
Minions Killed
522
0
Camps Cleared
0
2,788,205
Distance Traveled
2,218,105
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
18,997
594
113
4
0
574,010
0
W
Ymir
8,502
266
0
0
0
0
0
L
Osiris
16,230
507
112
4
0
577,091
4
L
Izanami
12,988
406
94
3
0
432,481
0
L
Cerberus
15,935
498
67
2
0
632,659
11
W
Thanatos
18,260
571
132
4
0
611,005
1
L
Kukulkan
16,077
502
120
4
0
470,918
0
L
Mercury
20,290
634
216
7
0
675,056
1
W
Set
16,727
523
177
6
0
501,280
4
W
Chernobog
15,999
500
100
3
0
531,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role