Player Matchup

Ah Puch
Ah Puch
AllanGripp
Ah Puch
Level 18
God Stats
15W - 15L
1,450 SR
Queue Stats
45W - 56L
1,322 Elo+
Solo
Medusa
Medusa
BigKic678
Medusa
Level 8
God Stats
7W - 7L
1,452 SR
Queue Stats
10W - 15L
1,362 Elo+
Solo
Bellona
Bellona
Catoiderr
Bellona
Level 23
God Stats
3W - 0L
1,733 SR
Queue Stats
110W - 122L
1,321 Elo+
Solo
Fenrir
Fenrir
DGS sStitch
Fenrir
Level 30
God Stats
20W - 17L
1,550 SR
Queue Stats
134W - 127L
1,467 Elo+
Solo
Skadi
Skadi
xChiazzaro23x
Skadi
Level 23
God Stats
12W - 15L
1,465 SR
Queue Stats
36W - 46L
1,373 Elo+
Solo
Team Averages
Level 20
1,530 SR
1,369 Elo+

VS

Team Averages
Level 42
1,528 SR
1,479 Elo+
Thanatos
Thanatos
BonaseiraKatuxa
Thanatos
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 41L
1,812 Elo+
Party 1
Kukulkan
Kukulkan
Crentelho
Kukulkan
Level 27
God Stats
4W - 8L
1,384 SR
Queue Stats
44W - 58L
1,499 Elo+
Party 1
Sylvanus
Sylvanus
GabsEGabs
Sylvanus
Level 6
God Stats
0W - 1L
1,764 SR
Queue Stats
21W - 30L
1,094 Elo+
Solo
Apollo
Apollo
Sattinne
Apollo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
jaykness
Persephone
Level 27
God Stats
5W - 7L
1,494 SR
Queue Stats
14W - 10L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AllanGripp
Ah Puch
20
0 / 7 / 9
14,477
499
10,443
18,206
6,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
BigKic678
Medusa
20
6 / 9 / 7
14,105
486
11,174
16,446
9,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
Catoiderr
Bellona
20
5 / 0 / 5
15,252
526
8,299
18,547
17,632
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
20
21 / 3 / 4
20,123
694
30,428
38,355
17,557
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
6 / 6 / 11
15,581
537
16,816
17,125
5,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
12 / 8 / 4
13,640
470
20,237
25,293
11,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Crentelho
Kukulkan
20
3 / 6 / 5
13,021
449
15,346
20,164
9,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
GabsEGabs
Sylvanus
16
3 / 10 / 7
10,710
369
6,345
20,719
20,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apollo
Sattinne
Apollo
18
4 / 9 / 9
12,377
427
12,803
23,779
10,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Persephone
jaykness
Persephone
18
0 / 5 / 1
11,515
397
7,503
11,205
3,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
48
38
Kills
22
25
Deaths
38
36
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AllanGripp
Ah Puch
0
7
9
0.64
W
Medusa
BigKic678
Medusa
6
9
7
1.06
L
Thanatos
12
8
4
1.75
W
Bellona
Catoiderr
Bellona
5
0
5
7.5
L
Kukulkan
Crentelho
Kukulkan
3
6
5
0.92
W
Fenrir
21
3
4
7.67
L
Sylvanus
GabsEGabs
Sylvanus
3
10
7
0.65
L
Apollo
Sattinne
Apollo
4
9
9
0.94
L
Persephone
jaykness
Persephone
0
5
1
0.1
W
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,160
Damage
62,234
108,679
Taken
101,160
56,528
Mitigated
54,807
39,492
Healing
31,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AllanGripp
Ah Puch
10,443
559
0
3,253
18,206
6,105
828
5,622
12,160
101,101
0
W
Medusa
BigKic678
Medusa
11,174
4,619
378
2,250
16,446
9,820
3,391
4,531
11,879
0
65,036
L
Thanatos
20,237
4,684
0
17,979
25,293
11,374
31
2,919
22,374
0
99,889
W
Bellona
Catoiderr
Bellona
8,299
1,189
0
1,883
18,547
17,632
2,657
7,031
11,388
0
82,310
L
Kukulkan
Crentelho
Kukulkan
15,346
164
0
2,404
20,164
9,052
0
5,152
15,012
92,486
0
W
Fenrir
30,428
19,729
0
27,187
38,355
17,557
1,982
6,868
31,337
0
203,000
L
Sylvanus
GabsEGabs
Sylvanus
6,345
2,042
1,283
1,821
20,719
20,089
114
2,084
18,635
23,495
3,264
L
Apollo
Sattinne
Apollo
12,803
7,636
782
6,564
23,779
10,508
1,638
288
23,491
0
69,942
L
Persephone
jaykness
Persephone
7,503
503
0
1,047
11,205
3,784
766
0
11,201
51,740
0
W
16,816
9,507
0
4,541
17,125
5,414
2,728
4,085
13,028
0
135,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,538
Gold Earned
61,263
831
Minions Killed
611
0
Camps Cleared
0
2,637,532
Distance Traveled
2,335,935
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,477
499
189
7
0
506,347
4
W
Medusa
14,105
486
101
3
0
413,103
1
L
Thanatos
13,640
470
137
5
0
489,841
4
W
Bellona
15,252
526
170
6
0
556,152
0
L
Kukulkan
13,021
449
202
7
0
511,172
10
W
Fenrir
20,123
694
195
7
0
653,180
4
L
Sylvanus
10,710
369
44
2
0
416,421
4
L
Apollo
12,377
427
124
4
0
430,891
5
L
Persephone
11,515
397
104
4
0
487,610
7
W
Skadi
15,581
537
176
6
0
508,750
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role