Player Matchup

Kukulkan
Kukulkan
Galliarth
Kukulkan
Level 28
God Stats
4W - 4L
1,684 SR
Queue Stats
39W - 51L
1,455 Elo+
Solo
Cthulhu
Cthulhu
H20Cameron
Cthulhu
Level 17
God Stats
4W - 5L
1,604 SR
Queue Stats
34W - 33L
1,312 Elo+
Party 1
Jormungandr
Jormungandr
JUANKK_7
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,394 Elo+
Solo
Guan Yu
Guan Yu
JonathanSinson
Guan Yu
Level 24
God Stats
3W - 5L
1,405 SR
Queue Stats
71W - 75L
1,343 Elo+
Party 1
Kali
Kali
pikeyrama
Kali
Level 26
God Stats
15W - 11L
1,643 SR
Queue Stats
87W - 87L
1,398 Elo+
Party 1
Team Averages
Level 20
1,567 SR
1,380 Elo+

VS

Team Averages
Level 22
1,489 SR
1,468 Elo+
Thor
Thor
Asouto420
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,410 Elo+
Solo
Hades
Hades
Seiseicool_Seiz
Hades
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
28W - 14L
1,492 Elo+
Solo
Hercules
Hercules
XGilgameshX8224
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 29L
1,463 Elo+
Solo
Zeus
Zeus
castlebeast24
Zeus
Level 28
God Stats
29W - 27L
1,602 SR
Queue Stats
65W - 92L
1,530 Elo+
Solo
Heimdallr
Heimdallr
l-ETS-l
Heimdallr
Level 29
God Stats
7W - 14L
1,341 SR
Queue Stats
176W - 196L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Galliarth
Kukulkan
10
3 / 6 / 0
6,686
478
7,603
8,324
2,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
H20Cameron
Cthulhu
8
1 / 6 / 2
5,526
395
3,019
12,171
9,200
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jormungandr
JUANKK_7
Jormungandr
7
0 / 9 / 0
5,031
359
4,408
11,723
6,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 2 / 1
6,285
449
837
9,927
7,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Boots

Boots

+6%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kali
10
2 / 6 / 1
6,576
470
5,222
9,928
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
4 / 0 / 8
9,937
710
9,380
9,430
4,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 2 / 5
7,803
557
4,736
9,439
3,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
13
9 / 0 / 5
8,133
581
7,021
9,311
6,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
5 / 5 / 10
7,601
543
9,336
8,003
2,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
l-ETS-l
Heimdallr
14
5 / 1 / 6
8,354
597
10,501
5,776
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
8
Kills
29
29
Deaths
8
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thor
4
0
8
8
L
Kukulkan
Galliarth
Kukulkan
3
6
0
0.5
L
Cthulhu
H20Cameron
Cthulhu
1
6
2
0.33
L
Jormungandr
JUANKK_7
Jormungandr
0
9
0
0
L
2
2
1
1.25
W
6
2
5
4.25
W
Hercules
9
0
5
11.5
W
5
5
10
2
W
Heimdallr
l-ETS-l
Heimdallr
5
1
6
8
L
Kali
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,089
Damage
40,974
52,073
Taken
41,959
30,868
Mitigated
19,741
9,272
Healing
14,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
9,380
3,066
0
3,802
9,430
4,920
1,196
1,686
7,719
0
81,399
L
Kukulkan
Galliarth
Kukulkan
7,603
1,632
270
600
8,324
2,959
440
2,140
5,970
26,138
0
L
Cthulhu
H20Cameron
Cthulhu
3,019
72
214
528
12,171
9,200
50
2,252
9,919
14,682
0
L
Jormungandr
JUANKK_7
Jormungandr
4,408
1,816
0
300
11,723
6,919
297
4,921
6,376
13,643
0
L
837
197
1,033
4,762
9,927
7,288
97
2,700
7,227
0
18,044
W
4,736
905
551
3,876
9,439
3,760
991
3,511
5,878
29,345
0
W
Hercules
7,021
3,253
0
3,080
9,311
6,503
2,102
4,926
4,210
0
27,214
W
9,336
2,265
195
1,703
8,003
2,282
525
3,213
4,690
31,880
0
W
Heimdallr
l-ETS-l
Heimdallr
10,501
4,079
0
1,626
5,776
2,276
573
1,344
4,432
0
51,971
L
Kali
5,222
2,828
0
1,565
9,928
4,502
0
1,633
8,109
0
38,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,104
Gold Earned
41,828
197
Minions Killed
408
0
Camps Cleared
0
1,303,143
Distance Traveled
1,340,882
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,937
710
170
12
0
295,897
0
L
Kukulkan
6,686
478
46
3
0
251,537
0
L
Cthulhu
5,526
395
25
2
0
264,651
0
L
Jormungandr
5,031
359
18
1
0
204,279
1
L
Guan Yu
6,285
449
38
3
0
300,855
0
W
Hades
7,803
557
58
4
0
243,087
0
W
Hercules
8,133
581
48
3
0
279,931
2
W
Zeus
7,601
543
47
3
0
247,533
1
W
Heimdallr
8,354
597
85
6
0
274,434
2
L
Kali
6,576
470
70
5
0
281,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role