Player Matchup

Chaac
Chaac
Master Neumann
Chaac
Level 26
God Stats
21W - 25L
1,726 SR
Queue Stats
549W - 727L
1,313 Elo+
Solo
Aphrodite
Aphrodite
VH SCHEIFLER
Aphrodite
Level 29
God Stats
8W - 10L
1,599 SR
Queue Stats
70W - 96L
1,443 Elo+
Solo
Horus
Horus
Willwolfkill1997
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 57L
1,271 Elo+
Party 1
Poseidon
Poseidon
caveira_maldita0
Poseidon
Level 21
God Stats
4W - 13L
1,413 SR
Queue Stats
70W - 110L
1,358 Elo+
Party 1
Danzaburou
Danzaburou
gabrielkoga94
Danzaburou
Level 13
God Stats
25W - 26L
1,411 SR
Queue Stats
47W - 52L
1,300 Elo+
Solo
Team Averages
Level 19
1,530 SR
1,337 Elo+

VS

Team Averages
Level 21
1,603 SR
1,437 Elo+
Janus
Janus
GABRIELL T20
Janus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,435 Elo+
Solo
Merlin
Merlin
Ghost_Samurai98
Merlin
Level 29
God Stats
6W - 0L
1,893 SR
Queue Stats
102W - 124L
1,421 Elo+
Solo
Olorun
Olorun
PhillFoden
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,654 Elo+
Solo
Guan Yu
Guan Yu
davi858279
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 67L
1,241 Elo+
Solo
Bellona
Bellona
loki3007
Bellona
Level 29
God Stats
6W - 7L
1,622 SR
Queue Stats
25W - 27L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 4
9,532
414
10,563
28,188
25,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Aphrodite
VH SCHEIFLER
Aphrodite
16
6 / 8 / 3
11,174
486
12,352
22,520
8,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 9 / 6
8,480
369
2,606
19,521
7,603
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
8 / 2 / 1
11,540
502
7,024
6,277
1,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
gabrielkoga94
Danzaburou
14
5 / 12 / 5
9,494
413
14,470
26,085
8,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 6
10,902
474
11,972
12,991
4,053
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

18
9 / 6 / 7
12,188
530
28,279
13,372
5,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
PhillFoden
Olorun
20
17 / 2 / 11
14,839
645
22,847
19,638
9,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
davi858279
Guan Yu
14
1 / 4 / 8
9,745
424
3,149
14,720
6,931
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
loki3007
Bellona
20
13 / 1 / 7
13,774
599
19,038
18,390
16,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
80
20
Kills
41
41
Deaths
22
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
1
9
6
0.44
W
9
6
7
2.08
L
0
10
4
0.2
W
Olorun
PhillFoden
Olorun
17
2
11
11.25
L
Aphrodite
VH SCHEIFLER
Aphrodite
6
8
3
0.94
L
1
9
6
0.44
L
8
2
1
4.25
W
Guan Yu
davi858279
Guan Yu
1
4
8
1.25
L
Danzaburou
gabrielkoga94
Danzaburou
5
12
5
0.63
W
Bellona
loki3007
Bellona
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,015
Damage
85,285
102,591
Taken
79,111
52,640
Mitigated
43,007
30,541
Healing
30,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,972
1,498
0
1,541
12,991
4,053
383
2,124
10,827
50,335
0
W
28,279
1,624
903
2,693
13,372
5,863
628
5,167
7,886
72,359
0
L
10,563
3,326
0
6,152
28,188
25,567
1,270
10,458
17,541
0
53,100
W
Olorun
PhillFoden
Olorun
22,847
12,714
2,103
12,039
19,638
9,347
8,480
4,650
14,811
120,344
0
L
Aphrodite
VH SCHEIFLER
Aphrodite
12,352
2,130
4,876
10,295
22,520
8,725
821
16,357
5,362
54,657
0
L
2,606
1,041
430
878
19,521
7,603
180
12,988
6,255
0
12,831
L
7,024
516
750
717
6,277
1,977
525
4,516
1,648
54,399
0
W
Guan Yu
davi858279
Guan Yu
3,149
840
1,510
2,728
14,720
6,931
0
4,906
9,600
0
32,180
L
Danzaburou
gabrielkoga94
Danzaburou
14,470
4,980
0
6,443
26,085
8,768
866
17,880
8,052
0
49,626
W
Bellona
loki3007
Bellona
19,038
10,568
0
6,520
18,390
16,813
1,074
1,933
16,011
468
109,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,220
Gold Earned
61,448
376
Minions Killed
582
0
Camps Cleared
0
1,753,468
Distance Traveled
1,981,862
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,902
474
85
4
0
332,360
1
W
Merlin
12,188
530
102
4
0
388,127
1
L
Chaac
9,532
414
77
3
0
358,358
0
W
Olorun
14,839
645
179
8
0
419,860
7
L
Aphrodite
11,174
486
105
5
0
287,825
5
L
Horus
8,480
369
20
1
0
345,404
1
L
Poseidon
11,540
502
115
5
0
433,291
2
W
Guan Yu
9,745
424
49
2
0
427,927
2
L
Danzaburou
9,494
413
59
3
0
328,590
0
W
Bellona
13,774
599
167
7
0
413,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role