Player Matchup

Cabrakan
Cabrakan
Demancul
Cabrakan
Level 101
God Stats
1W - 0L
1,678 SR
Queue Stats
2W - 7L
1,241 Elo+
Party 2
Sol
Sol
kaikejp2015
Sol
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,459 Elo+
Solo
Ullr
Ullr
pdrMarceloRossi
Ullr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,257 Elo+
Party 2
Team Averages
Level 87
1,559 SR
1,319 Elo+

VS

Team Averages
Level 58
1,500 SR
1,470 Elo+
Vamana
Vamana
Maykelasd
Vamana
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
131W - 133L
1,411 Elo+
Solo
Merlin
Merlin
Obscuroz28
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
vinguim
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Demancul
Cabrakan
11
3 / 1 / 13
8,556
856
5,483
7,380
6,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
8 / 0 / 8
8,920
892
14,461
7,186
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
6 / 1 / 9
8,266
827
6,917
4,374
1,672
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Maykelasd
Vamana
11
2 / 1 / 0
7,006
701
5,709
10,098
6,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Obscuroz28
Merlin
9
0 / 4 / 2
6,008
601
2,746
7,008
2,433
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
vinguim
Ymir
7
0 / 12 / 2
5,974
597
2,046
14,784
6,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
17
Kills
2
2
Deaths
17
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Demancul
Cabrakan
3
1
13
9.5
L
Vamana
Maykelasd
Vamana
2
1
0
2
L
Merlin
Obscuroz28
Merlin
0
4
2
0.25
W
8
0
8
12
W
6
1
9
10.5
L
Ymir
vinguim
Ymir
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,861
Damage
10,501
18,940
Taken
31,890
10,810
Mitigated
14,593
10,965
Healing
3,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Demancul
Cabrakan
5,483
609
0
2,487
7,380
6,724
93
2,490
4,890
13,445
0
L
Vamana
Maykelasd
Vamana
5,709
2,198
0
2,517
10,098
6,152
0
7,086
3,012
0
28,818
L
Merlin
Obscuroz28
Merlin
2,746
579
0
829
7,008
2,433
0
4,057
2,951
12,549
0
W
14,461
5,701
0
6,238
7,186
2,414
1,172
1,326
5,860
54,205
0
W
6,917
5,414
0
2,240
4,374
1,672
1,677
1,028
3,346
0
26,651
L
Ymir
vinguim
Ymir
2,046
687
0
0
14,784
6,008
0
8,925
5,859
5,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,742
Gold Earned
18,988
150
Minions Killed
73
0
Camps Cleared
0
516,566
Distance Traveled
443,761
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,556
856
20
2
0
185,611
0
L
Vamana
7,006
701
47
5
0
173,895
1
L
Merlin
6,008
601
20
2
0
154,306
0
W
Sol
8,920
892
79
8
0
162,102
4
W
Ullr
8,266
827
51
5
0
168,853
1
L
Ymir
5,974
597
6
1
0
115,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role