Player Matchup

Ravana
Ravana
DanDOT731
Ravana
Level 38
God Stats
28W - 15L
1,695 SR
Queue Stats
181W - 190L
1,493 Elo+
Party 2
Nu Wa
Nu Wa
Jolteon1997
Nu Wa
Level 106
God Stats
4W - 7L
1,547 SR
Queue Stats
124W - 136L
1,518 Elo+
Party 1
Kuzenbo
Kuzenbo
Rakkuim
Kuzenbo
Level 72
God Stats
2W - 2L
1,840 SR
Queue Stats
300W - 283L
1,516 Elo+
Party 2
Hercules
Hercules
Zexlm
Hercules
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 125L
1,636 Elo+
Party 1
Heimdallr
Heimdallr
hardscoper0212
Heimdallr
Level 49
God Stats
1W - 2L
1,680 SR
Queue Stats
47W - 46L
1,552 Elo+
Party 1
Team Averages
Level 81
1,652 SR
1,543 Elo+

VS

Team Averages
Level 114
1,498 SR
1,553 Elo+
Vulcan
Vulcan
Dvinosking
Vulcan
Level 45
God Stats
26W - 28L
1,313 SR
Queue Stats
97W - 130L
1,415 Elo+
Solo
Guan Yu
Guan Yu
Hissuna
Guan Yu
Level 160
God Stats
2W - 0L
1,706 SR
Queue Stats
141W - 62L
1,758 Elo+
Party 3
Janus
Janus
Hypnotic Oreo
Janus
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,286 Elo+
Party 3
Fenrir
Fenrir
Sniper iGod
Fenrir
Level 160
God Stats
15W - 8L
1,644 SR
Queue Stats
302W - 153L
1,635 Elo+
Party 3
Anhur
Anhur
Yorkoi
Anhur
Level 160
God Stats
3W - 1L
1,327 SR
Queue Stats
141W - 74L
1,674 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DanDOT731
Ravana
8
0 / 5 / 0
4,605
461
1,207
6,562
3,319
9
0 / 3 / 0
5,203
520
3,260
4,217
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Rakkuim
Kuzenbo
8
0 / 2 / 1
4,889
489
2,101
5,010
2,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
Zexlm
Hercules
8
0 / 4 / 0
4,741
474
2,864
7,478
3,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
hardscoper0212
Heimdallr
8
1 / 1 / 0
4,605
461
1,939
4,231
914
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dvinosking
Vulcan
9
0 / 0 / 2
4,815
482
2,456
1,534
335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Hissuna
Guan Yu
12
3 / 0 / 2
6,424
642
5,527
6,083
4,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 0 / 4
6,566
657
3,355
4,018
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
11
7 / 0 / 4
6,672
667
5,279
5,582
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Yorkoi
Anhur
11
2 / 1 / 1
5,531
553
3,925
6,316
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
15
15
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ravana
DanDOT731
Ravana
0
5
0
0
W
Vulcan
Dvinosking
Vulcan
0
0
2
1
W
Guan Yu
Hissuna
Guan Yu
3
0
2
4
W
3
0
4
5
L
0
3
0
0
L
Kuzenbo
Rakkuim
Kuzenbo
0
2
1
0.25
W
Fenrir
7
0
4
9
W
Anhur
Yorkoi
Anhur
2
1
1
2.5
L
Hercules
Zexlm
Hercules
0
4
0
0
L
Heimdallr
hardscoper0212
Heimdallr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,371
Damage
20,542
27,498
Taken
23,533
11,474
Mitigated
9,285
5,436
Healing
13,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
DanDOT731
Ravana
1,207
349
0
189
6,562
3,319
0
1,491
4,928
0
21,842
W
Vulcan
Dvinosking
Vulcan
2,456
1,129
171
799
1,534
335
0
392
1,108
18,299
0
W
Guan Yu
Hissuna
Guan Yu
5,527
1,508
85
4,136
6,083
4,039
0
429
5,395
0
33,318
W
3,355
763
0
2,317
4,018
1,037
0
1,351
2,497
47,859
0
L
3,260
410
0
453
4,217
1,131
0
1,423
2,678
29,046
0
L
Kuzenbo
Rakkuim
Kuzenbo
2,101
893
16
863
5,010
2,602
0
1,496
3,514
17,373
0
W
Fenrir
5,279
1,905
0
3,052
5,582
2,227
594
730
4,755
0
26,990
W
Anhur
Yorkoi
Anhur
3,925
2,251
0
3,396
6,316
1,647
0
2,299
3,983
0
37,206
L
Hercules
Zexlm
Hercules
2,864
1,295
0
2,632
7,478
3,508
0
0
7,053
184
20,363
L
Heimdallr
hardscoper0212
Heimdallr
1,939
1,407
0
1,283
4,231
914
59
1,215
3,016
0
24,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,043
Gold Earned
30,008
254
Minions Killed
347
0
Camps Cleared
0
905,822
Distance Traveled
987,753
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,605
461
52
5
0
186,089
0
W
Vulcan
4,815
482
41
4
0
189,059
1
W
Guan Yu
6,424
642
78
8
0
218,772
0
W
Janus
6,566
657
103
10
0
197,209
2
L
Nu Wa
5,203
520
69
7
0
173,363
2
L
Kuzenbo
4,889
489
34
3
0
205,696
0
W
Fenrir
6,672
667
56
6
0
221,727
3
W
Anhur
5,531
553
69
7
0
160,986
1
L
Hercules
4,741
474
53
5
0
174,504
1
L
Heimdallr
4,605
461
46
5
0
166,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role